Commit Graph

78 Commits

Author SHA1 Message Date
tiger tiger tiger 7cc50bb2e7 refactor: stage 1, simplified board, now needs drag and drop 2026-01-17 12:11:21 +01:00
tiger tiger tiger 53ace145aa refactor: card highlighting is now inherited 2026-01-16 22:40:28 +01:00
tiger tiger tiger f8743b18b5 fix: invalid cards added to board hopefully mitigated
fix: replaying scene allows duplicate cards, causing mayhem
2026-01-16 21:46:26 +01:00
tiger tiger tiger 971c162236 fix: cards no longer spawn at top of screen
fix: cards can be selected in card picker by gamepad
2026-01-16 17:08:48 +01:00
tiger tiger tiger bc91204aa2 fix: savegame date calculation was off by 1 (wrong weekday)
fix: empty savegames hidden from list
feat: a basic savegame delete button
2026-01-16 12:08:25 +01:00
tiger tiger tiger 1b8d556929 fix: intro music now started 2026-01-15 21:40:00 +01:00
tiger tiger tiger d5e23b80a0 wip: new action prompt and Interactable 2026-01-15 13:04:52 +01:00
tiger tiger tiger cc04eea1a8 fix: cardboard can now be clicked, still needs a 'play' methid 2026-01-12 22:35:12 +01:00
tiger tiger tiger dbfe0cfdd0 refactor: remove deprecated sequencing calls 2026-01-12 19:27:01 +01:00
tiger tiger tiger a0272ec3f2 fix: removed a super annoying half second wait. 2026-01-12 19:24:26 +01:00
tiger tiger tiger ded3a2624a fix: card picker didn't close. 2026-01-12 01:22:25 +01:00
tiger tiger tiger 80d29e9819 test: digging deeper into input issues 2026-01-11 23:53:23 +01:00
tiger tiger tiger a84ecd87b4 fix: draeven / draven chaos, working on sticky notes 2026-01-11 22:09:19 +01:00
tiger tiger tiger 71bf3724da fix: cards now derived from prefab scene 2026-01-11 21:33:37 +01:00
tiger tiger tiger dbde200416 chore: refactor stage system, clear dead code 2026-01-05 16:28:45 +01:00
tiger tiger tiger 7ec7552d0a chore: working towards a better inheritance and render order for mementos 2026-01-05 16:04:59 +01:00
tiger tiger tiger 1114f7f3c9 fix: warnings removed, code still WIP 2025-12-30 21:02:44 +01:00
tiger tiger tiger fc09bbfae4 feat: basic play, but stages not implemented 2025-12-16 23:21:54 +01:00
tiger tiger tiger 8c3b0e03a3 fix: untyped variables removed, fixed issue with unknown fields 2025-12-13 13:31:31 +01:00
tiger tiger tiger ffe4f4461c change: replaced all bare print() statements with print_debug() 2025-12-13 11:06:15 +01:00
tiger tiger tiger f8293f6974 fail: helplessly trying to prevent the weird state system from creating TWO savegames. down from four... 2025-12-13 00:22:21 +01:00
tiger tiger tiger 515462b631 chore: trying to clean up some of the structure 2025-12-10 18:07:45 +01:00
tiger tiger tiger d289c90431 chore: more .import files, linebreak issues, and set the game to 1600x900 for much better testing and debugging experience. 2025-12-08 10:43:02 +01:00
betalars 043b85822e provisionary implementation of room-dependen signing so this won't block the stage manager 2025-12-02 21:37:44 +01:00
betalars 0fe6f08e88 draft of transition sequence 2025-10-29 22:48:41 +01:00
betalars f32a317994 fix #201: enhance controller feel when selecting thoughts 2025-08-18 00:06:33 +02:00
betalars d104715a3f import german audio for demo 2025-07-21 14:33:04 +02:00
betalars 305fa1523c WIP: updating/completing german spoken text, fix i18n issues 2025-06-23 18:37:01 +02:00
betalars fe115ecdd1 hitfixes: remove unintentional audio mute during childhood scene, support skip events in burner ui, rework focus handling for player and collectables 2025-06-10 21:09:47 +02:00
betalars f6c4a2ff07 fixed #196: typo caused the sibling of a card not to be ejected from random pool 2025-06-08 18:36:20 +02:00
betalars a4178faecc performance optimisation, polish and obscurifcation support 2025-06-04 15:39:06 +02:00
betalars 3ef3647f45 fix #187, also resolving hotfixes to prevent its occurrence. Was caused by postit selection state having one less option 2025-06-04 13:58:53 +02:00
betalars c149917322 REVERT ME horrible hotfixes 2025-06-03 23:12:22 +02:00
betalars e52cdc4b7a fix #184: void card spelling error 2025-06-02 23:57:33 +02:00
betalars 089a849883 prevent sticky animation being picked skipped by card animation completing 2025-05-16 13:08:35 +02:00
betalars 54e046ea95 repair issue caused by earlier hotfix 2025-05-12 19:05:13 +02:00
betalars 60e0335353 hotfix 2 2025-05-10 15:59:52 +02:00
betalars 6fe6834541 fix #136 for good: fixing animation player skip handling 2025-05-09 17:36:11 +02:00
betalars e18ae0e473 cleanup #141 enhance print statement consistency 2025-05-07 19:58:56 +02:00
betalars c00cb4ba13 enhance #136 animations when skipping in picker 2025-05-07 19:52:57 +02:00
betalars 796b7d12c8 add standalone compatibility for card picker 2025-05-07 19:40:12 +02:00
betalars 8d607e5c89 resolve fixme #148 remove redundant dnd workaround resolved by stage handling by now 2025-05-07 19:36:35 +02:00
betalars ecc1d4af9c band-aid for #137 replace logic so it fits the new sticky-note code 2025-05-07 00:28:48 +02:00
betalars e6f8e22d2d fix #116: void card is now again being recognized 2025-04-30 16:29:01 +02:00
betalars 3de41e6fc8 celanup 2025-04-28 15:46:50 +02:00
betalars cdcb3c618e re-implement card-loading to avoid loading issue 2025-04-13 19:07:31 +02:00
betalars b03469ba67 fix #107: resolve syntax and logical errors in scene reference causing scene completion to not register 2025-03-05 22:58:56 +01:00
betalars e8e368c362 further rework of card handling 2025-02-24 16:14:08 +01:00
betalars 85125fb32d rework sequence handling 2025-02-06 18:55:05 +01:00
betalars 530e86d7bd ugly bulk commit of last minute conference changes 2025-01-16 17:32:58 +01:00