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audio-track.gd
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WIP: implementing a music mixer
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2025-09-21 00:25:23 +02:00 |
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audio-track.gd.uid
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WIP: implementing a music mixer
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2025-09-21 00:25:23 +02:00 |
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board of devs.tscn
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fix: draeven / draven chaos, working on sticky notes
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2026-01-11 22:09:19 +01:00 |
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bpm_timer.gd
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chore: debugging cardboard, better movement, but now save state has problems§
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2026-01-21 22:35:35 +01:00 |
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bpm_timer.gd.uid
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WIP: implementing a music mixer
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2025-09-21 00:25:23 +02:00 |
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bug_button.gd
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chore: debugging cardboard, better movement, but now save state has problems§
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2026-01-21 22:35:35 +01:00 |
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bug_button.gd.uid
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implement provisional bug button
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2025-03-31 13:10:11 +02:00 |
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bug_button.tscn
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implement provisional bug button
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2025-03-31 13:10:11 +02:00 |
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candle-prototype.tscn
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fix: attempted to remove tools. bug: now the game won't load.
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2025-12-08 18:30:02 +01:00 |
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card_picker_animation-debug.gd
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moving on
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2024-09-15 11:30:31 +02:00 |
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card_picker_animation-debug.gd.uid
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version bump to 4.4, adding new collectable ui
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2025-03-23 14:20:50 +01:00 |
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carriage_testing.tscn
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wip: adding provisional scenes
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2025-05-30 13:55:27 +02:00 |
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click-trough-area.gd
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fix: adding ui_pause input action, and logging unhandled input (very spammy)
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2026-01-22 16:21:12 +01:00 |
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click-trough-area.gd.uid
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version bump to 4.4, adding new collectable ui
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2025-03-23 14:20:50 +01:00 |
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click-trough-ui.tscn
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version bump to 4.4, adding new collectable ui
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2025-03-23 14:20:50 +01:00 |
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collapsing_button.gd
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moving on
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2024-09-15 11:30:31 +02:00 |
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collapsing_button.gd.uid
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version bump to 4.4, adding new collectable ui
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2025-03-23 14:20:50 +01:00 |
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debug_save.tres
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refactor: interactables also spawn more controlled, and there's a delayed inversion of control to ensure cardboard is ready.
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2026-01-22 11:57:59 +01:00 |
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devs_board.gd
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WIP: adding recovery to cardboard
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2025-03-31 21:31:09 +02:00 |
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devs_board.gd.uid
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version bump to 4.4, adding new collectable ui
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2025-03-23 14:20:50 +01:00 |
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filler-track.gd
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WIP: implementing a music mixer
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2025-09-21 00:25:23 +02:00 |
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filler-track.gd.uid
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WIP: implementing a music mixer
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2025-09-21 00:25:23 +02:00 |
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hardcoded_cards.gd
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fix: void card
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2026-01-22 14:56:16 +01:00 |
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hardcoded_cards.gd.uid
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WIP: converting card loading to hard-coded solution due to load errors
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2025-04-07 17:26:06 +02:00 |
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hardcoded_cards.tscn
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fix: trying to make cards a bit more robust
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2026-01-21 20:43:13 +01:00 |
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hdr_sdr_switch.gd
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HDR prototyping
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2025-09-25 15:55:00 +02:00 |
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hdr_sdr_switch.gd.uid
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HDR prototyping
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2025-09-25 15:55:00 +02:00 |
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i18n.gd
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feat: first basic prompt
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2026-01-23 15:23:53 +01:00 |
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i18n.gd.uid
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refactor: stage 1, simplified board, now needs drag and drop
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2026-01-17 12:11:21 +01:00 |
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i18n_texture_rect.gd
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fix: attempted to remove tools. bug: now the game won't load.
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2025-12-08 18:30:02 +01:00 |
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i18n_texture_rect.gd.uid
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update theming
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2025-10-08 00:31:22 +02:00 |
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logo_background.png
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Git LFS shenanigans
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2024-09-19 13:12:43 +02:00 |
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logo_background.png.import
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feat: texture import size limiter
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2026-01-19 09:15:01 +01:00 |
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menu_background.png
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Git LFS shenanigans
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2024-09-19 13:12:43 +02:00 |
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menu_background.png.import
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feat: texture import size limiter
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2026-01-19 09:15:01 +01:00 |
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music_mix_helper.gd
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chore: debugging cardboard, better movement, but now save state has problems§
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2026-01-21 22:35:35 +01:00 |
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music_mix_helper.gd.uid
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WIP: implementing a music mixer
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2025-09-21 00:25:23 +02:00 |
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music_mixer.gd
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WIP: implementing a music mixer
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2025-09-21 00:25:23 +02:00 |
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music_mixer.gd.uid
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WIP: implementing a music mixer
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2025-09-21 00:25:23 +02:00 |
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particles_tester.tscn
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added z-buffer based transparency to billboard particle shader
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2023-04-22 15:10:28 +02:00 |
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room.gd
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refactor: named the get_ready and start_room functions _async so it's clearer how they work differently
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2026-01-22 16:06:11 +01:00 |
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room.gd.uid
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refactor: rooms now ensure ID, rooms now share initialization code
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2026-01-22 11:02:58 +01:00 |
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room_with_board.gd
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feat: added scroll keys and better scrolling
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2026-01-22 19:31:52 +01:00 |
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room_with_board.gd.uid
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refactor: rooms now ensure ID, rooms now share initialization code
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2026-01-22 11:02:58 +01:00 |
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savegame.gd
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chore: debugging cardboard, better movement, but now save state has problems§
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2026-01-21 22:35:35 +01:00 |
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savegame.gd.uid
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version bump to 4.4, adding new collectable ui
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2025-03-23 14:20:50 +01:00 |
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settings_popup.gd
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fix: adding ui_pause input action, and logging unhandled input (very spammy)
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2026-01-22 16:21:12 +01:00 |
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settings_popup.gd.uid
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version bump to 4.4, adding new collectable ui
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2025-03-23 14:20:50 +01:00 |
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sky prototyping.tscn
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chore: trying to clean up some of the structure
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2025-12-10 18:07:45 +01:00 |
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stair-testing.tscn
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importing first station properly
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2025-05-21 19:41:00 +02:00 |
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staircase.glb
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importing first station properly
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2025-05-21 19:41:00 +02:00 |
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staircase.glb.import
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chore: .import files generated, IDE configs added.
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2025-12-08 10:37:06 +01:00 |
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static_board_of_devs.tscn
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re-implement card-loading to avoid loading issue
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2025-04-13 19:07:31 +02:00 |
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steam.gd
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HDR prototyping
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2025-09-25 15:55:00 +02:00 |
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steam.gd.uid
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HDR prototyping
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2025-09-25 15:55:00 +02:00 |
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steamworks.gd
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prevent errors from appearing when steam client is not running
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2025-06-04 14:00:02 +02:00 |
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steamworks.gd.uid
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version bump to 4.4, adding new collectable ui
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2025-03-23 14:20:50 +01:00 |
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stereo-switch.gd
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prevent alternate streams from overwriting main stream for animations
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2025-07-28 20:17:47 +02:00 |
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stereo-switch.gd.uid
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add force stereo option to avoid audio getting lost in misconfigured surround setup
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2025-05-09 17:34:45 +02:00 |
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testing.tscn
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chore: debugging cardboard, better movement, but now save state has problems§
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2026-01-21 22:35:35 +01:00 |
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ui-testing.tscn
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chore: debugging cardboard, better movement, but now save state has problems§
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2026-01-21 22:35:35 +01:00 |