rj-action-library/Runtime/WorldMap/Layers/Grid/GridWorldRegion.cs

26 lines
419 B
C#

using Godot;
using System.Collections;
using System.Collections.Generic;
using System.Text.RegularExpressions;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class GridWorldRegion:Node3D
{
[Export]
public int indexX = 0;
[Export]
public int indexZ = 0;
public Vector2I regionID => new Vector2I( indexX, indexZ );
public void UpdateRegion()
{
}
}
}