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299 Commits

Author SHA1 Message Date
tiger tiger tiger 7ba13a9093 fix: autoplay disabled on cards and stickies 2026-03-12 14:25:56 +01:00
betalars 420462b242 push missing scene update 2026-03-12 14:18:20 +01:00
tiger tiger tiger fad39d1d37 fix: %CardboardBox node renamed, and take away label set as child 2026-03-12 14:14:18 +01:00
tiger tiger tiger 53042effa2 Merge pull request 'implement texture switching and adding thank-you prompt' (#2) from laurins-lair into development
Reviewed-on: #2
Reviewed-by: tiger tiger tiger <tiger@noreply.localhost>
2026-03-12 13:07:54 +00:00
betalars ffcb9ba174 add visual distinction to old board 2026-03-11 23:09:58 +01:00
betalars 1c9c95f3b4 implement sprite-sheet switching depending on age and room 2026-03-11 13:56:53 +01:00
betalars 8637479c82 import card age variations 2026-03-11 13:54:15 +01:00
betalars ed8fac9d5e add thank-you-beta text 2026-03-06 18:46:44 +01:00
betalars 0d1713f024 rename p to prompts 2026-03-05 22:07:06 +01:00
tiger tiger tiger e0d744450b fix: removed blend1 backup 2026-02-22 23:13:18 +01:00
tiger tiger tiger c13d3ed020 chore: light rebake 2026-02-22 17:26:39 +01:00
tiger tiger tiger b967173038 fix: restore track dollies 2026-02-22 17:11:11 +01:00
tiger tiger tiger 34dbfbb7ee chore: light rebake 2026-02-22 17:10:03 +01:00
tiger tiger tiger fd1a82c8b8 fix: gitattributes and ignore 2026-02-22 17:02:00 +01:00
tiger tiger tiger b8eb871b24 chg: port to 4.6.1 2026-02-22 17:01:35 +01:00
betalars 4c0fd2fab1 importing and syncing german voicelines 2026-01-26 17:38:00 +01:00
tiger tiger tiger 109f5d9f45 fix: rebake lights, optimize perf 2026-01-24 17:11:05 +01:00
tiger tiger tiger 24a80a1642 fix: trains left invisible 2026-01-24 17:06:58 +01:00
tiger tiger tiger 1797a13859 fix: rebake lights, optimize perf 2026-01-24 17:03:00 +01:00
tiger tiger tiger bf406970f9 fix: crash 2026-01-24 14:16:46 +01:00
tiger tiger tiger d59b9119af fix: subways couldn't stop at endstation and would travel into limbo 2026-01-24 14:12:31 +01:00
tiger tiger tiger 6dacdc95c7 feat: working on train labels 2026-01-24 13:59:14 +01:00
tiger tiger tiger df09968e86 feat: working on subway labeling and coloring system 2026-01-24 13:18:36 +01:00
tiger tiger tiger d9855e55fc fix: voluntary room starting pitch was still overridden 2026-01-24 11:07:47 +01:00
tiger tiger tiger b99864bb6b fix: card uniqueness 2026-01-24 11:01:49 +01:00
tiger tiger tiger 2f59da1441 fix: player animation track path fix 2026-01-24 10:57:55 +01:00
tiger tiger tiger cd830ac6ce fix: player animation tracks no longer cut them down by 1 head's size 2026-01-24 10:50:38 +01:00
tiger tiger tiger 5afe964bf4 tweak: improved log message 2026-01-24 10:19:00 +01:00
tiger tiger tiger 4ca3dbf993 test: reduced some normal map resolutions 2026-01-24 10:17:28 +01:00
tiger tiger tiger 49fa79f72e fix: reduced voxel GI resolution in youth room to restore light range 2026-01-24 10:14:20 +01:00
tiger tiger tiger 0d363a5948 tweak: added a (missing story caption) default for missing story captions. 2026-01-24 10:08:51 +01:00
tiger tiger tiger 6eaff1c7fc fix: wrong interpolation method... 2026-01-23 17:38:32 +01:00
tiger tiger tiger e2c2f69162 feat: back button maybe standard bottom right? 2026-01-23 16:31:14 +01:00
tiger tiger tiger 7d067ca2ac feat: board can now be left with the mouse :D 2026-01-23 16:25:28 +01:00
tiger tiger tiger 874292245c fix: wrong memento action was hooked up 2026-01-23 16:08:11 +01:00
tiger tiger tiger 4059fd8c2b fix: had corrupted a translation key by removing punctuation 2026-01-23 16:05:46 +01:00
tiger tiger tiger 2a1531a249 feat: game instruction shown in youth room for as long as no memento has been hovered and the room is not solved 2026-01-23 16:05:09 +01:00
tiger tiger tiger b3ec003acc fix: removed custom positioning of interactables in youth room 2026-01-23 15:41:39 +01:00
tiger tiger tiger 73e4ed38d0 fix: icons now refresh when icons change. 2026-01-23 15:38:21 +01:00
tiger tiger tiger a33a7bccc9 feat: first prompts implemented, various small fixed 2026-01-23 15:30:58 +01:00
tiger tiger tiger 65cdfd3282 feat: first basic prompt 2026-01-23 15:23:53 +01:00
tiger tiger tiger acb84bbb01 feat: prompter is now an autoload 2026-01-23 15:05:24 +01:00
tiger tiger tiger 85d4809356 feat: can now add things to prompter and it can perform things. 2026-01-23 14:47:10 +01:00
tiger tiger tiger 0cf78000dd fix: tool scripts were causing havoc on inherited scene editing§ 2026-01-23 14:12:12 +01:00
tiger tiger tiger 50a471bc28 feat: basic prompt button, needs work 2026-01-23 13:39:47 +01:00
tiger tiger tiger 77cc3398e3 feat: started working on prompter class. feat: curtain now hides itself entirely in debug boot. change: skip action is now called scene_skip 2026-01-23 11:30:42 +01:00
tiger tiger tiger bebfbbab00 fix: no double escape press / settings menu doesnt steal focus 2026-01-22 20:29:22 +01:00
tiger tiger tiger d9c43de267 fix: can now leave canvas (still bug needs double ESC) 2026-01-22 19:51:39 +01:00
tiger tiger tiger d9ce285bd6 fix: can now leave canvas (still bug needs double ESC) 2026-01-22 19:42:28 +01:00
tiger tiger tiger 5d7a2bdeab feat: added scroll keys and better scrolling 2026-01-22 19:31:52 +01:00
tiger tiger tiger 460f3b687c fix: scrolling of stories. 2026-01-22 19:09:46 +01:00
tiger tiger tiger d8411a9d49 fix: game never set state PLAY 2026-01-22 18:46:28 +01:00
tiger tiger tiger 4290328a52 fix: Pause Menu now halts the app state and restores it, and ensures savegame 2026-01-22 18:41:44 +01:00
tiger tiger tiger 199c267e8e fix: Pause Menu works. 2026-01-22 18:36:36 +01:00
tiger tiger tiger 1ad3566742 fix: cards now properly talk to the right handler. 2026-01-22 17:58:56 +01:00
tiger tiger tiger 451ace47e6 refactor: some events turned into gui_input 2026-01-22 17:42:56 +01:00
tiger tiger tiger 8bc4e2b079 fix: reduce debug spam 2026-01-22 17:05:27 +01:00
tiger tiger tiger 79feca85ab fix: reduce debug spam, refactor unhandled input 2026-01-22 16:43:25 +01:00
tiger tiger tiger 963e49e741 fix: adding ui_pause input action, and logging unhandled input (very spammy) 2026-01-22 16:21:12 +01:00
tiger tiger tiger e5f315af16 refactor: named the get_ready and start_room functions _async so it's clearer how they work differently 2026-01-22 16:06:11 +01:00
tiger tiger tiger 1a387f03e4 tweak: remove demo ending 2026-01-22 16:00:01 +01:00
tiger tiger tiger f0ada4c688 tweak: remove demo ending button 2026-01-22 15:59:44 +01:00
tiger tiger tiger 16db50cb26 tweak: light now in keyhole of door 2026-01-22 15:59:01 +01:00
betalars de8537d727 revert removing export from progress variable 2026-01-22 15:52:03 +01:00
tiger tiger tiger a949ba41fb Merge branch 'development' of https://community.rokojori.com/betalars/frame-of-mind into development 2026-01-22 15:13:38 +01:00
betalars 58a5a1e85d adding existing audio clips into scenes 2026-01-22 15:12:25 +01:00
betalars 1b6b9d5fa6 add blend1 files back to gitignore 2026-01-22 15:12:25 +01:00
tiger tiger tiger dbd76cec55 fix: pause menu cleanup 2026-01-22 15:12:24 +01:00
tiger tiger tiger 9ed9bdb7d8 fix: void card 2026-01-22 14:56:16 +01:00
tiger tiger tiger 76d0ba5c5c fix: can now debug-play StoryPlayables 2026-01-22 14:25:36 +01:00
tiger tiger tiger a70833adda fix: added doorinteractive to volunteer room 2026-01-22 14:19:22 +01:00
tiger tiger tiger c60bb80a86 fix: add %UI node to subway_sequence 2026-01-22 12:04:41 +01:00
tiger tiger tiger e5958bfe74 fix: ensuring %DoorInteractable gets unlocked. 2026-01-22 12:02:18 +01:00
tiger tiger tiger 662cb9b9a5 refactor: interactables also spawn more controlled, and there's a delayed inversion of control to ensure cardboard is ready. 2026-01-22 11:57:59 +01:00
tiger tiger tiger ff973c2978 refactor: rooms now ensure ID, rooms now share initialization code 2026-01-22 11:02:58 +01:00
tiger tiger tiger 270f0ab081 tweak: doors unlock the collider on the up flank 2026-01-22 01:47:15 +01:00
tiger tiger tiger 44ee583db9 fix: loading in both board rooms unified 2026-01-22 01:36:54 +01:00
tiger tiger tiger 8c03cb05e5 fix: loading savegame 3 times after merge 2026-01-22 01:28:34 +01:00
tiger tiger tiger c7a41fd229 merge: linux changes 2026-01-22 01:18:35 +01:00
tiger tiger tiger d52829e2f9 fix: card loading 2026-01-22 01:15:53 +01:00
tiger tiger tiger d9d42dc6a5 fix: improper order of operations / delegation for cardboard caused it to be not loaded 2026-01-21 23:46:46 +01:00
tiger tiger tiger e70ebca863 chore: remove count logic that was cause for a bug before 2026-01-21 23:40:53 +01:00
tiger tiger tiger 7a10b7db1a fix: evaluations now count correctly 2026-01-21 23:36:11 +01:00
tiger tiger tiger d26f272c8f fix: Id type now stricter 2026-01-21 23:32:55 +01:00
tiger tiger tiger 1a6049b2d2 fix: bootup problems resolved. 2026-01-21 23:23:00 +01:00
tiger tiger tiger 8e4fe676a2 chore: debugging cardboard, better movement, but now save state has problems§ 2026-01-21 22:35:35 +01:00
tiger tiger tiger 72fbdd4e57 chore: clean up old code 2026-01-21 21:40:30 +01:00
tiger tiger tiger 83568806b2 fix: card-board uses more single-responsibility, and now allows cards to slide nicely into the gaps 2026-01-21 21:38:31 +01:00
tiger tiger tiger d18970a887 fix: trying to make cards a bit more robust 2026-01-21 20:43:13 +01:00
tiger tiger tiger f6873ead20 fix: rosenthal station actually therapizes 2026-01-21 18:22:53 +01:00
tiger tiger tiger 896d1b89d5 feat: train easings exposed 2026-01-21 18:16:11 +01:00
tiger tiger tiger afc7ccf158 fix: godot chopped up music streams, and I found a lot of pcm compressed stuff 2026-01-21 18:01:56 +01:00
tiger tiger tiger 59c0773ac7 fix: music playing 2026-01-21 17:38:43 +01:00
tiger tiger tiger 7dde564bf1 fix: couldn't load into adult room correctly if going through the entire game 2026-01-21 17:11:25 +01:00
tiger tiger tiger 5635498b53 chore: regenerate lighting in volunteer room, and fixup collider on interactables. 2026-01-21 16:36:13 +01:00
tiger tiger tiger 5b2b80a70d fix: small sorting bug, tested adult room 2026-01-21 16:25:16 +01:00
tiger tiger tiger 48634e887c feat: interactable have a faint glow 2026-01-21 16:04:17 +01:00
tiger tiger tiger cce97774f0 feat: interactable have a faint glow 2026-01-21 16:01:51 +01:00
tiger tiger tiger 95f0af7d16 fix: interactables now handle input as delegated by player, scene_finished etc. are not emitted twice 2026-01-21 15:41:40 +01:00
tiger tiger tiger 1a1f8707b1 fix: room identification and save games were getting tangled up 2026-01-21 15:09:59 +01:00
tiger tiger tiger ac2f4b04b4 fix: glitchy appearance of storyplayables 2026-01-21 13:33:13 +01:00
tiger tiger tiger 18895fd44c fix: moved some audio sources 2026-01-21 13:25:38 +01:00
tiger tiger tiger c3f1f55990 fix: moved some audio sources 2026-01-21 13:23:54 +01:00
tiger tiger tiger 7d6c6b1545 fix: train timings, minor transition issue to adult room, train audio 2026-01-21 13:23:04 +01:00
tiger tiger tiger 1f15fa80c4 fix: youth room dof blur 2026-01-21 02:21:50 +01:00
tiger tiger tiger 38be08ac21 fix: draeven animation from older version had a different name 2026-01-21 02:18:16 +01:00
tiger tiger tiger 2ad7a30ab5 feat: endstation 2026-01-21 01:54:01 +01:00
tiger tiger tiger 2f1bb0d32e fix: can ride train safely now, BUT in order to move while it is under acceleration, we would need to refactor the player controller to use a Player Body instead. 2026-01-21 01:13:47 +01:00
tiger tiger tiger 4a76ebcdc0 fix: character uses force, not impulse, now 2026-01-21 00:58:31 +01:00
tiger tiger tiger b3f570b7cb fix: tweaks to fahrplan and to backface culling on trains 2026-01-20 23:52:16 +01:00
tiger tiger tiger fa5d1cc320 feat: fahrplan, poc 2026-01-20 23:19:20 +01:00
tiger tiger tiger d2a45ddf5d fix: need to clean again? 2026-01-20 22:53:12 +01:00
tiger tiger tiger 35fb680b23 feat: fahrplan, but needs fixes 2026-01-20 22:47:44 +01:00
tiger tiger tiger 156ed148bf feat: player can now leave the train 2026-01-20 21:35:12 +01:00
tiger tiger tiger 784e66abd0 feat: player can now enter train. 2026-01-20 21:07:41 +01:00
tiger tiger tiger efb83b0fdb fix: some audio polish 2026-01-20 20:01:59 +01:00
tiger tiger tiger a999214d74 fix: escalator sound loop 2026-01-20 19:49:54 +01:00
tiger tiger tiger b9da18e496 feat: ambient sounds 2026-01-20 19:49:18 +01:00
tiger tiger tiger 0412b6bd73 feat: enhanced sounds 2026-01-20 18:35:37 +01:00
tiger tiger tiger 307a6e33e8 feat: enhanced sounds 2026-01-20 18:18:10 +01:00
tiger tiger tiger 3cfbd31483 feat: basic subway sound 2026-01-20 17:23:11 +01:00
tiger tiger tiger a4ce9c2e87 chore: just testing 2026-01-20 15:53:11 +01:00
tiger tiger tiger 6e0e7d5f0f fix: remove duplicate script 2026-01-20 15:40:20 +01:00
tiger tiger tiger ffa469c1f6 fix: restore animations of youth room 2026-01-20 15:33:59 +01:00
tiger tiger tiger 053050933e wip: need to repair animations from ref version, no idea what happened 2026-01-20 13:06:32 +01:00
tiger tiger tiger d754670f10 chore: reassign viewport material to maps 2026-01-20 12:46:51 +01:00
tiger tiger tiger ea75fbb942 chore: Recalculate GI 2026-01-20 12:42:03 +01:00
tiger tiger tiger 31f54757c5 wip: train dollies 2026-01-20 12:37:17 +01:00
tiger tiger tiger a9b31b69dc wip: Trains, lighting, and station dollies. 2026-01-20 12:09:04 +01:00
tiger tiger tiger 654f071cff wip: need to test on new godot, viewport bug 2026-01-20 10:40:24 +01:00
tiger tiger tiger 38f7355743 fix: lighting artifacts 2026-01-20 10:14:30 +01:00
tiger tiger tiger 538cf082e5 fix: starting a fresh subway_sequence.tscn 2026-01-20 10:08:19 +01:00
tiger tiger tiger 9e307bf3b1 chore: update gitignore 2026-01-19 23:29:16 +01:00
tiger tiger tiger 61b90206b8 test: independent display 2026-01-19 23:08:05 +01:00
tiger tiger tiger 4f7c61c2a0 feat: now with 2 rails 2026-01-19 22:48:22 +01:00
tiger tiger tiger 64dffb94ad feat: subway signage, subway lighting, subway structural refactor 2026-01-19 22:36:41 +01:00
tiger tiger tiger 13f7811405 fix: youth room debug timing 2026-01-19 19:36:05 +01:00
tiger tiger tiger 852ff91a4b fix: light and blur now operates more safely, but there's a problem with room startup. 2026-01-19 16:41:57 +01:00
tiger tiger tiger 7afd045692 fix: saving fixes, player position restore tweaks 2026-01-19 15:52:26 +01:00
tiger tiger tiger 20003ae313 refactor: scene IDs now closer to StoryPlayable names. 2026-01-19 14:46:46 +01:00
tiger tiger tiger d22d06b83d feat: sorting of ids. 2026-01-19 14:14:44 +01:00
tiger tiger tiger 760c262679 feat: basic wiring of volunteer room, probably not all interactables are in the right position or link to the right constants/ids. 2026-01-19 12:09:07 +01:00
tiger tiger tiger b9a8562adf fix: picker wasn't propagate up 2026-01-19 11:49:31 +01:00
tiger tiger tiger 12d3462f82 fix: accidentally made story playable appear before awaiting prepare_scene 2026-01-19 11:04:08 +01:00
tiger tiger tiger a24e3396b0 fix: major overhaul and cleanup of application flow, now that all scenes are in order 2026-01-19 10:34:01 +01:00
tiger tiger tiger 233ee01ddb feat: texture import size limiter 2026-01-19 09:15:01 +01:00
tiger tiger tiger f2da2ec54c test: texture import setting and disable real time shadow 2026-01-18 22:59:06 +01:00
tiger tiger tiger d591ac44d6 feat: beginning integration trainstation, again... 2026-01-18 22:43:33 +01:00
tiger tiger tiger 1a9b948ccd feat: loading into subway, fixing bugs there 2026-01-18 22:29:57 +01:00
tiger tiger tiger 31cb320dd9 feat: black curtain mode 2026-01-18 22:06:08 +01:00
tiger tiger tiger ad67ca25fb feat: major transitioning overhaul 2026-01-18 21:53:19 +01:00
tiger tiger tiger b722a9f56b fix: overlapping animations in different playables 2026-01-18 21:23:37 +01:00
tiger tiger tiger ada08a95da fix: one more submission guard in card burner 2026-01-18 21:02:17 +01:00
tiger tiger tiger 8d0e4fceb4 feat: burning cards 2026-01-18 21:01:20 +01:00
tiger tiger tiger 1a71571041 fix: card burner loads cards and singes them with correct highlight 2026-01-18 19:37:11 +01:00
tiger tiger tiger ddec2033b2 fix: leaving board when fully completed 2026-01-18 19:21:03 +01:00
tiger tiger tiger 086cdec2fc fix: board deserialization 2026-01-18 19:16:56 +01:00
tiger tiger tiger 18ef59a8a5 feat: sticky exchange 2026-01-18 17:52:04 +01:00
tiger tiger tiger 1e3fe13162 fix: can now attach notes 2026-01-18 17:32:31 +01:00
tiger tiger tiger 75a65f560f wip: drag and drop fixes 2026-01-18 16:49:40 +01:00
tiger tiger tiger 7dedfaf4de feat: nearest card selection 2026-01-18 10:48:03 +01:00
tiger tiger tiger 13d7fe42fa chore: fixing up cards. 2026-01-18 08:25:47 +01:00
tiger tiger tiger 8b9b7ece46 chore: whitespace 2026-01-18 07:30:38 +01:00
tiger tiger tiger 349ea10bd4 refactor: simplify sticky positioning 2026-01-17 12:15:21 +01:00
tiger tiger tiger 3039634f49 refactor: stage 1, simplified board, now needs drag and drop 2026-01-17 12:11:21 +01:00
tiger tiger tiger 58d511dff4 fix: card hover transform 2026-01-17 00:34:28 +01:00
tiger tiger tiger 861db0ce28 refactor: board simplify further, but problems 2026-01-17 00:31:01 +01:00
tiger tiger tiger 3d525b5a89 chg: board how reserves stable space for stickies 2026-01-17 00:15:16 +01:00
tiger tiger tiger fc8417db13 refactor: sticky reclaim state unified into fewer functions 2026-01-16 23:55:24 +01:00
tiger tiger tiger dda1f6afb3 fix: stickies smoothly return and don't warp 2026-01-16 23:47:52 +01:00
tiger tiger tiger a9973cdab6 fix: stickies no longer clipped by their own scroll container 2026-01-16 23:36:28 +01:00
tiger tiger tiger 38bc827e40 fix: interactable sequencing 2026-01-16 23:00:00 +01:00
tiger tiger tiger dabbb969b0 refactor: card highlighting is now inherited 2026-01-16 22:40:28 +01:00
tiger tiger tiger c17e8df684 fix: card attachments now deserialized and serialized robustly, e.g. when board closed while dragging 2026-01-16 22:18:01 +01:00
tiger tiger tiger edd15410ca fix: player properly activates after board. 2026-01-16 22:09:03 +01:00
tiger tiger tiger 87bdc129d6 fix: cards now much more clickable and properly separate themselves 2026-01-16 22:05:21 +01:00
tiger tiger tiger a272855f5d fix: invalid cards added to board hopefully mitigated
fix: replaying scene allows duplicate cards, causing mayhem
2026-01-16 21:46:26 +01:00
tiger tiger tiger 59dfaf090a fix: ladder climb self-resets after 5 seconds 2026-01-16 21:36:36 +01:00
tiger tiger tiger 799ca9294e fix: settings no longer stuck open until a tab was focused, and load game menu starts at the top item properly aligned 2026-01-16 21:26:23 +01:00
tiger tiger tiger 32794459cb feat: interactables start inactive 2026-01-16 21:14:28 +01:00
tiger tiger tiger 61d4eaee1c feat/fix: new animation system handoff in Interactable. 2026-01-16 21:13:27 +01:00
tiger tiger tiger c39144dd44 fix: initialization caused some cards to be hard to hover 2026-01-16 20:51:07 +01:00
tiger tiger tiger f28b78b9a9 fix: various board edge conditions 2026-01-16 20:46:16 +01:00
tiger tiger tiger df48107a68 fix: slot numbers are now in order of save date 2026-01-16 18:16:53 +01:00
tiger tiger tiger 462fd430e0 feat: interaction cursor, fix: cards didn't always load at right position 2026-01-16 18:11:22 +01:00
tiger tiger tiger 283240d3bd fix: cards no longer spawn at top of screen
fix: cards can be selected in card picker by gamepad
2026-01-16 17:08:48 +01:00
tiger tiger tiger 9431ea5525 chore: clean up sticky-note.gd 2026-01-16 16:40:05 +01:00
tiger tiger tiger df4ec65b0c refactor: draggable is now a mutual parent of card and sticky 2026-01-16 16:38:26 +01:00
tiger tiger tiger 949505743b fix: stickies save positions now
feat: new sticky save and positioning logic
2026-01-16 16:30:58 +01:00
tiger tiger tiger c73e24fee7 fix: reduced offset of frame, now should frame things nicely 2026-01-16 14:15:59 +01:00
tiger tiger tiger d1cc3743a4 fix: board dead code removed, cards can now be dragged again 2026-01-16 14:09:07 +01:00
tiger tiger tiger da85f21470 feat: save game computed properties and cleaner validation; and card board saves the game, too. 2026-01-16 13:59:09 +01:00
tiger tiger tiger 4be2cdc77d fix: screenshot no longer @exported in .tres 2026-01-16 13:12:49 +01:00
tiger tiger tiger e751b80a93 chore: refactored save game initialization logic
feat: save game factory method create_new()
2026-01-16 13:09:09 +01:00
tiger tiger tiger 5c851ba2da feat: savegames save as .tres
feat: savegames restore player position
fix: savegames now more robust
2026-01-16 13:03:39 +01:00
tiger tiger tiger 7dbfa21c72 fix: savegame date calculation was off by 1 (wrong weekday)
fix: empty savegames hidden from list
feat: a basic savegame delete button
2026-01-16 12:08:25 +01:00
tiger tiger tiger 8233755aa0 fix: interactable scaling 2026-01-16 12:06:13 +01:00
tiger tiger tiger 739e139a85 chore: cleanup CHANGELOG.md 2026-01-16 10:41:35 +01:00
tiger tiger tiger 47443d8936 fix: intro music now started 2026-01-15 21:40:00 +01:00
tiger tiger tiger 9240494b54 fix: can't use billboard sprite 2026-01-15 19:42:03 +01:00
tiger tiger tiger 542467a898 fix: frame now frames interactable, billboard effect improved 2026-01-15 18:07:50 +01:00
tiger tiger tiger 18c6d61b20 Merge pull request 'tiger-cleanup' (#1) from tiger-cleanup into development
Reviewed-on: #1
2026-01-15 14:54:23 +00:00
tiger tiger tiger 9e060459ce fix: small improvements to positioning 2026-01-15 15:49:35 +01:00
tiger tiger tiger a755a75ea2 feat: added new interactables to youth room, and repositioned them 2026-01-15 15:28:56 +01:00
tiger tiger tiger fac76392af wip: new action prompt can now play scenes 2026-01-15 13:39:56 +01:00
tiger tiger tiger d766c01067 wip: new action prompt and Interactable 2026-01-15 13:04:52 +01:00
tiger tiger tiger 134f84ee7e fix: sorting function was not according to spec 2026-01-15 11:01:50 +01:00
tiger tiger tiger 7f3159cc96 refactor: remove deprecated signals and is_board 2026-01-12 23:00:29 +01:00
tiger tiger tiger f1f455f5d7 fix: cardboard can now be opened. 2026-01-12 22:50:49 +01:00
tiger tiger tiger 3a8d6f74d5 fix: cardboard can now be clicked, still needs a 'play' methid 2026-01-12 22:35:12 +01:00
tiger tiger tiger 3928857301 fix: test manual scroll enable on draven and voice 2026-01-12 21:49:17 +01:00
tiger tiger tiger 75c7678ba2 fix: skip buttons (sorta) work via mouse now. 2026-01-12 21:43:48 +01:00
tiger tiger tiger 2ac014fe96 fix: misunderstood; reinstated accidentally deleted paragraph length data 2026-01-12 21:00:24 +01:00
tiger tiger tiger 2ab8d56d44 chg: removed self-healing warning 2026-01-12 20:57:21 +01:00
tiger tiger tiger 445d25dcd5 fix: storyplayables were destroying their own serialized text, meaning everything I touched lost its packedstringarrays. 2026-01-12 20:54:28 +01:00
tiger tiger tiger 3f7971af72 chore: rename scnees folder to scenes 2026-01-12 20:16:48 +01:00
tiger tiger tiger 7e5e023eda fix: player crouching on leaving bed. fix: errors in linerenderer due to zero magnitude axis. 2026-01-12 20:00:52 +01:00
tiger tiger tiger 71c9cba4fc fix: player controller cleanup 2026-01-12 19:42:14 +01:00
tiger tiger tiger 3a41c15b80 fix: climb_volume now automatically crouches the player. 2026-01-12 19:31:11 +01:00
tiger tiger tiger 9f134723b8 refactor: remove deprecated sequencing calls 2026-01-12 19:27:01 +01:00
tiger tiger tiger 1de24c1e56 fix: removed a super annoying half second wait. 2026-01-12 19:24:26 +01:00
tiger tiger tiger 5694981e74 fix + tests: Player tests for crouching and raiser, raiser now is AnimatableBody3D, player raising and crouching much stabilized. 2026-01-12 19:21:21 +01:00
tiger tiger tiger 7522307813 refactor: focus system 2026-01-12 18:39:34 +01:00
tiger tiger tiger 107a821bd2 Merge branch 'tiger-cleanup' of https://community.rokojori.com/betalars/frame-of-mind into tiger-cleanup 2026-01-12 18:10:06 +01:00
tiger tiger tiger ad444e6870 test: player tests 2026-01-12 18:09:56 +01:00
tiger tiger tiger af79bac996 chg: .gitignore 2026-01-12 17:44:41 +01:00
tiger tiger tiger 298105f5f7 fix: card picker didn't close. 2026-01-12 01:22:25 +01:00
tiger tiger tiger a0bc92cc22 fix: input propagation of card picker was bugged 2026-01-12 00:31:05 +01:00
tiger tiger tiger 70d0e760da fix: Main is no longer a control 2026-01-12 00:15:05 +01:00
tiger tiger tiger f38042b72b test: digging deeper into input issues 2026-01-11 23:53:23 +01:00
tiger tiger tiger 9021399abf test: trying to resolve focus problem 2026-01-11 23:26:15 +01:00
tiger tiger tiger f983ac70fe fix: working on focus problems, test scenes 2026-01-11 22:47:56 +01:00
tiger tiger tiger fc98ac1cf3 fix: draeven / draven chaos, working on sticky notes 2026-01-11 22:09:19 +01:00
tiger tiger tiger b5c6f121ac fix: text updates now forced to deferred 2026-01-11 21:42:06 +01:00
tiger tiger tiger eabfc36266 fix: cards now derived from prefab scene 2026-01-11 21:33:37 +01:00
tiger tiger tiger 8c70cf9ae6 clean: import 2026-01-11 19:42:02 +01:00
tiger tiger tiger b43c110a19 chg: explicit search index layout 2026-01-11 19:34:18 +01:00
tiger tiger tiger 1971b632cc chore: nested gitignore, godot project doesn't filter correctly 2026-01-11 19:23:38 +01:00
tiger tiger tiger 2c86a33720 fix: small typos 2026-01-11 17:51:07 +01:00
tiger tiger tiger 54dc43321b add: .idea files for inspection configuration removed 2026-01-11 17:49:52 +01:00
tiger tiger tiger db29a84884 add: .idea files for inspection configuration 2026-01-11 17:49:18 +01:00
tiger tiger tiger 9159f6e506 chg: storyplayables now control their own canvaslayer visibility. 2026-01-10 12:40:00 +01:00
tiger tiger tiger dac093191c fix: Various merge issues 2026-01-10 12:33:27 +01:00
tiger tiger tiger 1c360a2762 merge: unexpected merge, will examine 2026-01-09 11:13:00 +01:00
tiger tiger tiger 9dacb35415 chg: refactors for collectable logic 2026-01-09 11:10:56 +01:00
tiger tiger tiger 19d4fff6d1 fix: board now knows it's board 2026-01-05 21:52:20 +01:00
tiger tiger tiger 4aa44464a9 fix: viewport children no longer break. 2026-01-05 21:39:16 +01:00
tiger tiger tiger ea1a4e35e8 chore: found many broken / orphaned viewports in youth room 2026-01-05 18:42:27 +01:00
tiger tiger tiger e6e8104d91 wip: trying to fix broken subviewports 2026-01-05 18:18:48 +01:00
tiger tiger tiger 28c708ee3f chore: refactor stage system, clear dead code 2026-01-05 16:28:45 +01:00
tiger tiger tiger dfc000f34b chore: hook up new direct interactable system 2026-01-05 16:19:21 +01:00
tiger tiger tiger 0a947ce7d9 chore: re-added new playable child scenes to their actual mementoes 2026-01-05 16:11:16 +01:00
tiger tiger tiger 5a40be1735 chore: working towards a better inheritance and render order for mementos 2026-01-05 16:04:59 +01:00
tiger tiger tiger 10bbc30fe0 fix: warnings removed, code still WIP 2025-12-30 21:02:44 +01:00
tiger tiger tiger 7e5792388c changed: removed broken LightmapGI node that was causing scene to be dirtied on every load. 2025-12-30 21:00:53 +01:00
tiger tiger tiger 10f70b999d fix: loading and starting new games 2025-12-19 20:39:56 +01:00
tiger tiger tiger 3f42378cfc fix: animation state changes for loading spinner. 2025-12-19 20:04:41 +01:00
tiger tiger tiger cac499418c refactor: moving various embedded scripts to their own .gd 2025-12-19 16:00:49 +01:00
tiger tiger tiger 0c5f33f263 rename collectable.gd to interactive_sprite.gd 2025-12-19 15:12:53 +01:00
tiger tiger tiger 292de853e5 fix: various path and hierarchy issues in youth_room. change: various scripts moved and refactored 2025-12-19 15:11:31 +01:00
tiger tiger tiger 27cc99c66f feat: basic play, but stages not implemented 2025-12-16 23:21:54 +01:00
tiger tiger tiger 608b1a0f41 feat: basic room start logic, WIP 2025-12-15 23:13:40 +01:00
tiger tiger tiger 7692973119 feat: room loading 2025-12-15 17:57:26 +01:00
tiger tiger tiger c37f311489 change: moving animations for menu outside / into tweens / subscenes 2025-12-14 00:53:48 +01:00
tiger tiger tiger 99cda13e88 fix: savegame picker layout, refactoring 2025-12-13 20:11:51 +01:00
tiger tiger tiger e2b27e850f chore: gitignore 2025-12-13 18:58:44 +01:00
tiger tiger tiger d530e31ed6 fix: savegame debug spam, new savegame only creates once 2025-12-13 13:49:08 +01:00
tiger tiger tiger c9fbfe85f3 feat: interactive handling for player now type safe 2025-12-13 13:45:18 +01:00
tiger tiger tiger 36e3cb9cdd fix: untyped variabled in player_controller 2025-12-13 13:41:18 +01:00
tiger tiger tiger 325934e9b5 fix: untyped variables removed, fixed issue with unknown fields 2025-12-13 13:31:31 +01:00
tiger tiger tiger 73eb1824d4 fix: removed forced preload of all 3 base rooms. 2025-12-13 13:24:54 +01:00
tiger tiger tiger 8668825387 fix: resaved various scenes to fix UIDs. 2025-12-13 13:24:31 +01:00
tiger tiger tiger c6dd305fb3 chore: remove extraneous debug 2025-12-13 13:16:51 +01:00
tiger tiger tiger d507ffc527 fix: warnings removed, scrolling behaviour intent perhaps fixed 2025-12-13 13:14:16 +01:00
tiger tiger tiger fe5aa7b91c fix: dead rotation tween removed 2025-12-13 12:59:05 +01:00
tiger tiger tiger ffb6515e7d fix: savegame parsing failure no longer crashes. 2025-12-13 12:56:02 +01:00
tiger tiger tiger 625193bf1c fix: warning count to zero 2025-12-13 12:52:25 +01:00
tiger tiger tiger 3b6d5a145f fix: syntax error class 2025-12-13 12:43:25 +01:00
tiger tiger tiger 33b1465825 fix: show Nav UI in accessibility is now accessible again 2025-12-13 12:42:26 +01:00
tiger tiger tiger bfc7d89057 fix: regenerated missing UIDs in theme files 2025-12-13 11:54:58 +01:00
tiger tiger tiger e126c51b0a fix: shadowing issues in card-board. 2025-12-13 11:14:10 +01:00
tiger tiger tiger 229ff62bf6 fix: refactoring path for settings panel 2025-12-13 11:10:11 +01:00
tiger tiger tiger cd5445f548 change: replaced all bare print() statements with print_debug() 2025-12-13 11:06:15 +01:00
tiger tiger tiger 5a65a2d743 fail: helplessly trying to prevent the weird state system from creating TWO savegames. down from four... 2025-12-13 00:22:21 +01:00
tiger tiger tiger d7abf4b9da fix: typo in size for screenshots, was 261, must be 216 height. 2025-12-12 19:19:37 +01:00
tiger tiger tiger c5633a4f4e fix: settings no longer race condition. 2025-12-12 17:18:04 +01:00
tiger tiger tiger 607fd89dfe chore: rename SaveGameHandle to SaveGameList 2025-12-12 16:35:07 +01:00
tiger tiger tiger 7d70f3e2a6 fix: loading order, savegame directory creation 2025-12-12 16:33:06 +01:00
tiger tiger tiger 13239592d4 fix: markdown uses application theme now. 2025-12-10 19:14:31 +01:00
tiger tiger tiger 7bc3a37e26 fix: markdown no longer tries to load nonexistent resource. 2025-12-10 19:13:29 +01:00
tiger tiger tiger d9c87a9cd9 fix: masking was incorrectly applied to loading indicator 2025-12-10 18:52:56 +01:00
tiger tiger tiger e12c1d6f5c chore: main scene is now a control.§ 2025-12-10 18:52:09 +01:00
tiger tiger tiger 73a44a2591 chore: trying to clean up some of the structure 2025-12-10 18:07:45 +01:00
tiger tiger tiger 3ba29bf6c2 fix: hardcoded localization load (en) removed from scene player 2025-12-09 17:03:09 +01:00
tiger tiger tiger b9df9011a6 fix: attempted to remove tools. bug: now the game won't load. 2025-12-08 18:30:02 +01:00
tiger tiger tiger a24cb8bc0b fix: Theme Files reconstructed 2025-12-08 11:02:54 +01:00
tiger tiger tiger 7d0bdc79a0 chore: trying to fix up the button/Button filename case issues, step 2 2025-12-08 10:47:58 +01:00
tiger tiger tiger 1df8207344 chore: more .import files, linebreak issues, and set the game to 1600x900 for much better testing and debugging experience. 2025-12-08 10:43:02 +01:00
tiger tiger tiger cf00bd3b9a chore: .import files generated, IDE configs added. 2025-12-08 10:37:06 +01:00
1317 changed files with 14552 additions and 18506 deletions

44
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@ -1,24 +1,50 @@
# Normalize EOL for all files that Git considers text files. # Normalize EOL for all files that Git considers text files.
* text=auto eol=lf * text=auto eol=lf
*.blend filter=lfs diff=lfs merge=lfs -text
# Explicit text files
*.gd text eol=lf
*.gdshader text eol=lf
*.cfg text eol=lf
*.tscn text eol=lf
*.tres text eol=lf
*.import text eol=lf
*.godot text eol=lf
*.md text eol=lf
*.txt text eol=lf
*.json text eol=lf
*.csv text eol=lf
*.xml text eol=lf
*.nix text eol=lf
*.svg text eol=lf
*.vdf text eol=lf
*.translation text eol=lf
*.theme text eol=lf
# Binary images
*.png filter=lfs diff=lfs merge=lfs -text *.png filter=lfs diff=lfs merge=lfs -text
*.glb filter=lfs diff=lfs merge=lfs -text
*.wav filter=lfs diff=lfs merge=lfs -text
*.mp3 filter=lfs diff=lfs merge=lfs -text
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*.aup3 filter=lfs diff=lfs merge=lfs -text
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*.kra filter=lfs diff=lfs merge=lfs -text *.kra filter=lfs diff=lfs merge=lfs -text
*.ase filter=lfs diff=lfs merge=lfs -text *.ase filter=lfs diff=lfs merge=lfs -text
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*.blend filter=lfs diff=lfs merge=lfs -text
*.blend1 filter=lfs diff=lfs merge=lfs -text
*.glb filter=lfs diff=lfs merge=lfs -text
# Audio
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*.mp3 filter=lfs diff=lfs merge=lfs -text
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*.flac filter=lfs diff=lfs merge=lfs -text *.flac filter=lfs diff=lfs merge=lfs -text
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*.ttf filter=lfs diff=lfs merge=lfs -text *.ttf filter=lfs diff=lfs merge=lfs -text
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*.zip filter=lfs diff=lfs merge=lfs -text
# Misc binary
*.bin filter=lfs diff=lfs merge=lfs -text *.bin filter=lfs diff=lfs merge=lfs -text

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@ -1,8 +1,80 @@
*md.backup # Godot 4+ specific ignores
src/.godot/ .godot/
.nomedia
# Godot-specific ignores
.import/
export.cfg
export_credentials.cfg
*.tmp
# Mics Backup and temp files
*.blend1 *.blend1
result *.md.backup
src/addons/godot-jolt
*png~ # Imported translations (automatically generated from CSV files)
*~lock* *.translation
*_recovered*
# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json
# IDE Clutter
# VS Code
# https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
/builds
.idea
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
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CHANGELOG.md
ISSUES.md
.claude/
CLAUDE.md
.devcontainer/
**/.idea
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**/*.iml
**/obj
**/bin
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# https://github.com/JetBrains/godot-support/blob/master/.gitignore
rider/.intellijPlatform
rider/build
rider/protocol/build
rider/classes
rider/nuget
gdscript/.intellijPlatform
gdscript/build
gdscript/protocol/build
gdscript/classes
community/.intellijPlatform
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*Generated*
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View File

@ -13,16 +13,16 @@ Get [Godot](https://godotengine.org/download) and open the src folder as a new p
## Building and developing with Nix ## Building and developing with Nix
### Building ### Building
This project can be build with `$ nix-build` or `$ nix build` (flakes). This project can be built with `$ nix-build` or `$ nix build` (flakes).
### Building for Linux without Nix ### Building for Linux without Nix
Use `$ nix bundle`, the resulting binary should be completly self contained. Use `$ nix bundle`, the resulting binary should be completely self-contained.
### Developing ### Developing
It is recommended to use `direnv`, but `$ nix develop`, `$ nix shell` and `$ nix-shell` also work. It is recommended to use `direnv`, but `$ nix develop`, `$ nix shell` and `$ nix-shell` also work.
## Support Me ## Support Me
You can support the development of Frame of Mind by You can support the development of Frame of Mind by
- [Becoming a Patreon](https://www.patreon.com/betalars) - [Becoming a Patreon](https://www.patreon.com/betalars)
- [Contacting me to Cotnribute Code or Assets](mailto::contact@betalars.de) - [Contacting me to Contribute Code or Assets](mailto::contact@betalars.de)
## License ## License
- [CC-BY-SA-NC](https://creativecommons.org/licenses/by-nc-sa/4.0/deed.de) - [CC-BY-SA-NC](https://creativecommons.org/licenses/by-nc-sa/4.0/deed.de)
@ -31,9 +31,9 @@ You can support the development of Frame of Mind by
Currently working on getting a beta version out ASAP so we can do final playtests and prepare for polish before launch. Currently working on getting a beta version out ASAP so we can do final playtests and prepare for polish before launch.
## Save Game Encryption ## Save Game Encryption
This is for the super nerds: I have thought about encrypting save games, because some may consider this data to be sensitive. However given that this is an open source project and sharing save games between different devices is expected to work, I choose to not encrypt save games. This is for the super nerds: I have thought about encrypting save games, because some may consider this data to be sensitive. However, given that this is an open source project and sharing save games between different devices is expected to work, I choose to not encrypt save games.
My rationale being: I don't want security theatre. Any solution I managed to come up with would be either too clunky for the average user or would not be protecting player data from valve. My rationale being: I don't want security theater. Any solution I managed to come up with would be either too clunky for the average user or would not be protecting player data from valve.
If you can suggest a simple solution for encryption that allows for syncing via, is easy to use and cannot be broken by valve, feel free to help me out. If you can suggest a simple solution for encryption that allows for syncing via, is easy to use and cannot be broken by valve, feel free to help me out.

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design/cards_compositing.blend1 (Stored with Git LFS)

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design/post-its.blend (Stored with Git LFS)

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21
src/.gitignore vendored Normal file
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@ -0,0 +1,21 @@
# Godot 4+ specific ignores
.godot/
.nomedia
# Godot-specific ignores
.import/
export.cfg
export_credentials.cfg
*.tmp
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json
# Godot backups
*.old
*.old.*

8
src/.idea/.gitignore vendored Normal file
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@ -0,0 +1,8 @@
# Default ignored files
/shelf/
/workspace.xml
# Rider ignored files
/contentModel.xml
/modules.xml
/.idea.src.iml
/projectSettingsUpdater.xml

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="AgentMigrationStateService">
<option name="migrationStatus" value="COMPLETED" />
</component>
</project>

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="AskMigrationStateService">
<option name="migrationStatus" value="COMPLETED" />
</component>
</project>

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Ask2AgentMigrationStateService">
<option name="migrationStatus" value="COMPLETED" />
</component>
</project>

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="EditMigrationStateService">
<option name="migrationStatus" value="COMPLETED" />
</component>
</project>

4
src/.idea/encodings.xml Normal file
View File

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
</project>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="GdProjectSettingsState">
<annotators>warn</annotators>
</component>
</project>

12
src/.idea/indexLayout.xml Normal file
View File

@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="UserContentModel">
<attachedFolders>
<Path>.</Path>
</attachedFolders>
<explicitIncludes />
<explicitExcludes>
<Path>.godot</Path>
</explicitExcludes>
</component>
</project>

View File

@ -0,0 +1,9 @@
<component name="libraryTable">
<library name="GdSdk" type="GdScript">
<CLASSES />
<JAVADOC />
<SOURCES>
<root url="file://$APPLICATION_PLUGINS_DIR$/GdScript/extracted/Master" />
</SOURCES>
</library>
</component>

6
src/.idea/vcs.xml Normal file
View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
</component>
</project>

0
src/.sc Normal file
View File

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/line_render_icon.svg-9fabbd2cfeb579cc989ccd15
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,12 +27,16 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1
svg/scale=1.0 svg/scale=1.0
editor/scale_with_editor_scale=false editor/scale_with_editor_scale=false

View File

@ -159,6 +159,8 @@ func corner(surface: SurfaceTool, center:Vector3, start:Vector3, end:Vector3, ca
var angle:float = offset.angle_to(end - center) var angle:float = offset.angle_to(end - center)
for i in range(1, cap_resolution): for i in range(1, cap_resolution):
if (axis.length() < 0.1): continue #catch null vectors
axis = axis.normalized()
vertex_array[i] = center + offset.rotated(axis, lerp(0.0, angle, float(i) / cap_resolution)); vertex_array[i] = center + offset.rotated(axis, lerp(0.0, angle, float(i) / cap_resolution));
for i in range(1, cap_resolution + 1): for i in range(1, cap_resolution + 1):

View File

@ -47,6 +47,7 @@ func _update_events():
# TODO: Find a cleaner way to cast these values # TODO: Find a cleaner way to cast these values
var tmp: Array = [] var tmp: Array = []
if Engine.is_editor_hint(): if Engine.is_editor_hint():
print("reading project settings")
tmp = ProjectSettings.get_setting("input/" + action)["events"] tmp = ProjectSettings.get_setting("input/" + action)["events"]
else: else:
tmp = InputMap.action_get_events(action) tmp = InputMap.action_get_events(action)

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.svg-0e13056d55240f60de41c1352e6f3b0f.cte
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,12 +27,16 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1
svg/scale=1.0 svg/scale=1.0
editor/scale_with_editor_scale=false editor/scale_with_editor_scale=false

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.svg-8eff67e3fe68308bc0434756e9e03976.cte
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,12 +27,16 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1
svg/scale=1.0 svg/scale=1.0
editor/scale_with_editor_scale=false editor/scale_with_editor_scale=false

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/left_stick_down.png-a7ccef65244370624f984cd55
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/left_stick_left.png-b5048a0107577ae8558d6c7ac
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/left_stick_right.png-fda055cf9d64f0e92c614b96
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/left_stick_up.png-817449d8b7e63f76e88f683690c
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/right_stick_down.png-b2681ff4595b9878997d32c0
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/right_stick_left.png-22e5e174bd0d447e24f8bb0b
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/right_stick_right.png-f83b635a37a9ca1ca011560
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/right_stick_up.png-41b66528d63b3c48fcdd349314
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
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View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/0.png-2b34316efec65d6cb41347abb24577df.ctex"]
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@ -25,10 +27,14 @@ mipmaps/generate=false
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roughness/src_normal="" roughness/src_normal=""
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process/channel_remap/green=1
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View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/1.png-1b3e0e7b18de10342e7e6c0ed8fb90d4.ctex"]
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@ -25,10 +27,14 @@ mipmaps/generate=false
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roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
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process/hdr_as_srgb=false process/hdr_as_srgb=false
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View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/2.png-1d45a3312cb852724ae82c348a82682b.ctex"]
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@ -25,10 +27,14 @@ mipmaps/generate=false
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roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
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View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/3.png-0c2bbf57ace780c2ef5c6eeac9dac81c.ctex"]
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@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
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View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/4.png-7160f881759d8cd7b9c57df6256daa4f.ctex"]
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@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
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View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/5.png-51e57a054cf55b5e4c37e98b6a5d4e1d.ctex"]
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@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
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process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
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View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/6.png-b89f15b2175f8a3035a2d957afa9989d.ctex"]
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@ -25,10 +27,14 @@ mipmaps/generate=false
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roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
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process/hdr_as_srgb=false process/hdr_as_srgb=false
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View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/7.png-b8fffd7f42b8a96990fda6aba37c3db7.ctex"]
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@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
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process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
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View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/8.png-e38ab2782aabb656e6e3f4d29a87f500.ctex"]
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compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
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process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
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process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/9.png-1a5c940c311975537e338c220caeee93.ctex"]
compress/mode=0 compress/mode=0
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compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
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process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
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View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/a.png-0a4b1b2556382e925bddb87c41e69b5a.ctex"]
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compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
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@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
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process/hdr_as_srgb=false process/hdr_as_srgb=false
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View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/alt.png-ab7b3a9822105f3fc6a3ef4f9dcaa636.ctex
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compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
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@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/apostrophe.png-ae36c8e28198d6cc07f1d1c390610f
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compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
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@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
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@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/asterisk.png-64ac106e76ff14b0cd40167cb9a5d69f
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compress/high_quality=false compress/high_quality=false
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compress/uastc_level=0
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compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
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process/hdr_as_srgb=false process/hdr_as_srgb=false
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@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/at.png-78ee9076da1440a33d639fe1efa02f4c.ctex"
compress/mode=0 compress/mode=0
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compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
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compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
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detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/b.png-f54ad7ea0efa2a48c3a87a361b1a2f21.ctex"]
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
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compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
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process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
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detect_3d/compress_to=1 detect_3d/compress_to=1

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@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/backslash.png-2fd42ee765ae6e5504099530f58ebbc
compress/mode=0 compress/mode=0
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compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
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compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
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@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/backspace.png-c16cd70732af517ec89c83be54b3bc7
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@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
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roughness/src_normal="" roughness/src_normal=""
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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@ -25,10 +27,14 @@ mipmaps/generate=false
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process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/exclamation.png-45091ed0873ebece8c490ad3ecf2d
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/f.png-580750459de988a870f6e71812ea0fc0.ctex"]
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/f1.png-8784640613fe37954375943c84718875.ctex"
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/f10.png-6c884951b6b19e131af80c8d4ffc43a6.ctex
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/f11.png-c97f5701e4f191dd0fb1ae3f89c67efd.ctex
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

View File

@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/f12.png-f59c7dbdd50f3b04fc1bf6c02625f239.ctex
compress/mode=0 compress/mode=0
compress/high_quality=false compress/high_quality=false
compress/lossy_quality=0.7 compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1 compress/hdr_compression=1
compress/normal_map=0 compress/normal_map=0
compress/channel_pack=0 compress/channel_pack=0
@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1 mipmaps/limit=-1
roughness/mode=0 roughness/mode=0
roughness/src_normal="" roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true process/fix_alpha_border=true
process/premult_alpha=false process/premult_alpha=false
process/normal_map_invert_y=false process/normal_map_invert_y=false
process/hdr_as_srgb=false process/hdr_as_srgb=false
process/hdr_clamp_exposure=false process/hdr_clamp_exposure=false
process/size_limit=0 process/size_limit=2048
detect_3d/compress_to=1 detect_3d/compress_to=1

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