Merge branch 'main' of community.rokojori.com:eggnot/first_anniversary_godot_jam into main
# Conflicts: # 3d_platforma/Level1_platforms_slow.tscn
This commit is contained in:
commit
05a4b84df6
|
@ -1,14 +1,20 @@
|
|||
[gd_scene load_steps=13 format=2]
|
||||
[gd_scene load_steps=24 format=2]
|
||||
|
||||
[ext_resource path="res://3d_platforma/Player.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://3d_platforma/golden_bay_512.hdr" type="Texture" id=2]
|
||||
[ext_resource path="res://Music/slow track.wav" type="AudioStream" id=2]
|
||||
[ext_resource path="res://scripts/Library/Actions/Snare Admiral 2.wav" type="AudioStream" id=3]
|
||||
[ext_resource path="res://3d_platforma/Level1_platforms_slow.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://3d_platforma/sqare_norm.png" type="Texture" id=4]
|
||||
[ext_resource path="res://3d_platforma/texture_08.png" type="Texture" id=5]
|
||||
[ext_resource path="res://scripts/Library/Actions/TriggerOnReady.gd" type="Script" id=6]
|
||||
[ext_resource path="res://scripts/Library/Actions/ActionList.gd" type="Script" id=7]
|
||||
[ext_resource path="res://scripts/Library/Actions/SFX BlackTiger.wav" type="AudioStream" id=8]
|
||||
[ext_resource path="res://Tape/Tape.tscn" type="PackedScene" id=9]
|
||||
[ext_resource path="res://Tape/TapeFast.tscn" type="PackedScene" id=9]
|
||||
[ext_resource path="res://Tape/TapeNormal.tscn" type="PackedScene" id=10]
|
||||
[ext_resource path="res://Tape/TapeSlow.tscn" type="PackedScene" id=11]
|
||||
[ext_resource path="res://scripts/RegisterAudioStreamPlayerSlow.gd" type="Script" id=12]
|
||||
[ext_resource path="res://scripts/RegisterAudioStreamPlayerFast.gd" type="Script" id=13]
|
||||
[ext_resource path="res://scripts/RegisterAudioStreamPlayerNormal.gd" type="Script" id=14]
|
||||
[ext_resource path="res://Music/godot-project-hiphop.wav" type="AudioStream" id=15]
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=36]
|
||||
resource_name = "CheckerGrid"
|
||||
|
@ -17,13 +23,66 @@ albedo_texture = ExtResource( 5 )
|
|||
roughness = 0.85
|
||||
uv1_triplanar = true
|
||||
|
||||
[sub_resource type="PanoramaSky" id=23]
|
||||
panorama = ExtResource( 2 )
|
||||
[sub_resource type="SpatialMaterial" id=38]
|
||||
resource_name = "CheckerGrid"
|
||||
albedo_color = Color( 0.85, 0.85, 0.85, 1 )
|
||||
albedo_texture = ExtResource( 5 )
|
||||
roughness = 0.85
|
||||
uv1_triplanar = true
|
||||
|
||||
[sub_resource type="OpenSimplexNoise" id=28]
|
||||
octaves = 2
|
||||
period = 0.8
|
||||
|
||||
[sub_resource type="NoiseTexture" id=29]
|
||||
flags = 3
|
||||
width = 32
|
||||
height = 32
|
||||
noise = SubResource( 28 )
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=22]
|
||||
albedo_color = Color( 0.478431, 0.235294, 0.486275, 1 )
|
||||
roughness = 0.5
|
||||
roughness_texture = SubResource( 29 )
|
||||
normal_enabled = true
|
||||
normal_scale = 1.0
|
||||
normal_texture = ExtResource( 4 )
|
||||
uv1_scale = Vector3( 3, 3, 3 )
|
||||
uv1_triplanar = true
|
||||
|
||||
[sub_resource type="Animation" id=37]
|
||||
resource_name = "move"
|
||||
length = 30.0
|
||||
loop = true
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath(".:translation:y")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 10, 30 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ 0.0, 10.0, 0.0 ]
|
||||
}
|
||||
|
||||
[sub_resource type="ProceduralSky" id=39]
|
||||
sky_top_color = Color( 0.0901961, 0.121569, 0.141176, 1 )
|
||||
sky_horizon_color = Color( 0.266667, 0.301961, 0.333333, 1 )
|
||||
sky_energy = 0.1
|
||||
ground_bottom_color = Color( 0.160784, 0.0666667, 0.0352941, 1 )
|
||||
ground_horizon_color = Color( 0.266667, 0.301961, 0.333333, 1 )
|
||||
ground_energy = 0.1
|
||||
sun_color = Color( 0.972549, 0.976471, 0.345098, 1 )
|
||||
sun_latitude = 15.0
|
||||
sun_longitude = -3.96
|
||||
sun_curve = 0.0170755
|
||||
|
||||
[sub_resource type="Environment" id=24]
|
||||
resource_name = "black_env"
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 23 )
|
||||
background_sky = SubResource( 39 )
|
||||
background_sky_custom_fov = 50.0
|
||||
background_color = Color( 0.137255, 0.137255, 0.137255, 1 )
|
||||
background_energy = 2.0
|
||||
|
@ -46,19 +105,119 @@ glow_hdr_scale = 4.0
|
|||
[node name="Game" type="Spatial"]
|
||||
|
||||
[node name="start" type="CSGBox" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.1, 0 )
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -24.1, 0 )
|
||||
use_collision = true
|
||||
width = 6.05148
|
||||
height = 0.2
|
||||
depth = 6.62613
|
||||
width = 4.0
|
||||
height = 48.0
|
||||
depth = 6.0
|
||||
material = SubResource( 36 )
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 1 )]
|
||||
|
||||
[node name="platforms_slow" parent="." instance=ExtResource( 4 )]
|
||||
[node name="enviroment" type="Spatial" parent="."]
|
||||
|
||||
[node name="Ring2" type="CSGPolygon" parent="enviroment"]
|
||||
transform = Transform( 0.866025, 0.5, -2.18557e-08, 0, -4.37114e-08, -1, -0.5, 0.866025, -3.78552e-08, -1, 3.6, -18.4713 )
|
||||
polygon = PoolVector2Array( 9, -2, 9.4, -1, 10, -1, 10, -2 )
|
||||
mode = 1
|
||||
spin_degrees = 360.0
|
||||
spin_sides = 16
|
||||
material = SubResource( 38 )
|
||||
|
||||
[node name="Ring3" type="CSGPolygon" parent="enviroment"]
|
||||
transform = Transform( 0.866025, 0.5, -2.18557e-08, 0, -4.37114e-08, -1, -0.5, 0.866025, -3.78552e-08, -7, 6.6, -28.4713 )
|
||||
polygon = PoolVector2Array( 13, -4, 14, -2, 15, -2, 15, -4 )
|
||||
mode = 1
|
||||
spin_degrees = 360.0
|
||||
spin_sides = 16
|
||||
material = SubResource( 38 )
|
||||
|
||||
[node name="platforms_slow" type="Spatial" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, -4.4 )
|
||||
|
||||
[node name="pickup" type="CSGCylinder" parent="platforms_slow"]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.3, -2 )
|
||||
use_collision = true
|
||||
radius = 2.3
|
||||
height = 0.2
|
||||
sides = 11
|
||||
|
||||
[node name="Ring" type="CSGPolygon" parent="platforms_slow"]
|
||||
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.7, -8.07128 )
|
||||
use_collision = true
|
||||
polygon = PoolVector2Array( 6.5, 0.1, 6.4, 1, 7, 1, 7, 0 )
|
||||
mode = 1
|
||||
spin_degrees = 360.0
|
||||
spin_sides = 16
|
||||
material = SubResource( 38 )
|
||||
|
||||
[node name="ramp2" type="CSGBox" parent="platforms_slow"]
|
||||
transform = Transform( 1, 0, 0, 0, 0.984808, -0.173648, 0, 0.173648, 0.984808, 0, -1.2, -7.7 )
|
||||
use_collision = true
|
||||
width = 2.4
|
||||
height = 0.4
|
||||
depth = 4.0
|
||||
material = SubResource( 22 )
|
||||
|
||||
[node name="slow_path" type="CSGBox" parent="platforms_slow"]
|
||||
transform = Transform( 0.965926, 0, 0.258819, 0, 1, 0, -0.258819, 0, 0.965926, 0, -0.7, -11.4713 )
|
||||
use_collision = true
|
||||
width = 2.2
|
||||
height = 0.6
|
||||
material = SubResource( 22 )
|
||||
|
||||
[node name="slow_path2" type="CSGBox" parent="platforms_slow"]
|
||||
transform = Transform( 0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, -1.4, -0.4, -14.3713 )
|
||||
use_collision = true
|
||||
width = 2.2
|
||||
height = 0.6
|
||||
material = SubResource( 22 )
|
||||
|
||||
[node name="slow_path3" type="CSGBox" parent="platforms_slow"]
|
||||
transform = Transform( 0.707107, 0, 0.707107, 0, 1, 0, -0.707107, 0, 0.707107, -2.6, 0.6, -16.3713 )
|
||||
use_collision = true
|
||||
width = 2.2
|
||||
height = 0.6
|
||||
material = SubResource( 22 )
|
||||
|
||||
[node name="slow_path4" type="CSGBox" parent="platforms_slow"]
|
||||
transform = Transform( 0.707107, 0, 0.707107, 0, 1, 0, -0.707107, 0, 0.707107, -4.3, 1.6, -18.5713 )
|
||||
use_collision = true
|
||||
width = 2.2
|
||||
height = 0.6
|
||||
material = SubResource( 22 )
|
||||
|
||||
[node name="slow_path5" type="CSGBox" parent="platforms_slow"]
|
||||
transform = Transform( 0.866026, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866026, -6.3, 2.6, -21.5713 )
|
||||
use_collision = true
|
||||
width = 2.2
|
||||
height = 0.6
|
||||
material = SubResource( 22 )
|
||||
|
||||
[node name="slow_path6" type="CSGBox" parent="platforms_slow"]
|
||||
transform = Transform( 0.965926, 0, 0.258819, 0, 1, 0, -0.258819, 0, 0.965926, -7.3, 3.6, -24.5713 )
|
||||
use_collision = true
|
||||
width = 2.2
|
||||
height = 0.6
|
||||
material = SubResource( 22 )
|
||||
|
||||
[node name="lift" type="Spatial" parent="platforms_slow"]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, -0.4, -16 )
|
||||
visible = false
|
||||
|
||||
[node name="platform" type="CSGBox" parent="platforms_slow/lift"]
|
||||
use_collision = true
|
||||
width = 4.0
|
||||
height = 1.0
|
||||
depth = 4.0
|
||||
material = SubResource( 38 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="platforms_slow/lift/platform"]
|
||||
autoplay = "move"
|
||||
anims/move = SubResource( 37 )
|
||||
|
||||
[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
||||
transform = Transform( 0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 0, 5, 0 )
|
||||
transform = Transform( 0.707107, -0.5, 0.5, 0.00134521, 0.708057, 0.706154, -0.707106, -0.498654, 0.501344, 0, 5, 0 )
|
||||
light_energy = 0.65
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
|
@ -83,5 +242,22 @@ script = ExtResource( 1 )
|
|||
[node name="PlaySound2" type="Node" parent="ActionList"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Tape" parent="." instance=ExtResource( 9 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -2.1894 )
|
||||
[node name="TapeFast" parent="." instance=ExtResource( 9 )]
|
||||
transform = Transform( 0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, -1.34058, 0.785612, -1.25926 )
|
||||
|
||||
[node name="TapeNormal" parent="." instance=ExtResource( 10 )]
|
||||
transform = Transform( 0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0.518271, 0.785612, -1.35086 )
|
||||
|
||||
[node name="TapeSlow" parent="." instance=ExtResource( 11 )]
|
||||
transform = Transform( 0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, -0.06, 0.7, -6.3138 )
|
||||
|
||||
[node name="AudioStreamPlayer3DSlow" type="AudioStreamPlayer3D" parent="."]
|
||||
stream = ExtResource( 2 )
|
||||
script = ExtResource( 12 )
|
||||
|
||||
[node name="AudioStreamPlayer3DNormal" type="AudioStreamPlayer3D" parent="."]
|
||||
stream = ExtResource( 15 )
|
||||
script = ExtResource( 14 )
|
||||
|
||||
[node name="AudioStreamPlayer3DFast" type="AudioStreamPlayer3D" parent="."]
|
||||
script = ExtResource( 13 )
|
||||
|
|
|
@ -1,16 +1,36 @@
|
|||
[gd_scene load_steps=10 format=2]
|
||||
[gd_scene load_steps=8 format=2]
|
||||
|
||||
[ext_resource path="res://3d_platforma/texture_08.png" type="Texture" id=1]
|
||||
[ext_resource path="res://3d_platforma/sqare_norm.png" type="Texture" id=2]
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=1]
|
||||
[sub_resource type="SpatialMaterial" id=36]
|
||||
resource_name = "CheckerGrid"
|
||||
albedo_color = Color( 0.85, 0.85, 0.85, 1 )
|
||||
albedo_texture = ExtResource( 1 )
|
||||
roughness = 0.85
|
||||
uv1_triplanar = true
|
||||
|
||||
[sub_resource type="Animation" id=2]
|
||||
[sub_resource type="OpenSimplexNoise" id=28]
|
||||
octaves = 2
|
||||
period = 0.8
|
||||
|
||||
[sub_resource type="NoiseTexture" id=29]
|
||||
flags = 3
|
||||
width = 32
|
||||
height = 32
|
||||
noise = SubResource( 28 )
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=22]
|
||||
albedo_color = Color( 0.478431, 0.235294, 0.486275, 1 )
|
||||
roughness = 0.5
|
||||
roughness_texture = SubResource( 29 )
|
||||
normal_enabled = true
|
||||
normal_scale = 1.0
|
||||
normal_texture = ExtResource( 2 )
|
||||
uv1_scale = Vector3( 3, 3, 3 )
|
||||
uv1_triplanar = true
|
||||
|
||||
[sub_resource type="Animation" id=37]
|
||||
resource_name = "move"
|
||||
length = 30.0
|
||||
loop = true
|
||||
|
@ -27,81 +47,52 @@ tracks/0/keys = {
|
|||
"values": [ 0.0, 10.0, 0.0 ]
|
||||
}
|
||||
|
||||
[sub_resource type="BoxShape" id=3]
|
||||
|
||||
[sub_resource type="CubeMesh" id=4]
|
||||
|
||||
[sub_resource type="OpenSimplexNoise" id=5]
|
||||
octaves = 2
|
||||
period = 0.8
|
||||
|
||||
[sub_resource type="NoiseTexture" id=6]
|
||||
flags = 3
|
||||
width = 32
|
||||
height = 32
|
||||
noise = SubResource( 5 )
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=7]
|
||||
albedo_color = Color( 0.603922, 0.0235294, 0.619608, 1 )
|
||||
roughness = 0.25
|
||||
roughness_texture = SubResource( 6 )
|
||||
normal_enabled = true
|
||||
normal_scale = 1.0
|
||||
normal_texture = ExtResource( 2 )
|
||||
uv1_scale = Vector3( 3, 3, 3 )
|
||||
uv1_triplanar = true
|
||||
|
||||
[node name="platforms_slow" type="Spatial"]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0 )
|
||||
|
||||
[node name="thin" type="CSGBox" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, -12 )
|
||||
[node name="Ring" type="CSGPolygon" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 1, -2.37128 )
|
||||
use_collision = true
|
||||
width = 4.0
|
||||
height = 0.2
|
||||
depth = 10.0
|
||||
material = SubResource( 1 )
|
||||
polygon = PoolVector2Array( 3, 0, 3.37031, 1.2588, 4.15364, 1.29316, 4, 0 )
|
||||
mode = 1
|
||||
spin_degrees = 360.0
|
||||
spin_sides = 16
|
||||
material = SubResource( 36 )
|
||||
|
||||
[node name="ramp" type="CSGBox" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.4, -22 )
|
||||
[node name="ramp2" type="CSGBox" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 0.984808, -0.173648, 0, 0.173648, 0.984808, 0, -0.9, -2 )
|
||||
use_collision = true
|
||||
width = 4.0
|
||||
height = 1.0
|
||||
depth = 10.0
|
||||
material = SubResource( 1 )
|
||||
width = 2.4
|
||||
height = 0.4
|
||||
depth = 4.0
|
||||
material = SubResource( 22 )
|
||||
|
||||
[node name="pickup" type="CSGBox" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, -15.5713 )
|
||||
use_collision = true
|
||||
width = 2.2
|
||||
height = 0.6
|
||||
depth = 4.0
|
||||
material = SubResource( 22 )
|
||||
|
||||
[node name="lift" type="Spatial" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.4, -30 )
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8, -0.4, -16 )
|
||||
visible = false
|
||||
|
||||
[node name="platform" type="CSGBox" parent="lift"]
|
||||
use_collision = true
|
||||
width = 4.0
|
||||
height = 1.0
|
||||
depth = 4.0
|
||||
material = SubResource( 1 )
|
||||
material = SubResource( 36 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="lift/platform"]
|
||||
autoplay = "move"
|
||||
anims/move = SubResource( 2 )
|
||||
anims/move = SubResource( 37 )
|
||||
|
||||
[node name="lego" type="StaticBody" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5, -1.9, -8 )
|
||||
__meta__ = {
|
||||
"_edit_group_": true
|
||||
}
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="lego"]
|
||||
shape = SubResource( 3 )
|
||||
|
||||
[node name="MeshInstance" type="MeshInstance" parent="lego"]
|
||||
mesh = SubResource( 4 )
|
||||
material/0 = SubResource( 7 )
|
||||
|
||||
[node name="CSGPolygon" type="CSGPolygon" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 1, -12 )
|
||||
[node name="CSGCylinder" type="CSGCylinder" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -7 )
|
||||
use_collision = true
|
||||
polygon = PoolVector2Array( 3, -4, 3, 1, 4.15364, 1.29316, 4, -4 )
|
||||
mode = 1
|
||||
spin_degrees = 360.0
|
||||
spin_sides = 16
|
||||
material = SubResource( 1 )
|
||||
radius = 2.0
|
||||
height = 0.2
|
||||
sides = 11
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
[gd_resource type="PanoramaSky" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://3d_platforma/golden_bay_512.hdr" type="Texture" id=1]
|
||||
|
||||
[resource]
|
||||
panorama = ExtResource( 1 )
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,27 @@
|
|||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://scripts/SetFastMusic.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Tape/tape.obj" type="ArrayMesh" id=2]
|
||||
[ext_resource path="res://scripts/Library/Actions/TriggerOnCollision.gd" type="Script" id=3]
|
||||
|
||||
[sub_resource type="BoxShape" id=1]
|
||||
|
||||
[node name="TapeFast" type="Spatial"]
|
||||
transform = Transform( 0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, 0, 0 )
|
||||
|
||||
[node name="MeshInstance" type="MeshInstance" parent="."]
|
||||
mesh = ExtResource( 2 )
|
||||
|
||||
[node name="Area" type="Area" parent="."]
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="Area"]
|
||||
transform = Transform( 0.240864, 0, 0, 0, 1, 0, 0, 0, 1.66505, 0, 0, 0 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="TriggerOnCollision" type="Node" parent="Area"]
|
||||
script = ExtResource( 3 )
|
||||
collision_area = NodePath("..")
|
||||
action = NodePath("../SetFastMusic")
|
||||
|
||||
[node name="SetFastMusic" type="Node" parent="Area"]
|
||||
script = ExtResource( 1 )
|
|
@ -0,0 +1,27 @@
|
|||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://scripts/SetNormalMusic.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Tape/tape.obj" type="ArrayMesh" id=2]
|
||||
[ext_resource path="res://scripts/Library/Actions/TriggerOnCollision.gd" type="Script" id=3]
|
||||
|
||||
[sub_resource type="BoxShape" id=1]
|
||||
|
||||
[node name="TapeNormal" type="Spatial"]
|
||||
transform = Transform( 0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, 0, 0 )
|
||||
|
||||
[node name="MeshInstance" type="MeshInstance" parent="."]
|
||||
mesh = ExtResource( 2 )
|
||||
|
||||
[node name="Area" type="Area" parent="."]
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="Area"]
|
||||
transform = Transform( 0.240864, 0, 0, 0, 1, 0, 0, 0, 1.66505, 0, 0, 0 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="TriggerOnCollision" type="Node" parent="Area"]
|
||||
script = ExtResource( 3 )
|
||||
collision_area = NodePath("..")
|
||||
action = NodePath("../SetNormalMusic")
|
||||
|
||||
[node name="SetNormalMusic" type="Node" parent="Area"]
|
||||
script = ExtResource( 1 )
|
|
@ -2,11 +2,12 @@
|
|||
|
||||
[ext_resource path="res://Tape/tape.obj" type="ArrayMesh" id=1]
|
||||
[ext_resource path="res://scripts/Library/Actions/TriggerOnCollision.gd" type="Script" id=2]
|
||||
[ext_resource path="res://scripts/Library/Actions/PlaySound.gd" type="Script" id=3]
|
||||
[ext_resource path="res://scripts/SetSlowMusic.gd" type="Script" id=3]
|
||||
|
||||
[sub_resource type="BoxShape" id=1]
|
||||
|
||||
[node name="Tape" type="Spatial"]
|
||||
[node name="TapeSlow" type="Spatial"]
|
||||
transform = Transform( 0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, 0, 0 )
|
||||
|
||||
[node name="MeshInstance" type="MeshInstance" parent="."]
|
||||
mesh = ExtResource( 1 )
|
||||
|
@ -20,7 +21,7 @@ shape = SubResource( 1 )
|
|||
[node name="TriggerOnCollision" type="Node" parent="Area"]
|
||||
script = ExtResource( 2 )
|
||||
collision_area = NodePath("..")
|
||||
action = NodePath("../PlaySound")
|
||||
action = NodePath("../SetSlowMusic")
|
||||
|
||||
[node name="PlaySound" type="Node" parent="Area"]
|
||||
[node name="SetSlowMusic" type="Node" parent="Area"]
|
||||
script = ExtResource( 3 )
|
|
@ -19,6 +19,11 @@ _global_script_classes=[ {
|
|||
"language": "GDScript",
|
||||
"path": "res://scripts/Library/Actions/ActionList.gd"
|
||||
}, {
|
||||
"base": "Node",
|
||||
"class": "MusicChangedSlowAction",
|
||||
"language": "GDScript",
|
||||
"path": "res://scripts/Library/Actions/MusicChangedSlowAction.gd"
|
||||
}, {
|
||||
"base": "Action",
|
||||
"class": "PlaySound",
|
||||
"language": "GDScript",
|
||||
|
@ -57,6 +62,7 @@ _global_script_classes=[ {
|
|||
_global_script_class_icons={
|
||||
"Action": "",
|
||||
"ActionList": "",
|
||||
"MusicChangedSlowAction": "",
|
||||
"PlaySound": "",
|
||||
"SetFastMusic": "",
|
||||
"SetNormalMusic": "",
|
||||
|
@ -91,6 +97,12 @@ common/drop_mouse_on_gui_input_disabled=true
|
|||
|
||||
[input]
|
||||
|
||||
ui_end={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777230,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_forward={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":87,"unicode":0,"echo":false,"script":null)
|
||||
|
|
|
@ -0,0 +1,10 @@
|
|||
class_name MusicChangedSlowAction extends Node
|
||||
|
||||
func _ready():
|
||||
MusicSingleton.register_change_action(self)
|
||||
|
||||
func _exit_tree():
|
||||
MusicSingleton.unregister_change_action(self)
|
||||
|
||||
func execute() -> void:
|
||||
print("Executed OnMusicChangedSlowAction")
|
|
@ -8,6 +8,5 @@ func _ready():
|
|||
|
||||
|
||||
func onTrigger():
|
||||
print("OnTrigger PlaySound")
|
||||
# get_node( audioStreamPlayer ).play()
|
||||
get_node( audioStreamPlayer ).play()
|
||||
|
||||
|
|
|
@ -6,6 +6,10 @@ func _ready() -> void:
|
|||
var change_slow_actions : Array = []
|
||||
var gameSpeed : float = 1;
|
||||
var musicType: int = 0;
|
||||
var audio_player_slow : AudioStreamPlayer3D
|
||||
var audio_player_normal : AudioStreamPlayer3D
|
||||
var audio_player_fast : AudioStreamPlayer3D
|
||||
var current_audio_player : AudioStreamPlayer3D
|
||||
|
||||
func setSlowMusic():
|
||||
setMusicType( -1 )
|
||||
|
@ -17,16 +21,49 @@ func setNormalMusic():
|
|||
setMusicType( 0 )
|
||||
|
||||
func setMusicType( type:int ):
|
||||
print("Set Music type")
|
||||
musicType = type;
|
||||
|
||||
gameSpeed = 0
|
||||
if type == 0:
|
||||
gameSpeed = 0
|
||||
|
||||
var current_playback_position : float = 0.0
|
||||
print("Set Music type normal")
|
||||
|
||||
if current_audio_player:
|
||||
current_playback_position = current_audio_player.get_playback_position()
|
||||
current_audio_player.stop()
|
||||
|
||||
current_audio_player = audio_player_normal
|
||||
current_audio_player.play(current_playback_position)
|
||||
|
||||
if type == 1:
|
||||
|
||||
gameSpeed = 2
|
||||
|
||||
var current_playback_position : float = 0.0
|
||||
|
||||
if current_audio_player:
|
||||
current_playback_position = current_audio_player.get_playback_position()
|
||||
current_audio_player.stop()
|
||||
|
||||
current_audio_player = audio_player_fast
|
||||
current_audio_player.play(current_playback_position)
|
||||
|
||||
if type == -1:
|
||||
print("Set Music type slow")
|
||||
|
||||
gameSpeed = 0.5
|
||||
|
||||
var current_playback_position : float = 0.0
|
||||
|
||||
if current_audio_player:
|
||||
current_playback_position = current_audio_player.get_playback_position()
|
||||
current_audio_player.stop()
|
||||
|
||||
current_audio_player = audio_player_slow
|
||||
current_audio_player.play(current_playback_position)
|
||||
|
||||
|
||||
func register_change_action(change_action : Node) -> void:
|
||||
print("Registered change action")
|
||||
|
@ -39,3 +76,16 @@ func unregister_change_action(change_action : Node) -> void:
|
|||
func change_music() -> void:
|
||||
for change_action in change_slow_actions:
|
||||
change_action.execute()
|
||||
|
||||
func register_audio_player_slow(audio_player : AudioStreamPlayer3D) -> void:
|
||||
print("Registered audio stream player fast")
|
||||
audio_player_slow = audio_player
|
||||
|
||||
func register_audio_player_normal(audio_player : AudioStreamPlayer3D) -> void:
|
||||
print("Registered audio stream player normal")
|
||||
audio_player_normal = audio_player
|
||||
|
||||
func register_audio_player_fast(audio_player : AudioStreamPlayer3D) -> void:
|
||||
print("Registered audio stream player fast")
|
||||
audio_player_fast = audio_player
|
||||
|
||||
|
|
|
@ -0,0 +1,5 @@
|
|||
extends AudioStreamPlayer3D
|
||||
|
||||
|
||||
func _ready():
|
||||
MusicSingleton.register_audio_player_fast(self)
|
|
@ -0,0 +1,5 @@
|
|||
extends AudioStreamPlayer3D
|
||||
|
||||
|
||||
func _ready():
|
||||
MusicSingleton.register_audio_player_normal(self)
|
|
@ -0,0 +1,5 @@
|
|||
extends AudioStreamPlayer3D
|
||||
|
||||
|
||||
func _ready():
|
||||
MusicSingleton.register_audio_player_slow(self)
|
Loading…
Reference in New Issue