tiger tiger tiger tiger
  • Literally three tigers in a trench coat.

  • Joined on 2024-11-06
tiger pushed to development at betalars/frame-of-mind 2026-01-22 10:58:49 +00:00
294a5c2a7d refactor: interactables also spawn more controlled, and there's a delayed inversion of control to ensure cardboard is ready.
tiger pushed to development at betalars/frame-of-mind 2026-01-22 10:03:04 +00:00
7653be9555 refactor: rooms now ensure ID, rooms now share initialization code
tiger pushed tag reference-version to betalars/frame-of-mind 2026-01-22 09:54:09 +00:00
tiger pushed to development at betalars/frame-of-mind 2026-01-22 00:47:20 +00:00
2b949d8e73 tweak: doors unlock the collider on the up flank
tiger pushed to development at betalars/frame-of-mind 2026-01-22 00:36:59 +00:00
efc2488dff fix: loading in both board rooms unified
tiger pushed to development at betalars/frame-of-mind 2026-01-22 00:28:40 +00:00
071c0de5a7 fix: loading savegame 3 times after merge
a9af1e5995 merge: linux changes
cc73e1e4b6 fix: card loading
cdcf6609d7 fix: improper order of operations / delegation for cardboard caused it to be not loaded
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tiger pushed to development at betalars/frame-of-mind 2026-01-21 22:41:00 +00:00
7c8428af01 chore: remove count logic that was cause for a bug before
tiger pushed to development at betalars/frame-of-mind 2026-01-21 22:36:17 +00:00
75c2200bd8 fix: evaluations now count correctly
tiger pushed to development at betalars/frame-of-mind 2026-01-21 22:33:02 +00:00
b5a4bd2896 fix: Id type now stricter
99632f6043 fix: bootup problems resolved.
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tiger pushed to development at betalars/frame-of-mind 2026-01-21 21:35:48 +00:00
80eb4a727f chore: debugging cardboard, better movement, but now save state has problems§
tiger pushed to development at betalars/frame-of-mind 2026-01-21 20:40:38 +00:00
69e05f7562 chore: clean up old code
tiger pushed to development at betalars/frame-of-mind 2026-01-21 20:38:38 +00:00
b47801ae5c fix: card-board uses more single-responsibility, and now allows cards to slide nicely into the gaps
tiger pushed to development at betalars/frame-of-mind 2026-01-21 19:43:24 +00:00
666df45e06 fix: trying to make cards a bit more robust
tiger pushed to development at betalars/frame-of-mind 2026-01-21 17:23:00 +00:00
9749736e7d fix: rosenthal station actually therapizes
tiger pushed to development at betalars/frame-of-mind 2026-01-21 17:16:19 +00:00
8561310d9e feat: train easings exposed
tiger pushed to development at betalars/frame-of-mind 2026-01-21 17:02:04 +00:00
f0ad263e57 fix: godot chopped up music streams, and I found a lot of pcm compressed stuff
23d2d3bb9e fix: music playing
cd42b64d1c fix: couldn't load into adult room correctly if going through the entire game
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tiger pushed to development at betalars/frame-of-mind 2026-01-21 15:36:23 +00:00
c19b395d98 chore: regenerate lighting in volunteer room, and fixup collider on interactables.
f2a2c13e65 fix: small sorting bug, tested adult room
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tiger pushed to development at betalars/frame-of-mind 2026-01-21 15:04:23 +00:00
7abff22ccc feat: interactable have a faint glow
tiger pushed to development at betalars/frame-of-mind 2026-01-21 15:01:58 +00:00
2fccf9d545 feat: interactable have a faint glow
tiger pushed to development at betalars/frame-of-mind 2026-01-21 14:41:48 +00:00
3fe7d4a6f5 fix: interactables now handle input as delegated by player, scene_finished etc. are not emitted twice
c115e7b2d6 fix: room identification and save games were getting tangled up
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