tiger tiger tiger
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46a79eae61
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feat: first basic prompt
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2026-01-23 15:23:53 +01:00 |
tiger tiger tiger
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92879b6bbf
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feat: added scroll keys and better scrolling
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2026-01-22 19:31:52 +01:00 |
tiger tiger tiger
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982c426439
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fix: adding ui_pause input action, and logging unhandled input (very spammy)
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2026-01-22 16:21:12 +01:00 |
tiger tiger tiger
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059b4b96cc
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refactor: named the get_ready and start_room functions _async so it's clearer how they work differently
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2026-01-22 16:06:11 +01:00 |
tiger tiger tiger
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b79780835e
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fix: void card
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2026-01-22 14:56:16 +01:00 |
tiger tiger tiger
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48242e954f
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fix: ensuring %DoorInteractable gets unlocked.
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2026-01-22 12:02:18 +01:00 |
tiger tiger tiger
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294a5c2a7d
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refactor: interactables also spawn more controlled, and there's a delayed inversion of control to ensure cardboard is ready.
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2026-01-22 11:57:59 +01:00 |
tiger tiger tiger
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7653be9555
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refactor: rooms now ensure ID, rooms now share initialization code
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2026-01-22 11:02:58 +01:00 |
tiger tiger tiger
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a9af1e5995
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merge: linux changes
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2026-01-22 01:18:35 +01:00 |
tiger tiger tiger
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cc73e1e4b6
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fix: card loading
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2026-01-22 01:15:53 +01:00 |
tiger tiger tiger
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cdcf6609d7
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fix: improper order of operations / delegation for cardboard caused it to be not loaded
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2026-01-21 23:46:46 +01:00 |
tiger tiger tiger
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99632f6043
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fix: bootup problems resolved.
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2026-01-21 23:23:00 +01:00 |
tiger tiger tiger
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80eb4a727f
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chore: debugging cardboard, better movement, but now save state has problems§
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2026-01-21 22:35:35 +01:00 |
tiger tiger tiger
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666df45e06
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fix: trying to make cards a bit more robust
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2026-01-21 20:43:13 +01:00 |
tiger tiger tiger
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cd42b64d1c
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fix: couldn't load into adult room correctly if going through the entire game
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2026-01-21 17:11:25 +01:00 |
tiger tiger tiger
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f2a2c13e65
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fix: small sorting bug, tested adult room
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2026-01-21 16:25:16 +01:00 |
tiger tiger tiger
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3fe7d4a6f5
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fix: interactables now handle input as delegated by player, scene_finished etc. are not emitted twice
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2026-01-21 15:41:40 +01:00 |
tiger tiger tiger
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c115e7b2d6
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fix: room identification and save games were getting tangled up
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2026-01-21 15:09:59 +01:00 |
tiger tiger tiger
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cef278dced
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feat: endstation
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2026-01-21 01:54:01 +01:00 |
tiger tiger tiger
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71625825dc
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fix: restore animations of youth room
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2026-01-20 15:33:59 +01:00 |
tiger tiger tiger
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e9980378b8
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fix: youth room debug timing
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2026-01-19 19:36:05 +01:00 |
tiger tiger tiger
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73d75da9a5
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fix: light and blur now operates more safely, but there's a problem with room startup.
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2026-01-19 16:41:57 +01:00 |
tiger tiger tiger
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40d0030219
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fix: saving fixes, player position restore tweaks
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2026-01-19 15:52:26 +01:00 |
tiger tiger tiger
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bfe974927c
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refactor: scene IDs now closer to StoryPlayable names.
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2026-01-19 14:46:46 +01:00 |
tiger tiger tiger
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54e844c84d
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feat: sorting of ids.
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2026-01-19 14:14:44 +01:00 |
tiger tiger tiger
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a169add7d1
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fix: picker wasn't propagate up
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2026-01-19 11:49:31 +01:00 |
tiger tiger tiger
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b9525ce3b0
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fix: accidentally made story playable appear before awaiting prepare_scene
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2026-01-19 11:04:08 +01:00 |
tiger tiger tiger
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e108250bf1
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fix: major overhaul and cleanup of application flow, now that all scenes are in order
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2026-01-19 10:34:01 +01:00 |
tiger tiger tiger
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357c62ab5f
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feat: texture import size limiter
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2026-01-19 09:15:01 +01:00 |
tiger tiger tiger
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5b034a9ce7
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fix: board deserialization
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2026-01-18 19:16:56 +01:00 |
tiger tiger tiger
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46f7463267
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feat: nearest card selection
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2026-01-18 10:48:03 +01:00 |
tiger tiger tiger
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7cc50bb2e7
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refactor: stage 1, simplified board, now needs drag and drop
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2026-01-17 12:11:21 +01:00 |
tiger tiger tiger
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1bdcf6c78f
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fix: ladder climb self-resets after 5 seconds
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2026-01-16 21:36:36 +01:00 |
tiger tiger tiger
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0ca89fd960
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feat/fix: new animation system handoff in Interactable.
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2026-01-16 21:13:27 +01:00 |
tiger tiger tiger
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e09cfcdbba
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fix: stickies save positions now
feat: new sticky save and positioning logic
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2026-01-16 16:30:58 +01:00 |
tiger tiger tiger
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7b327c47f6
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feat: save game computed properties and cleaner validation; and card board saves the game, too.
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2026-01-16 13:59:09 +01:00 |
tiger tiger tiger
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e9700b760d
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fix: screenshot no longer @exported in .tres
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2026-01-16 13:12:49 +01:00 |
tiger tiger tiger
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c9fef83b3a
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chore: refactored save game initialization logic
feat: save game factory method create_new()
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2026-01-16 13:09:09 +01:00 |
tiger tiger tiger
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eefc38fb42
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feat: savegames save as .tres
feat: savegames restore player position
fix: savegames now more robust
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2026-01-16 13:03:39 +01:00 |
tiger tiger tiger
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bc91204aa2
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fix: savegame date calculation was off by 1 (wrong weekday)
fix: empty savegames hidden from list
feat: a basic savegame delete button
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2026-01-16 12:08:25 +01:00 |
tiger tiger tiger
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1b8d556929
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fix: intro music now started
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2026-01-15 21:40:00 +01:00 |
tiger tiger tiger
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d5e23b80a0
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wip: new action prompt and Interactable
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2026-01-15 13:04:52 +01:00 |
tiger tiger tiger
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57b645b7ad
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refactor: focus system
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2026-01-12 18:39:34 +01:00 |
tiger tiger tiger
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ded3a2624a
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fix: card picker didn't close.
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2026-01-12 01:22:25 +01:00 |
tiger tiger tiger
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899760f97b
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fix: working on focus problems, test scenes
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2026-01-11 22:47:56 +01:00 |
tiger tiger tiger
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a84ecd87b4
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fix: draeven / draven chaos, working on sticky notes
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2026-01-11 22:09:19 +01:00 |
tiger tiger tiger
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71bf3724da
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fix: cards now derived from prefab scene
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2026-01-11 21:33:37 +01:00 |
tiger tiger tiger
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218febb4f4
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wip: trying to fix broken subviewports
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2026-01-05 18:18:48 +01:00 |
tiger tiger tiger
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dbde200416
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chore: refactor stage system, clear dead code
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2026-01-05 16:28:45 +01:00 |
tiger tiger tiger
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8db1c0fab7
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refactor: moving various embedded scripts to their own .gd
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2025-12-19 16:00:49 +01:00 |