Compare commits
2 Commits
af92ebff4b
...
05a4b84df6
Author | SHA1 | Date |
---|---|---|
ruinthread-games | 05a4b84df6 | |
ruinthread-games | 74d2376485 |
|
@ -0,0 +1,91 @@
|
||||||
|
[gd_scene load_steps=7 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://3d_platforma/Player.tscn" type="PackedScene" id=1]
|
||||||
|
[ext_resource path="res://Obstacles/SwingingAxe.tscn" type="PackedScene" id=2]
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id=1]
|
||||||
|
length = 0.001
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/path = NodePath("KinematicBody:translation")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PoolRealArray( 0 ),
|
||||||
|
"transitions": PoolRealArray( 1 ),
|
||||||
|
"update": 0,
|
||||||
|
"values": [ Vector3( 0, 0, 0 ) ]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id=2]
|
||||||
|
resource_name = "platform"
|
||||||
|
length = 6.0
|
||||||
|
loop = true
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/path = NodePath("KinematicBody:translation")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PoolRealArray( 0, 3.1, 6 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||||
|
"update": 0,
|
||||||
|
"values": [ Vector3( 0, 0, 0 ), Vector3( 7.22974, 0, 0 ), Vector3( 0, 0, 0 ) ]
|
||||||
|
}
|
||||||
|
|
||||||
|
[sub_resource type="CubeMesh" id=3]
|
||||||
|
size = Vector3( 4, 1, 10 )
|
||||||
|
|
||||||
|
[sub_resource type="ConcavePolygonShape" id=4]
|
||||||
|
data = PoolVector3Array( -2, 0.5, 5, 2, 0.5, 5, -2, -0.5, 5, 2, 0.5, 5, 2, -0.5, 5, -2, -0.5, 5, 2, 0.5, -5, -2, 0.5, -5, 2, -0.5, -5, -2, 0.5, -5, -2, -0.5, -5, 2, -0.5, -5, 2, 0.5, 5, 2, 0.5, -5, 2, -0.5, 5, 2, 0.5, -5, 2, -0.5, -5, 2, -0.5, 5, -2, 0.5, -5, -2, 0.5, 5, -2, -0.5, -5, -2, 0.5, 5, -2, -0.5, 5, -2, -0.5, -5, 2, 0.5, 5, -2, 0.5, 5, 2, 0.5, -5, -2, 0.5, 5, -2, 0.5, -5, 2, 0.5, -5, -2, -0.5, 5, 2, -0.5, 5, -2, -0.5, -5, 2, -0.5, 5, 2, -0.5, -5, -2, -0.5, -5 )
|
||||||
|
|
||||||
|
[node name="Spatial" type="Spatial"]
|
||||||
|
|
||||||
|
[node name="CSGBox" type="CSGBox" parent="."]
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.739994, 1.55076 )
|
||||||
|
use_collision = true
|
||||||
|
width = 3.33378
|
||||||
|
height = 0.276134
|
||||||
|
depth = 7.4378
|
||||||
|
|
||||||
|
[node name="CSGBox2" type="CSGBox" parent="."]
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.63172, -13.8239 )
|
||||||
|
use_collision = true
|
||||||
|
width = 3.33378
|
||||||
|
height = 0.276134
|
||||||
|
depth = 4.96652
|
||||||
|
|
||||||
|
[node name="CSGBox3" type="CSGBox" parent="."]
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.65108, 3.45298, -9.43625 )
|
||||||
|
use_collision = true
|
||||||
|
width = 0.261805
|
||||||
|
height = 4.06841
|
||||||
|
depth = 9.32074
|
||||||
|
|
||||||
|
[node name="MovingPlatforms" type="Spatial" parent="."]
|
||||||
|
|
||||||
|
[node name="Player" parent="MovingPlatforms" instance=ExtResource( 1 )]
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.15484, 2 )
|
||||||
|
|
||||||
|
[node name="SwingingAxe" parent="MovingPlatforms" instance=ExtResource( 2 )]
|
||||||
|
transform = Transform( 0.50747, -0.861669, 0, 0.861669, 0.50747, 0, 0, 0, 1, 6.52953, 7.68018, -9.53236 )
|
||||||
|
|
||||||
|
[node name="Spatial" type="Spatial" parent="MovingPlatforms"]
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.89305, 0.826549 )
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="MovingPlatforms"]
|
||||||
|
autoplay = "platform"
|
||||||
|
anims/RESET = SubResource( 1 )
|
||||||
|
anims/platform = SubResource( 2 )
|
||||||
|
|
||||||
|
[node name="KinematicBody" type="KinematicBody" parent="MovingPlatforms"]
|
||||||
|
|
||||||
|
[node name="MeshInstance" type="MeshInstance" parent="MovingPlatforms/KinematicBody"]
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -7.21818 )
|
||||||
|
mesh = SubResource( 3 )
|
||||||
|
|
||||||
|
[node name="CollisionShape" type="CollisionShape" parent="MovingPlatforms/KinematicBody"]
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -7.21818 )
|
||||||
|
shape = SubResource( 4 )
|
|
@ -25,10 +25,12 @@ func _input(event):
|
||||||
if event is InputEventMouseMotion:
|
if event is InputEventMouseMotion:
|
||||||
rotation_degrees.y -= event.relative.x * look_sens_h
|
rotation_degrees.y -= event.relative.x * look_sens_h
|
||||||
|
|
||||||
|
if event.is_action_released(\"ui_cancel\"):
|
||||||
|
get_tree().quit()
|
||||||
if event.is_action_pressed(\"ui_end\"):
|
if event.is_action_pressed(\"ui_end\"):
|
||||||
global_translation = Vector3.ZERO
|
global_translation = Vector3.ZERO
|
||||||
|
|
||||||
func _physics_process(_delta):
|
func _physics_process(delta):
|
||||||
var move_vec = Vector3()
|
var move_vec = Vector3()
|
||||||
if Input.is_action_pressed(\"move_forward\"):
|
if Input.is_action_pressed(\"move_forward\"):
|
||||||
move_vec.z -= 1
|
move_vec.z -= 1
|
||||||
|
@ -39,12 +41,33 @@ func _physics_process(_delta):
|
||||||
if Input.is_action_pressed(\"move_left\"):
|
if Input.is_action_pressed(\"move_left\"):
|
||||||
move_vec.x -= 1
|
move_vec.x -= 1
|
||||||
|
|
||||||
|
$Label.text = 'floor contact: ' + str(is_on_floor()) + str(get_floor_velocity())
|
||||||
|
|
||||||
move_vec = move_vec.normalized()
|
move_vec = move_vec.normalized()
|
||||||
move_vec = move_vec.rotated(Vector3(0, 1, 0), rotation.y)
|
move_vec = move_vec.rotated(Vector3(0, 1, 0), rotation.y)
|
||||||
move_vec *= move_speed
|
move_vec *= move_speed
|
||||||
move_vec.y = y_velo
|
move_vec.y = y_velo
|
||||||
|
|
||||||
var _vel:Vector3 = move_and_slide(move_vec, Vector3(0, 1, 0))
|
# var friction = 0.5
|
||||||
|
# move_vec = lerp(Vector3.ZERO, move_vec, friction)
|
||||||
|
# var _vel:Vector3 = move_and_slide(move_vec, Vector3(0, 1, 0))
|
||||||
|
# var _vel:Vector3 = move_and_slide_with_snap(move_vec, Vector3(0, 1, 0))
|
||||||
|
# var is_on_platform = platform_detector.is_colliding()
|
||||||
|
var snap_length = 0.2
|
||||||
|
var floor_normal = Vector3.UP
|
||||||
|
var snap = Vector3.ZERO
|
||||||
|
if is_on_floor():
|
||||||
|
floor_normal = get_floor_normal()
|
||||||
|
snap = -floor_normal * snap_length
|
||||||
|
|
||||||
|
# move_vec -= gravity * floor_normal * delta
|
||||||
|
|
||||||
|
# var _vel = move_and_slide_with_snap(
|
||||||
|
# move_vec, snap, Vector3.UP)#, not is_on_floor(), 4, 0.9, false)
|
||||||
|
# if move_vec.y > 0:
|
||||||
|
move_vec = move_and_slide(move_vec,Vector3.UP)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
# questionable???
|
# questionable???
|
||||||
if is_on_floor_prev and not is_on_floor():
|
if is_on_floor_prev and not is_on_floor():
|
||||||
|
@ -74,6 +97,8 @@ func _physics_process(_delta):
|
||||||
play_anim(\"idle\")
|
play_anim(\"idle\")
|
||||||
else:
|
else:
|
||||||
play_anim(\"walk\")
|
play_anim(\"walk\")
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func play_anim(name):
|
func play_anim(name):
|
||||||
if anim.current_animation == name:
|
if anim.current_animation == name:
|
||||||
|
@ -405,3 +430,10 @@ cast_to = Vector3( 0, -50, 0 )
|
||||||
[node name="CoyoteJump" type="Timer" parent="."]
|
[node name="CoyoteJump" type="Timer" parent="."]
|
||||||
wait_time = 0.16
|
wait_time = 0.16
|
||||||
one_shot = true
|
one_shot = true
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="."]
|
||||||
|
margin_left = 178.0
|
||||||
|
margin_top = 109.0
|
||||||
|
margin_right = 218.0
|
||||||
|
margin_bottom = 123.0
|
||||||
|
text = "floor contact"
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
[gd_scene load_steps=38 format=2]
|
[gd_scene load_steps=37 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://scripts/OnMusicChangedSlowTrigger.gd" type="Script" id=1]
|
|
||||||
[ext_resource path="res://3d_platforma/golden_bay_512.hdr" type="Texture" id=2]
|
[ext_resource path="res://3d_platforma/golden_bay_512.hdr" type="Texture" id=2]
|
||||||
[ext_resource path="res://Obstacles/SwingingAxe.tscn" type="PackedScene" id=3]
|
[ext_resource path="res://Obstacles/SwingingAxe.tscn" type="PackedScene" id=3]
|
||||||
[ext_resource path="res://3d_platforma/sqare_norm.png" type="Texture" id=4]
|
[ext_resource path="res://3d_platforma/sqare_norm.png" type="Texture" id=4]
|
||||||
|
@ -612,7 +611,6 @@ light_energy = 0.65
|
||||||
environment = SubResource( 24 )
|
environment = SubResource( 24 )
|
||||||
|
|
||||||
[node name="MusicChangedSlowAction" type="Node" parent="."]
|
[node name="MusicChangedSlowAction" type="Node" parent="."]
|
||||||
script = ExtResource( 1 )
|
|
||||||
|
|
||||||
[node name="Obstacles" type="Spatial" parent="."]
|
[node name="Obstacles" type="Spatial" parent="."]
|
||||||
|
|
||||||
|
|
|
@ -26,7 +26,7 @@ tracks/0/keys = {
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="SwingingAxe" type="Spatial"]
|
[node name="SwingingAxe" type="Spatial"]
|
||||||
transform = Transform( 0.50747, -0.861669, 0, 0.861669, 0.50747, 0, 0, 0, 1, 0, 0, 0 )
|
transform = Transform( 0.173648, -0.984807, 0, 0.984807, 0.173648, 0, 0, 0, 1, 0, 0, 0 )
|
||||||
|
|
||||||
[node name="MeshInstance" type="MeshInstance" parent="."]
|
[node name="MeshInstance" type="MeshInstance" parent="."]
|
||||||
mesh = ExtResource( 1 )
|
mesh = ExtResource( 1 )
|
||||||
|
|
Loading…
Reference in New Issue