Commit Graph

116 Commits

Author SHA1 Message Date
Adrian Schmid 0d64f4adf6 some notes for me + debug function for printing settings 2023-07-18 20:59:00 +02:00
betalars 6f8ceeed25 global state will quit game when the last focus is dropped 2023-07-18 15:55:54 +02:00
betalars bd5a955a7f updating audio, importing draeven scene 2023-07-17 14:14:54 +02:00
Adrian Schmid df9018ec9e Merge branch 'main' into adi_dev 2023-07-14 18:13:35 +02:00
Adrian Schmid de9d5925db new variables for global state 2023-07-14 18:12:17 +02:00
betalars 0bf60900af typo 2023-07-13 16:14:53 +02:00
betalars 7b21cbfa10 stage management updates 2023-07-13 16:14:40 +02:00
betalars 8f53ed664d refactor: changing focus naming convention to stage based metaphor 2023-07-11 15:27:44 +02:00
betalars fa8dac7748 declaring scene enums (WIP) 2023-07-09 22:27:07 +02:00
betalars 2ae327339b fixing error handling when focus list is empty 2023-07-08 22:06:06 +02:00
betalars af82bcc9b9 searching siblings to find a node that will take focus 2023-07-01 01:14:25 +02:00
betalars 2e8f22f1d2 refactoring focus handling in global state 2023-06-25 22:40:31 +02:00
betalars 07cae4619d changes to state management, probably in need of refactoring 2023-05-18 09:40:52 +02:00
betalars e1c93f7be0 Changed Focus Handling to que-based pattern, WIP 2023-04-22 15:11:10 +02:00
betalars 7b13597039 Introduced costum focus handling to global state 2023-04-15 16:01:22 +02:00
betalars 38e4f25dea Developing theming for a11y settings, initialising blobal state singleton 2023-03-09 22:54:22 +01:00