feat: endstation
This commit is contained in:
parent
28186aaf6a
commit
cef278dced
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@ -48,7 +48,7 @@ func _unseat_player_if_inside() -> void:
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State.player.reparent(get_parent())
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State.player.reparent(get_parent())
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func arrive() -> void:
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func arrive(endstation : bool = false) -> void:
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%SubwayTrainAudio.play(0)
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%SubwayTrainAudio.play(0)
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%SubwayTrainAudioIntense.play(0)
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%SubwayTrainAudioIntense.play(0)
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await get_tree().create_timer(pre_arrival_time).timeout
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await get_tree().create_timer(pre_arrival_time).timeout
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@ -58,6 +58,10 @@ func arrive() -> void:
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await tween.finished
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await tween.finished
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subway.door_open = true
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subway.door_open = true
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_unseat_player_if_inside()
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_unseat_player_if_inside()
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if endstation:
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%SubwayTrainAudio.stop()
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%SubwayTrainAudioIntense.stop()
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func leave() -> void:
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func leave() -> void:
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@ -73,4 +77,4 @@ func leave() -> void:
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# Player was on board and has left the station
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# Player was on board and has left the station
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if seated: departure.emit(index)
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if seated: departure.emit(index)
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# Reset is called by Fahrplan
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reset()
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@ -16,7 +16,7 @@ class_name Fahrplan extends Node3D
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@onready var tracks : Array[Dolly] = [%Track0Dolly, %Track1Dolly]
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@onready var tracks : Array[Dolly] = [%Track0Dolly, %Track1Dolly]
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@export var random_wait : Vector2 = Vector2(1.0, 5.0)
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@export var random_wait : Vector2 = Vector2(1.0, 10.0)
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func _set_signage_texts(group: StringName, message: String) -> void:
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func _set_signage_texts(group: StringName, message: String) -> void:
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get_tree().call_group(group, "set_text", "")
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get_tree().call_group(group, "set_text", "")
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@ -42,7 +42,7 @@ var destinations : Array[Node3D] = [null, null]
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func train_traffic_loop(track: Dolly, cancel: Array) -> void:
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func train_traffic_loop(track: Dolly, cancel: Array) -> void:
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if fahrplan[current_station][track.index] == null: # empty array (just no routes) would be falsy
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if fahrplan[current_station][track.index] == null: # empty array (just no routes) would be falsy
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track.arrive()
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track.arrive(true)
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_set_signage_texts(track.signage_group, "Endstation")
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_set_signage_texts(track.signage_group, "Endstation")
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return
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return
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@ -52,6 +52,8 @@ func train_traffic_loop(track: Dolly, cancel: Array) -> void:
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return
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return
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while true:
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while true:
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if cancel.is_empty(): return # abort the loop
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var next : Node = routes.pop_front()
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var next : Node = routes.pop_front()
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routes.append(next) # It's a ring buffer
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routes.append(next) # It's a ring buffer
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@ -59,8 +61,9 @@ func train_traffic_loop(track: Dolly, cancel: Array) -> void:
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_set_signage_texts(track.signage_group, next.name) # TODO: load nice string
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_set_signage_texts(track.signage_group, next.name) # TODO: load nice string
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await get_tree().create_timer(randf_range(random_wait.x, random_wait.y)).timeout
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await get_tree().create_timer(randf_range(random_wait.x, random_wait.y)).timeout
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if cancel.is_empty(): return # abort the loop
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if cancel.is_empty(): return # abort the loop
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await track.cycle()
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await track.cycle() # arrive and depart
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var cancellation_token : Array
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var cancellation_token : Array
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@ -77,6 +80,4 @@ func enter_station(station: Node):
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func player_departed(track_index : int) -> void:
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func player_departed(track_index : int) -> void:
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cancellation_token.clear()
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cancellation_token.clear()
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for track in tracks:
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track.reset() # Warps the player to the entry point for that track, too
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enter_station(destinations[track_index])
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enter_station(destinations[track_index])
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@ -7,16 +7,14 @@ func _ready() -> void:
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super._ready()
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super._ready()
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id = State.rooms.TRANSITION
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id = State.rooms.TRANSITION
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func start_room():
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func start_room():
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super.start_room()
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super.start_room()
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%station_ministry.leave_room.connect(func():
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proceed.emit(Main.adulthood_room_path))
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# Give player control immediately, then open
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Scenes.player_enable.emit(true)
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Scenes.player_enable.emit(true)
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await Main.curtain.open()
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await Main.curtain.open()
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var next_room : String = await proceed # emitted by burnout_station.gd and therapy_station.gd
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await Main.curtain.black()
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Main._load_room(next_room)
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func pull_save_state(save: SaveGame) -> void:
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func pull_save_state(save: SaveGame) -> void:
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@ -27,152 +25,3 @@ func pull_save_state(save: SaveGame) -> void:
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# Call parent to restore player position
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# Call parent to restore player position
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super.pull_save_state(save)
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super.pull_save_state(save)
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## left here for reference... the ~35 lines of code above should be enoough
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#var left_first_station: bool = false
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#func on_first_station() -> void:
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# return
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# Scenes.enabled_sequences += 1 << Scenes.id.ADULT_DND
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# await get_tree().create_timer(5.0).timeout
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# %ShedulePlayer_R.play("train_arriving")
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# await get_tree().create_timer(12.0).timeout
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# if left_first_station: return
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# %ShedulePlayer_R.play("train_leaving")
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# await get_tree().create_timer(3.0).timeout
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# %RightLabel.text = "do not board"
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# await get_tree().create_timer(6.0).timeout
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# %ShedulePlayer_L.play("train_arriving")
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#
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#var on_second_platform: bool = false
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#func on_first_transition(_is_left: bool = false):
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# %StationPlayer.play("first_transition")
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# await get_tree().create_timer(1.0).timeout
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# on_second_platform = true
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#
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#func on_second_transition():
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# %StationPlayer.play("second_transition")
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#
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#func on_third_transition():
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# %StationPlayer.play("third_transition")
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#
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#func on_left_train_enter(_body) -> void:
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# if not left_first_station:
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# left_first_station = true
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# await get_tree().create_timer(2.0).timeout
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# %Train2.get_child(0).door_open = false
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# on_first_transition(true)
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# await get_tree().create_timer(5.0).timeout
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# Scenes.enabled_sequences += 1 << Scenes.id.ADULT_VOLUNTARY
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# %SubwayMap.current_station = Scenes.id.ADULT_VOLUNTARY
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# %RightLabel.text = "U3 Gesundquell \n via Rosenthal Hospital"
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# await get_tree().create_timer(5.0).timeout
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# Scenes.enabled_sequences += 1 << Scenes.id.ADULT_AUTISM
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# %SubwayMap.current_station = Scenes.id.ADULT_AUTISM
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# await get_tree().create_timer(5.0).timeout
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# %Train2.get_child(0).door_open = true
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#
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# await get_tree().create_timer(5.0).timeout
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# if not changeover:
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# %Train2.get_child(0).door_open = false
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# on_second_transition()
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# await get_tree().create_timer(5.0).timeout
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# Scenes.enabled_sequences += 1 << Scenes.id.ADULT_SELF_ADVOCACY
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# %SubwayMap.current_station = Scenes.id.ADULT_SELF_ADVOCACY
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# %RightLabel.text = "do not board"
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# %LeftLabel.text = "do not board"
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# on_final = true
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# await get_tree().create_timer(5.0).timeout
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# %Train2.get_child(0).door_open = true
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# else:
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# %ShedulePlayer_L.play("train_leaving")
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# %LeftLabel.text = "do not board"
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# return
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# if changeover:
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# %ShedulePlayer_R.play("train_leaving")
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# await get_tree().create_timer(2.0).timeout
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# %Train2.get_child(0).door_open = false
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# on_second_transition()
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# await get_tree().create_timer(5.0).timeout
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# save_game.seen.append(str(Scenes.id.ADULT_THERAPY_UNI))
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# %SubwayMap.current_station = Scenes.id.ADULT_THERAPY_UNI
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# %RightLabel.text = "do not board"
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# %LeftLabel.text = "do not board"
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# on_final = true
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# await get_tree().create_timer(5.0).timeout
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# %Train2.get_child(0).door_open = true
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#
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#var on_final: bool = false:
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# set(final):
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# #FIXME: this needs to be a proper sequence!
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# on_final = final
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# await get_tree().create_timer(0.5).timeout
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# if final: prepare_transition()
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#var on_direct_path: bool = false
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#func on_right_train_enter(_body) -> void:
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# if not left_first_station:
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# on_direct_path = true
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# %Train.get_child(0).door_open = false
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# await get_tree().create_timer(2.0).timeout
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# left_first_station = true
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# on_first_transition(false)
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# await get_tree().create_timer(5.0).timeout
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# Scenes.enabled_sequences += 1 << Scenes.id.ADULT_EATING
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# %SubwayMap.current_station = Scenes.id.ADULT_EATING
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# %LeftLabel.text = "U8 Gesundquell \n via Rosenthal Hospital"
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# await get_tree().create_timer(5.0).timeout
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# Scenes.enabled_sequences += 1 << Scenes.id.ADULT_SELF_ADVOCACY
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# %SubwayMap.current_station = Scenes.id.ADULT_SELF_ADVOCACY
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# await get_tree().create_timer(5.0).timeout
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# %Train.get_child(0).door_open = true
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#
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# await get_tree().create_timer(5.0).timeout
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#
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# if not changeover:
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# %Train.get_child(0).door_open = false
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# on_second_transition()
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# await get_tree().create_timer(5.0).timeout
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# Scenes.enabled_sequences += 1 << Scenes.id.ADULT_BURNOUT
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# %SubwayMap.current_station = Scenes.id.ADULT_BURNOUT
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# %RightLabel.text = "do not board"
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# %LeftLabel.text = "do not board"
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# on_final = true
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# await get_tree().create_timer(5.0).timeout
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# %Train.get_child(0).door_open = true
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# else:
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# %ShedulePlayer_R.play("train_leaving")
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# %RightLabel.text = "do not board"
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# return
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# if changeover:
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# on_second_transition()
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# if on_direct_path: %ShedulePlayer_L.play("train_leaving")
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# await get_tree().create_timer(5.0).timeout
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# Scenes.enabled_sequences += 1 << Scenes.id.ADULT_AUTISM
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# %SubwayMap.current_station = Scenes.id.ADULT_AUTISM
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# await get_tree().create_timer(2.0).timeout
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# %Train2.get_child(0).door_open = false
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# %RightLabel.text = "do not board"
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# %LeftLabel.text = "do not board"
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# on_final = true
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# await get_tree().create_timer(5.0).timeout
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# %Train.get_child(0).door_open = true
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#
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#var changeover: bool = false
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#func on_left_train_exit(_body):
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# if on_second_platform and not on_final:
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# changeover = true
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# %ShedulePlayer_R.play("train_arriving")
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#
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#func on_right_train_exit(_body):
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# if on_second_platform and not on_final:
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# changeover = true
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# %ShedulePlayer_L.play("train_arriving")
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# await get_tree().create_timer(10).timeout
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# %RightLabel.text = "U1 weissnicht \n via Saint-Exupery Sq."
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# await get_tree().create_timer(5).timeout
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# %ShedulePlayer_R.play("train_arriving")
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extends Node3D
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extends Node3D
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signal leave_room
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func _ready() -> void:
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func _ready() -> void:
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%PlayerDetect.body_entered.connect(func(body): if body is PlayerController: leave_room.emit())
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State.room.save_game.burnout = true
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%PlayerDetect.body_entered.connect(func(body): if visible and body is PlayerController: State.room.proceed.emit(Main.adulthood_room_path))
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@ -1,4 +1,4 @@
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[gd_scene format=3 uid="uid://inavuxjmq6hi"]
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[gd_scene load_steps=14 format=3 uid="uid://inavuxjmq6hi"]
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[ext_resource type="PackedScene" uid="uid://bbml6p0ytrhv1" path="res://base-environments/transition/import/burnout_station.glb" id="1_x3aag"]
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[ext_resource type="PackedScene" uid="uid://bbml6p0ytrhv1" path="res://base-environments/transition/import/burnout_station.glb" id="1_x3aag"]
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[ext_resource type="Shader" uid="uid://cw6d1rnwk7825" path="res://base-environments/transition/shaders/station_caustics.gdshader" id="2_2s0i8"]
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[ext_resource type="Shader" uid="uid://cw6d1rnwk7825" path="res://base-environments/transition/shaders/station_caustics.gdshader" id="2_2s0i8"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_2s0i8"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_2s0i8"]
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size = Vector3(2.5820465, 2.4377441, 1)
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size = Vector3(2.5820465, 2.4377441, 1)
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[node name="burnout_station" unique_id=716378896 instance=ExtResource("1_x3aag")]
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[node name="burnout_station" instance=ExtResource("1_x3aag")]
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script = ExtResource("2_7ss6j")
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script = ExtResource("2_7ss6j")
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[node name="curved_station_walls_002" parent="." index="1"]
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[node name="curved_station_walls_002" parent="." index="1"]
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surface_material_override/0 = SubResource("ShaderMaterial_eo2ru")
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surface_material_override/0 = SubResource("ShaderMaterial_eo2ru")
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[node name="meta_station" parent="." index="2" unique_id=1269685408 instance=ExtResource("8_51arf")]
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[node name="meta_station" parent="." index="2" instance=ExtResource("8_51arf")]
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[node name="Lighting" type="Node3D" parent="." index="3" unique_id=109561549]
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[node name="Lighting" type="Node3D" parent="." index="3"]
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visible = false
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visible = false
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[node name="Left" type="Node3D" parent="Lighting" index="0" unique_id=210876730]
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[node name="Left" type="Node3D" parent="Lighting" index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.1015987, 0, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.1015987, 0, 0)
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[node name="OmniLight3D" type="SpotLight3D" parent="Lighting/Left" index="0" unique_id=932973937]
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[node name="OmniLight3D" type="SpotLight3D" parent="Lighting/Left" index="0"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -10.1989)
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -10.1989)
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light_color = Color(0.978917, 0.789534, 0.685226, 1)
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light_color = Color(0.978917, 0.789534, 0.685226, 1)
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light_size = 0.6
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light_size = 0.6
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@ -63,7 +63,7 @@ spot_range = 6.5
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spot_angle = 80.0
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spot_angle = 80.0
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spot_angle_attenuation = 0.517633
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spot_angle_attenuation = 0.517633
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[node name="OmniLight3D13" type="SpotLight3D" parent="Lighting/Left" index="1" unique_id=697027978]
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[node name="OmniLight3D13" type="SpotLight3D" parent="Lighting/Left" index="1"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -0.50000024, 0.8660253, 0, -0.8660253, -0.50000024, -0.42258057, 2.0402927, -5.2949142)
|
transform = Transform3D(1, 0, 0, 0, -0.50000024, 0.8660253, 0, -0.8660253, -0.50000024, -0.42258057, 2.0402927, -5.2949142)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -74,7 +74,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D2" type="SpotLight3D" parent="Lighting/Left" index="2" unique_id=856205887]
|
[node name="OmniLight3D2" type="SpotLight3D" parent="Lighting/Left" index="2"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -15.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -15.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -85,7 +85,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D3" type="SpotLight3D" parent="Lighting/Left" index="3" unique_id=943996044]
|
[node name="OmniLight3D3" type="SpotLight3D" parent="Lighting/Left" index="3"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -20.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -20.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -96,7 +96,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D4" type="SpotLight3D" parent="Lighting/Left" index="4" unique_id=569528792]
|
[node name="OmniLight3D4" type="SpotLight3D" parent="Lighting/Left" index="4"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -25.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -25.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -107,7 +107,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D5" type="SpotLight3D" parent="Lighting/Left" index="5" unique_id=2084580450]
|
[node name="OmniLight3D5" type="SpotLight3D" parent="Lighting/Left" index="5"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -30.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -30.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -118,7 +118,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D6" type="SpotLight3D" parent="Lighting/Left" index="6" unique_id=812374101]
|
[node name="OmniLight3D6" type="SpotLight3D" parent="Lighting/Left" index="6"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -35.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -35.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -129,7 +129,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D7" type="SpotLight3D" parent="Lighting/Left" index="7" unique_id=1771459650]
|
[node name="OmniLight3D7" type="SpotLight3D" parent="Lighting/Left" index="7"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -40.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -40.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -140,7 +140,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D8" type="SpotLight3D" parent="Lighting/Left" index="8" unique_id=530836629]
|
[node name="OmniLight3D8" type="SpotLight3D" parent="Lighting/Left" index="8"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -45.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -45.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -151,7 +151,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D9" type="SpotLight3D" parent="Lighting/Left" index="9" unique_id=290483580]
|
[node name="OmniLight3D9" type="SpotLight3D" parent="Lighting/Left" index="9"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -50.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -50.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -162,7 +162,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D10" type="SpotLight3D" parent="Lighting/Left" index="10" unique_id=1040247940]
|
[node name="OmniLight3D10" type="SpotLight3D" parent="Lighting/Left" index="10"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -55.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -55.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -173,7 +173,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D11" type="SpotLight3D" parent="Lighting/Left" index="11" unique_id=544898048]
|
[node name="OmniLight3D11" type="SpotLight3D" parent="Lighting/Left" index="11"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -60.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -60.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -184,7 +184,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D12" type="SpotLight3D" parent="Lighting/Left" index="12" unique_id=517974044]
|
[node name="OmniLight3D12" type="SpotLight3D" parent="Lighting/Left" index="12"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -65.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -65.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -195,10 +195,10 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="Right" type="Node3D" parent="Lighting" index="1" unique_id=1610754251]
|
[node name="Right" type="Node3D" parent="Lighting" index="1"]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.8136845, 0, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.8136845, 0, 0)
|
||||||
|
|
||||||
[node name="OmniLight3D" type="SpotLight3D" parent="Lighting/Right" index="0" unique_id=721780292]
|
[node name="OmniLight3D" type="SpotLight3D" parent="Lighting/Right" index="0"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -10.1989)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -10.1989)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -209,7 +209,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D13" type="SpotLight3D" parent="Lighting/Right" index="1" unique_id=1843343712]
|
[node name="OmniLight3D13" type="SpotLight3D" parent="Lighting/Right" index="1"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -0.50000024, 0.8660253, 0, -0.8660253, -0.50000024, -0.42258057, 2.0402927, -5.2949142)
|
transform = Transform3D(1, 0, 0, 0, -0.50000024, 0.8660253, 0, -0.8660253, -0.50000024, -0.42258057, 2.0402927, -5.2949142)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -220,7 +220,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D2" type="SpotLight3D" parent="Lighting/Right" index="2" unique_id=1443385661]
|
[node name="OmniLight3D2" type="SpotLight3D" parent="Lighting/Right" index="2"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -15.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -15.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -231,7 +231,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D3" type="SpotLight3D" parent="Lighting/Right" index="3" unique_id=1407984194]
|
[node name="OmniLight3D3" type="SpotLight3D" parent="Lighting/Right" index="3"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -20.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -20.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -242,7 +242,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D4" type="SpotLight3D" parent="Lighting/Right" index="4" unique_id=1797455111]
|
[node name="OmniLight3D4" type="SpotLight3D" parent="Lighting/Right" index="4"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -25.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -25.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -253,7 +253,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D5" type="SpotLight3D" parent="Lighting/Right" index="5" unique_id=1063950576]
|
[node name="OmniLight3D5" type="SpotLight3D" parent="Lighting/Right" index="5"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -30.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -30.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -264,7 +264,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D6" type="SpotLight3D" parent="Lighting/Right" index="6" unique_id=1687484216]
|
[node name="OmniLight3D6" type="SpotLight3D" parent="Lighting/Right" index="6"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -35.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -35.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -275,7 +275,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D7" type="SpotLight3D" parent="Lighting/Right" index="7" unique_id=288532473]
|
[node name="OmniLight3D7" type="SpotLight3D" parent="Lighting/Right" index="7"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -40.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -40.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -286,7 +286,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D8" type="SpotLight3D" parent="Lighting/Right" index="8" unique_id=1104811047]
|
[node name="OmniLight3D8" type="SpotLight3D" parent="Lighting/Right" index="8"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -45.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -45.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -297,7 +297,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D9" type="SpotLight3D" parent="Lighting/Right" index="9" unique_id=138848697]
|
[node name="OmniLight3D9" type="SpotLight3D" parent="Lighting/Right" index="9"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -50.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -50.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -308,7 +308,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D10" type="SpotLight3D" parent="Lighting/Right" index="10" unique_id=682698372]
|
[node name="OmniLight3D10" type="SpotLight3D" parent="Lighting/Right" index="10"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -55.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -55.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -319,7 +319,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D11" type="SpotLight3D" parent="Lighting/Right" index="11" unique_id=1526453382]
|
[node name="OmniLight3D11" type="SpotLight3D" parent="Lighting/Right" index="11"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -60.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -60.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -330,7 +330,7 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="OmniLight3D12" type="SpotLight3D" parent="Lighting/Right" index="12" unique_id=2066015338]
|
[node name="OmniLight3D12" type="SpotLight3D" parent="Lighting/Right" index="12"]
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -65.2744)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.42258057, 2.022126, -65.2744)
|
||||||
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
light_color = Color(0.978917, 0.789534, 0.685226, 1)
|
||||||
light_size = 0.6
|
light_size = 0.6
|
||||||
|
|
@ -341,33 +341,33 @@ spot_range = 6.5
|
||||||
spot_angle = 80.0
|
spot_angle = 80.0
|
||||||
spot_angle_attenuation = 0.517633
|
spot_angle_attenuation = 0.517633
|
||||||
|
|
||||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="." index="4" unique_id=1375855864]
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="." index="4"]
|
||||||
transform = Transform3D(0.15469092, 0, 0, 0, 2.117065, 0, 0, 0, 1.0789163, 0.6513369, 1.0746006, -23.02815)
|
transform = Transform3D(0.15469092, 0, 0, 0, 2.117065, 0, 0, 0, 1.0789163, 0.6513369, 1.0746006, -23.02815)
|
||||||
visibility_range_end = 10.0
|
visibility_range_end = 10.0
|
||||||
mesh = SubResource("BoxMesh_x3aag")
|
mesh = SubResource("BoxMesh_x3aag")
|
||||||
surface_material_override/0 = SubResource("StandardMaterial3D_2s0i8")
|
surface_material_override/0 = SubResource("StandardMaterial3D_2s0i8")
|
||||||
|
|
||||||
[node name="MeshInstance3D2" type="MeshInstance3D" parent="." index="5" unique_id=486610789]
|
[node name="MeshInstance3D2" type="MeshInstance3D" parent="." index="5"]
|
||||||
transform = Transform3D(0.15469092, 0, 0, 0, 2.117065, 0, 0, 0, 1.0789163, -0.5311044, 1.0746006, -23.02815)
|
transform = Transform3D(0.15469092, 0, 0, 0, 2.117065, 0, 0, 0, 1.0789163, -0.5311044, 1.0746006, -23.02815)
|
||||||
visibility_range_end = 10.0
|
visibility_range_end = 10.0
|
||||||
mesh = SubResource("BoxMesh_x3aag")
|
mesh = SubResource("BoxMesh_x3aag")
|
||||||
surface_material_override/0 = SubResource("StandardMaterial3D_2s0i8")
|
surface_material_override/0 = SubResource("StandardMaterial3D_2s0i8")
|
||||||
|
|
||||||
[node name="MeshInstance3D3" type="MeshInstance3D" parent="." index="6" unique_id=114262173]
|
[node name="MeshInstance3D3" type="MeshInstance3D" parent="." index="6"]
|
||||||
transform = Transform3D(0.15469092, 0, 0, 0, 2.117065, 0, 0, 0, 1.0789163, 0.051607847, 1.0746006, -42.95659)
|
transform = Transform3D(0.15469092, 0, 0, 0, 2.117065, 0, 0, 0, 1.0789163, 0.051607847, 1.0746006, -42.95659)
|
||||||
visibility_range_end = 10.0
|
visibility_range_end = 10.0
|
||||||
mesh = SubResource("BoxMesh_x3aag")
|
mesh = SubResource("BoxMesh_x3aag")
|
||||||
surface_material_override/0 = SubResource("StandardMaterial3D_2s0i8")
|
surface_material_override/0 = SubResource("StandardMaterial3D_2s0i8")
|
||||||
|
|
||||||
[node name="PlayerDetect" type="Area3D" parent="." index="7" unique_id=797124786]
|
[node name="PlayerDetect" type="Area3D" parent="." index="7"]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
collision_layer = 2
|
collision_layer = 2
|
||||||
collision_mask = 2
|
collision_mask = 2
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetect" index="0" unique_id=252225658]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetect" index="0"]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0318985, 0.94488645, -23.077662)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0318985, 0.94488645, -23.077662)
|
||||||
shape = SubResource("BoxShape3D_2s0i8")
|
shape = SubResource("BoxShape3D_2s0i8")
|
||||||
|
|
||||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="PlayerDetect" index="1" unique_id=173158003]
|
[node name="CollisionShape3D2" type="CollisionShape3D" parent="PlayerDetect" index="1"]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0318985, 0.94488645, -43.07766)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0318985, 0.94488645, -43.07766)
|
||||||
shape = SubResource("BoxShape3D_2s0i8")
|
shape = SubResource("BoxShape3D_2s0i8")
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,4 @@
|
||||||
|
extends Node3D
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
%PlayerDetect.body_entered.connect(func(body): if visible and body is PlayerController: State.room.proceed.emit(Main.adulthood_room_path))
|
||||||
|
|
@ -0,0 +1 @@
|
||||||
|
uid://c3wiasfotoy5
|
||||||
File diff suppressed because one or more lines are too long
|
|
@ -108,6 +108,14 @@ size = Vector3(31.194, 0.8, 3.8)
|
||||||
|
|
||||||
[node name="TrainDolly" type="Node3D"]
|
[node name="TrainDolly" type="Node3D"]
|
||||||
script = ExtResource("1_5jpg8")
|
script = ExtResource("1_5jpg8")
|
||||||
|
index = null
|
||||||
|
signage_group = null
|
||||||
|
pre_arrival_time = null
|
||||||
|
arrival_time = null
|
||||||
|
pre_leave_time = null
|
||||||
|
door_close_time = null
|
||||||
|
leave_time = null
|
||||||
|
post_leave_time = null
|
||||||
metadata/_custom_type_script = "uid://dgfje4druu3sw"
|
metadata/_custom_type_script = "uid://dgfje4druu3sw"
|
||||||
|
|
||||||
[node name="Destination" type="Node3D" parent="."]
|
[node name="Destination" type="Node3D" parent="."]
|
||||||
|
|
|
||||||
|
|
@ -19,6 +19,7 @@ class_name SaveGame extends Resource
|
||||||
@export var seen : Array[StringName] = []
|
@export var seen : Array[StringName] = []
|
||||||
|
|
||||||
@export var is_childhood_board_complete: bool = false
|
@export var is_childhood_board_complete: bool = false
|
||||||
|
@export var burnout : bool = false
|
||||||
|
|
||||||
@export var player_position : Vector3 = Vector3.ZERO
|
@export var player_position : Vector3 = Vector3.ZERO
|
||||||
@export var player_yaw : float = 0.0
|
@export var player_yaw : float = 0.0
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue