fix: climb_volume now automatically crouches the player.

This commit is contained in:
tiger tiger tiger 2026-01-12 19:31:11 +01:00
parent dbfe0cfdd0
commit f9e24fd09d
1 changed files with 2 additions and 0 deletions

View File

@ -9,6 +9,8 @@ func raise(body) -> void:
push_warning("Unexpected body in raiser trigger", body) push_warning("Unexpected body in raiser trigger", body)
return return
body.crouched = true
if risen: if risen:
position = start_position position = start_position