rokojori_action_library/Runtime/Behavior/Fight/LeaveFight.cs

18 lines
229 B
C#

using Godot;
using Rokojori.Extensions;
namespace Rokojori;
[Tool]
[GlobalClass]
public partial class LeaveFight:Action
{
[Export]
public FightSlot slot;
protected override void _OnTrigger()
{
slot?.Leave();
}
}