fixed missing collider on cards

This commit is contained in:
Adrian Schmid 2023-06-29 22:29:55 +02:00 committed by betalars
parent 47d4981d19
commit bbec8c4f25
1 changed files with 2 additions and 3 deletions

View File

@ -146,19 +146,18 @@ func _process(_delta):
"
[node name="card" type="Area2D"]
rotation = -0.0265383
rotation = -0.0714123
script = ExtResource("1_emip0")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-0.0713516, 0.997451)
rotation = 1.5708
scale = Vector2(1, 1)
shape = SubResource("CapsuleShape2D_foovg")
[node name="BackgroundSprite" type="AnimatedSprite2D" parent="."]
clip_children = 2
scale = Vector2(0.6, 0.6)
sprite_frames = SubResource("SpriteFrames_ckivt")
frame = 1
script = SubResource("GDScript_8bs16")
[node name="GPUParticles2D" type="GPUParticles2D" parent="BackgroundSprite"]