From f9e24fd09dfda90df354d2845b0f167d4e92eeab Mon Sep 17 00:00:00 2001 From: Tiger Jove Date: Mon, 12 Jan 2026 19:31:11 +0100 Subject: [PATCH] fix: climb_volume now automatically crouches the player. --- src/base-environments/youth_room/climb_volume.gd | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/base-environments/youth_room/climb_volume.gd b/src/base-environments/youth_room/climb_volume.gd index 863793b..30dfeac 100644 --- a/src/base-environments/youth_room/climb_volume.gd +++ b/src/base-environments/youth_room/climb_volume.gd @@ -8,6 +8,8 @@ func raise(body) -> void: if body is not PlayerController: push_warning("Unexpected body in raiser trigger", body) return + + body.crouched = true if risen: position = start_position