.. |
Geometry
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ClipMap Update
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2025-03-27 16:05:28 +01:00 |
BernsteinPolynom.cs
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SVG, Procedural Updates
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2024-11-12 09:03:36 +01:00 |
BernsteinPolynom.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
Bezier.cs
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SVG, Procedural Updates
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2024-11-12 09:03:36 +01:00 |
Bezier.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
BinomialCoefficient.cs
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SVG, Procedural Updates
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2024-11-12 09:03:36 +01:00 |
BinomialCoefficient.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
CubicBezier.cs
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SVG, Procedural Updates
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2024-11-12 09:03:36 +01:00 |
CubicBezier.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
FFT.cs
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UI Image Types, UI Input Infos,Shader/Material Creator, Inkscape Layer Splitter
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2025-02-12 17:48:15 +01:00 |
FFT.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
Math2D.cs
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C# Only Update
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2025-01-08 19:46:17 +01:00 |
Math2D.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
Math3D.cs
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ClipMap Update
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2025-03-27 16:05:28 +01:00 |
Math3D.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
MathX.cs
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ClipMap Update
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2025-03-27 16:05:28 +01:00 |
MathX.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
QuadraticBezier.cs
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SVG, Procedural Updates
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2024-11-12 09:03:36 +01:00 |
QuadraticBezier.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
Range.cs
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SVG, Procedural Updates
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2024-11-12 09:03:36 +01:00 |
Range.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
RangeDouble.cs
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C++ Backend Removal
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2025-01-03 13:09:23 +01:00 |
RangeDouble.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
RationalCubicBezier.cs
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UI + Procedural Geometry
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2024-08-11 19:38:06 +02:00 |
RationalCubicBezier.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
Smoother.cs
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C# Only Update
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2025-01-08 19:46:17 +01:00 |
Smoother.cs.uid
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Godot 4.4 Update
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2025-03-13 17:19:28 +01:00 |
_Unity_To_Godot_.txt
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Math/Procederul Updates
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2024-09-14 08:41:52 +02:00 |