rokojori_action_library/Runtime/Physics
Rokojori 211613e06b NPC Behaviors: movement/fight classes, Smoother Quaternion fix, ThirdPersonCamera lock blend split
- New Behavior/Movements: MoveOnPath, GoToPointBehavior, FleeBehavior, HidingSpot/HideAtSpotBehavior, NavigationBehaviorMovement; BehaviorMovement gained Flee/GetGlobalPosition, CharacterBodyBehaviorMovement moved from raw duration floats to Smoothing-resource exports.
- New Behavior/Fight: FightManager/FightSlot/JoinFight/LeaveFight/IsEngagedInFight/HasAttackPermission/IsAllyAttacking/FightState, mirroring the CameraManager/CameraSlot singleton+slot pattern.
- New Conditions/IsValueBelowThreshold (generic against NumberValue).
- Fixed Smoother.SmoothWithCoefficient(Quaternion...) not renormalizing after Slerp (crashed live after sustained use) and a MathX.SmoothingCoefficient argument-order bug in all three SmoothForDuration overloads.
- ThirdPersonCamera: lock engage/release now blends yaw/pitch (fixing a hard isLocked snap), fixed a yaw-staleness regression from that change, then split the single lock blend into independent focus (lockEngageSmoothing/lockReleaseSmoothing) and orientation (lockOrientationEngageSmoothing/lockOrientationReleaseSmoothing) blends.
- Includes carried-over uncommitted state from the earlier NPC/AI/Behaviours task (Behavior/StateMachine, Receptor/ReceptorBase/ReceptorControl, related Icons) that hadn't been committed yet.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-10-11 09:51:12 +02:00
..
Wind Fixed Export Errors 2026-05-26 13:34:14 +02:00
CollisionData.cs Core Export Update 2026-05-22 14:25:02 +02:00
CollisionData.cs.uid Godot 4.4 Update 2025-03-13 17:19:28 +01:00
PhysicsBodies.cs Core Export Update 2026-05-22 14:25:02 +02:00
PhysicsBodies.cs.uid ImpactForces, CameraManager BugFix 2025-07-25 10:13:35 +02:00
PhysicsRayCast.cs NPC Behaviors: movement/fight classes, Smoother Quaternion fix, ThirdPersonCamera lock blend split 2026-10-11 09:51:12 +02:00
PhysicsRayCast.cs.uid CharacterController Update 2025-12-21 19:56:48 +01:00
Projectile.cs Core Export Update 2026-05-22 14:25:02 +02:00
Projectile.cs.uid DomeFox Updates 2025-10-31 13:09:03 +01:00