rj-action-library-cpp/RJVirtualCamera3D.cpp

29 lines
401 B
C++

/* RJVirtualCamera3D.cpp */
#include "RJVirtualCamera3D.h"
// Registers fields, signals and methods for Godot
void RJVirtualCamera3D::_bind_methods()
{
GDVIRTUAL_BIND( getCameraPosition );
GDVIRTUAL_BIND( getCameraRotation );
GDVIRTUAL_BIND( getCameraFOV );
}
// Constructor
RJVirtualCamera3D::RJVirtualCamera3D()
{
}
// Destructor
RJVirtualCamera3D::~RJVirtualCamera3D()
{
}