From bbec8c4f256646e3314d756719ef72d925afa845 Mon Sep 17 00:00:00 2001 From: Adrian Schmid Date: Thu, 29 Jun 2023 22:29:55 +0200 Subject: [PATCH] fixed missing collider on cards --- src/logic-scenes/board/card.tscn | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/logic-scenes/board/card.tscn b/src/logic-scenes/board/card.tscn index 608f27b..89f6a60 100644 --- a/src/logic-scenes/board/card.tscn +++ b/src/logic-scenes/board/card.tscn @@ -146,19 +146,18 @@ func _process(_delta): " [node name="card" type="Area2D"] -rotation = -0.0265383 +rotation = -0.0714123 script = ExtResource("1_emip0") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2(-0.0713516, 0.997451) rotation = 1.5708 -scale = Vector2(1, 1) shape = SubResource("CapsuleShape2D_foovg") [node name="BackgroundSprite" type="AnimatedSprite2D" parent="."] clip_children = 2 scale = Vector2(0.6, 0.6) sprite_frames = SubResource("SpriteFrames_ckivt") -frame = 1 script = SubResource("GDScript_8bs16") [node name="GPUParticles2D" type="GPUParticles2D" parent="BackgroundSprite"]