frame-of-mind/src/dev-util
tiger tiger tiger 46a79eae61 feat: first basic prompt 2026-01-23 15:23:53 +01:00
..
audio-track.gd WIP: implementing a music mixer 2025-09-21 00:25:23 +02:00
audio-track.gd.uid WIP: implementing a music mixer 2025-09-21 00:25:23 +02:00
board of devs.tscn fix: draeven / draven chaos, working on sticky notes 2026-01-11 22:09:19 +01:00
bpm_timer.gd chore: debugging cardboard, better movement, but now save state has problems§ 2026-01-21 22:35:35 +01:00
bpm_timer.gd.uid WIP: implementing a music mixer 2025-09-21 00:25:23 +02:00
bug_button.gd chore: debugging cardboard, better movement, but now save state has problems§ 2026-01-21 22:35:35 +01:00
bug_button.gd.uid implement provisional bug button 2025-03-31 13:10:11 +02:00
bug_button.tscn implement provisional bug button 2025-03-31 13:10:11 +02:00
candle-prototype.tscn fix: attempted to remove tools. bug: now the game won't load. 2025-12-08 18:30:02 +01:00
card_picker_animation-debug.gd moving on 2024-09-15 11:30:31 +02:00
card_picker_animation-debug.gd.uid version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
carriage_testing.tscn wip: adding provisional scenes 2025-05-30 13:55:27 +02:00
click-trough-area.gd fix: adding ui_pause input action, and logging unhandled input (very spammy) 2026-01-22 16:21:12 +01:00
click-trough-area.gd.uid version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
click-trough-ui.tscn version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
collapsing_button.gd moving on 2024-09-15 11:30:31 +02:00
collapsing_button.gd.uid version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
debug_save.tres refactor: interactables also spawn more controlled, and there's a delayed inversion of control to ensure cardboard is ready. 2026-01-22 11:57:59 +01:00
devs_board.gd WIP: adding recovery to cardboard 2025-03-31 21:31:09 +02:00
devs_board.gd.uid version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
filler-track.gd WIP: implementing a music mixer 2025-09-21 00:25:23 +02:00
filler-track.gd.uid WIP: implementing a music mixer 2025-09-21 00:25:23 +02:00
hardcoded_cards.gd fix: void card 2026-01-22 14:56:16 +01:00
hardcoded_cards.gd.uid WIP: converting card loading to hard-coded solution due to load errors 2025-04-07 17:26:06 +02:00
hardcoded_cards.tscn fix: trying to make cards a bit more robust 2026-01-21 20:43:13 +01:00
hdr_sdr_switch.gd HDR prototyping 2025-09-25 15:55:00 +02:00
hdr_sdr_switch.gd.uid HDR prototyping 2025-09-25 15:55:00 +02:00
i18n.gd feat: first basic prompt 2026-01-23 15:23:53 +01:00
i18n.gd.uid refactor: stage 1, simplified board, now needs drag and drop 2026-01-17 12:11:21 +01:00
i18n_texture_rect.gd fix: attempted to remove tools. bug: now the game won't load. 2025-12-08 18:30:02 +01:00
i18n_texture_rect.gd.uid update theming 2025-10-08 00:31:22 +02:00
logo_background.png Git LFS shenanigans 2024-09-19 13:12:43 +02:00
logo_background.png.import feat: texture import size limiter 2026-01-19 09:15:01 +01:00
menu_background.png Git LFS shenanigans 2024-09-19 13:12:43 +02:00
menu_background.png.import feat: texture import size limiter 2026-01-19 09:15:01 +01:00
music_mix_helper.gd chore: debugging cardboard, better movement, but now save state has problems§ 2026-01-21 22:35:35 +01:00
music_mix_helper.gd.uid WIP: implementing a music mixer 2025-09-21 00:25:23 +02:00
music_mixer.gd WIP: implementing a music mixer 2025-09-21 00:25:23 +02:00
music_mixer.gd.uid WIP: implementing a music mixer 2025-09-21 00:25:23 +02:00
particles_tester.tscn added z-buffer based transparency to billboard particle shader 2023-04-22 15:10:28 +02:00
room.gd refactor: named the get_ready and start_room functions _async so it's clearer how they work differently 2026-01-22 16:06:11 +01:00
room.gd.uid refactor: rooms now ensure ID, rooms now share initialization code 2026-01-22 11:02:58 +01:00
room_with_board.gd feat: added scroll keys and better scrolling 2026-01-22 19:31:52 +01:00
room_with_board.gd.uid refactor: rooms now ensure ID, rooms now share initialization code 2026-01-22 11:02:58 +01:00
savegame.gd chore: debugging cardboard, better movement, but now save state has problems§ 2026-01-21 22:35:35 +01:00
savegame.gd.uid version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
settings_popup.gd fix: adding ui_pause input action, and logging unhandled input (very spammy) 2026-01-22 16:21:12 +01:00
settings_popup.gd.uid version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
sky prototyping.tscn chore: trying to clean up some of the structure 2025-12-10 18:07:45 +01:00
stair-testing.tscn importing first station properly 2025-05-21 19:41:00 +02:00
staircase.glb importing first station properly 2025-05-21 19:41:00 +02:00
staircase.glb.import chore: .import files generated, IDE configs added. 2025-12-08 10:37:06 +01:00
static_board_of_devs.tscn re-implement card-loading to avoid loading issue 2025-04-13 19:07:31 +02:00
steam.gd HDR prototyping 2025-09-25 15:55:00 +02:00
steam.gd.uid HDR prototyping 2025-09-25 15:55:00 +02:00
steamworks.gd prevent errors from appearing when steam client is not running 2025-06-04 14:00:02 +02:00
steamworks.gd.uid version bump to 4.4, adding new collectable ui 2025-03-23 14:20:50 +01:00
stereo-switch.gd prevent alternate streams from overwriting main stream for animations 2025-07-28 20:17:47 +02:00
stereo-switch.gd.uid add force stereo option to avoid audio getting lost in misconfigured surround setup 2025-05-09 17:34:45 +02:00
testing.tscn chore: debugging cardboard, better movement, but now save state has problems§ 2026-01-21 22:35:35 +01:00
ui-testing.tscn chore: debugging cardboard, better movement, but now save state has problems§ 2026-01-21 22:35:35 +01:00