rj-action-library-cpp/RJVirtualCamera3D.cpp

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/* RJVirtualCamera3D.cpp */
#include "RJVirtualCamera3D.h"
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// Registers fields, signals and methods for Godot
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void RJVirtualCamera3D::_bind_methods()
{
GDVIRTUAL_BIND( getCameraPosition );
GDVIRTUAL_BIND( getCameraRotation );
GDVIRTUAL_BIND( getCameraFOV );
}
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// Constructor
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RJVirtualCamera3D::RJVirtualCamera3D()
{
}
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// Destructor
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RJVirtualCamera3D::~RJVirtualCamera3D()
{
}
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