Commit Graph

185 Commits

Author SHA1 Message Date
tiger tiger tiger 46a79eae61 feat: first basic prompt 2026-01-23 15:23:53 +01:00
tiger tiger tiger 92879b6bbf feat: added scroll keys and better scrolling 2026-01-22 19:31:52 +01:00
tiger tiger tiger 982c426439 fix: adding ui_pause input action, and logging unhandled input (very spammy) 2026-01-22 16:21:12 +01:00
tiger tiger tiger 059b4b96cc refactor: named the get_ready and start_room functions _async so it's clearer how they work differently 2026-01-22 16:06:11 +01:00
tiger tiger tiger b79780835e fix: void card 2026-01-22 14:56:16 +01:00
tiger tiger tiger 48242e954f fix: ensuring %DoorInteractable gets unlocked. 2026-01-22 12:02:18 +01:00
tiger tiger tiger 294a5c2a7d refactor: interactables also spawn more controlled, and there's a delayed inversion of control to ensure cardboard is ready. 2026-01-22 11:57:59 +01:00
tiger tiger tiger 7653be9555 refactor: rooms now ensure ID, rooms now share initialization code 2026-01-22 11:02:58 +01:00
tiger tiger tiger a9af1e5995 merge: linux changes 2026-01-22 01:18:35 +01:00
tiger tiger tiger cc73e1e4b6 fix: card loading 2026-01-22 01:15:53 +01:00
tiger tiger tiger cdcf6609d7 fix: improper order of operations / delegation for cardboard caused it to be not loaded 2026-01-21 23:46:46 +01:00
tiger tiger tiger 99632f6043 fix: bootup problems resolved. 2026-01-21 23:23:00 +01:00
tiger tiger tiger 80eb4a727f chore: debugging cardboard, better movement, but now save state has problems§ 2026-01-21 22:35:35 +01:00
tiger tiger tiger 666df45e06 fix: trying to make cards a bit more robust 2026-01-21 20:43:13 +01:00
tiger tiger tiger cd42b64d1c fix: couldn't load into adult room correctly if going through the entire game 2026-01-21 17:11:25 +01:00
tiger tiger tiger f2a2c13e65 fix: small sorting bug, tested adult room 2026-01-21 16:25:16 +01:00
tiger tiger tiger 3fe7d4a6f5 fix: interactables now handle input as delegated by player, scene_finished etc. are not emitted twice 2026-01-21 15:41:40 +01:00
tiger tiger tiger c115e7b2d6 fix: room identification and save games were getting tangled up 2026-01-21 15:09:59 +01:00
tiger tiger tiger cef278dced feat: endstation 2026-01-21 01:54:01 +01:00
tiger tiger tiger 71625825dc fix: restore animations of youth room 2026-01-20 15:33:59 +01:00
tiger tiger tiger e9980378b8 fix: youth room debug timing 2026-01-19 19:36:05 +01:00
tiger tiger tiger 73d75da9a5 fix: light and blur now operates more safely, but there's a problem with room startup. 2026-01-19 16:41:57 +01:00
tiger tiger tiger 40d0030219 fix: saving fixes, player position restore tweaks 2026-01-19 15:52:26 +01:00
tiger tiger tiger bfe974927c refactor: scene IDs now closer to StoryPlayable names. 2026-01-19 14:46:46 +01:00
tiger tiger tiger 54e844c84d feat: sorting of ids. 2026-01-19 14:14:44 +01:00
tiger tiger tiger a169add7d1 fix: picker wasn't propagate up 2026-01-19 11:49:31 +01:00
tiger tiger tiger b9525ce3b0 fix: accidentally made story playable appear before awaiting prepare_scene 2026-01-19 11:04:08 +01:00
tiger tiger tiger e108250bf1 fix: major overhaul and cleanup of application flow, now that all scenes are in order 2026-01-19 10:34:01 +01:00
tiger tiger tiger 357c62ab5f feat: texture import size limiter 2026-01-19 09:15:01 +01:00
tiger tiger tiger 5b034a9ce7 fix: board deserialization 2026-01-18 19:16:56 +01:00
tiger tiger tiger 46f7463267 feat: nearest card selection 2026-01-18 10:48:03 +01:00
tiger tiger tiger 7cc50bb2e7 refactor: stage 1, simplified board, now needs drag and drop 2026-01-17 12:11:21 +01:00
tiger tiger tiger 1bdcf6c78f fix: ladder climb self-resets after 5 seconds 2026-01-16 21:36:36 +01:00
tiger tiger tiger 0ca89fd960 feat/fix: new animation system handoff in Interactable. 2026-01-16 21:13:27 +01:00
tiger tiger tiger e09cfcdbba fix: stickies save positions now
feat: new sticky save and positioning logic
2026-01-16 16:30:58 +01:00
tiger tiger tiger 7b327c47f6 feat: save game computed properties and cleaner validation; and card board saves the game, too. 2026-01-16 13:59:09 +01:00
tiger tiger tiger e9700b760d fix: screenshot no longer @exported in .tres 2026-01-16 13:12:49 +01:00
tiger tiger tiger c9fef83b3a chore: refactored save game initialization logic
feat: save game factory method create_new()
2026-01-16 13:09:09 +01:00
tiger tiger tiger eefc38fb42 feat: savegames save as .tres
feat: savegames restore player position
fix: savegames now more robust
2026-01-16 13:03:39 +01:00
tiger tiger tiger bc91204aa2 fix: savegame date calculation was off by 1 (wrong weekday)
fix: empty savegames hidden from list
feat: a basic savegame delete button
2026-01-16 12:08:25 +01:00
tiger tiger tiger 1b8d556929 fix: intro music now started 2026-01-15 21:40:00 +01:00
tiger tiger tiger d5e23b80a0 wip: new action prompt and Interactable 2026-01-15 13:04:52 +01:00
tiger tiger tiger 57b645b7ad refactor: focus system 2026-01-12 18:39:34 +01:00
tiger tiger tiger ded3a2624a fix: card picker didn't close. 2026-01-12 01:22:25 +01:00
tiger tiger tiger 899760f97b fix: working on focus problems, test scenes 2026-01-11 22:47:56 +01:00
tiger tiger tiger a84ecd87b4 fix: draeven / draven chaos, working on sticky notes 2026-01-11 22:09:19 +01:00
tiger tiger tiger 71bf3724da fix: cards now derived from prefab scene 2026-01-11 21:33:37 +01:00
tiger tiger tiger 218febb4f4 wip: trying to fix broken subviewports 2026-01-05 18:18:48 +01:00
tiger tiger tiger dbde200416 chore: refactor stage system, clear dead code 2026-01-05 16:28:45 +01:00
tiger tiger tiger 8db1c0fab7 refactor: moving various embedded scripts to their own .gd 2025-12-19 16:00:49 +01:00