Fix #6 and other misc. spelling issues and small oversights

This commit is contained in:
betalars 2026-06-03 15:43:19 +02:00
parent fedec3def9
commit af7411a876
5 changed files with 10 additions and 11 deletions

View File

@ -333,7 +333,7 @@ func give_lore_feedback():
if float(fitting_card_count) / float(total_card_count) < 0.2:
Prompts.instruction("You can move on, but you may not have understood Lisa.")
if not unfitting:
if State.speech_language == 2:
if State.speech_locale == 2:
$AnimationPlayer.play("unfitting_de")
else:
$AnimationPlayer.play("unfitting")
@ -341,7 +341,7 @@ func give_lore_feedback():
elif fitting_card_count < total_card_count:
Prompts.instruction(TranslationServer.translate("You may leave the room, but Lisa only agrees with %d of the %d connections.") % [fitting_card_count, total_card_count])
if not incomplete:
if State.speech_language == 2:
if State.speech_locale == 2:
$AnimationPlayer.play("incomplete_de")
else:
$AnimationPlayer.play("incomplete")
@ -349,7 +349,7 @@ func give_lore_feedback():
else:
Prompts.instruction("Lisa would like you to leave her room and move on.")
if not complete:
if State.speech_language == 2:
if State.speech_locale == 2:
$AnimationPlayer.play("complete_de")
else:
$AnimationPlayer.play("complete")

View File

@ -117,7 +117,7 @@ var burn_state: burned = burned.NOT:
burn_tween.tween_property(self, "burn_progress", 0.5, 2)
burn_state = burning
burned.TORCHED:
print("Card %s has been burned." % HardCards.get_obscure_name(name))
print("Card %s has been burned." % CardLibrary.get_obscure_name(name))
has_burned.emit()
burn_state = burning
@ -142,8 +142,8 @@ func init(card_name: String = "card", own_id:StringName = "-1") -> void:
push_error("Illegal card!", card_name, own_id)
card_id = own_id
name = card_name
# first digit of the card id is 0-3 for youth cards.
from_youth = (card_id as String)[0] as int < 4
from_youth = int((card_id as String)[0]) < (Scenes.id.TRANSITION as int)
func _ready():
@ -158,7 +158,7 @@ func _ready():
func _on_text_updated():
if is_node_ready() and name != "c_void" and name != "3.c_void":
if from_youth:
if State.current_room == State.rooms.YOUTH or State.onready_room == State.rooms.YOUTH:
if State.get_room_id() <= Room.ids.YOUTH:
background_sprite.animation = "youth"
else:
background_sprite.animation = "aged"
@ -263,7 +263,7 @@ func attach_or_exchange_note(note: StickyNote, instant: bool = false) -> void:
else:
note.position = sticky_note_position
if name == "c_hit" and note.name == "c_effort" and Steamworks.has_initialized:
if name == "c_hit" and note.name == "c_effort" and Steamworks.is_initialized:
Steam.setAchievement("FIGHT_FOR_GOOD")
Steam.storeStats()

View File

@ -154,7 +154,7 @@ func pick(id: int) -> void:
winning_id = randi() % options.size() - ( 1 if selection_state == POSTS_SELECTED else 0)
else:
winning_id = 1 if id == 0 else 0
if Steamworks.has_initialized:
if Steamworks.is_initialized:
Steam.setAchievement("FIGHT_BACK")
Steam.storeStats()

View File

@ -142,7 +142,7 @@ const user_saves_path:String = "user://savegames"
set(disconnect):
if disconnect and not disconnect_steam:
Steam.steamShutdown()
Steamworks.has_initialized = false
Steamworks.is_initialized = false
elif not disconnect and disconnect_steam:
Steamworks._ready()
disconnect_steam = disconnect

View File

@ -46,7 +46,6 @@ var state: AppState = AppState.INIT:
main_menu.hide()
pause_menu.hide()
hotswap_ready = false
menu_animation.play("hide_pause_menu")
if state == AppState.PAUSE:
menu_animation.play("hide_pause_menu")
AppState.PAUSE: