removing debug options
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parent
99c19807f2
commit
9c7381bdeb
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@ -23,10 +23,10 @@ void fragment() {
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dist += 1.0 / distance(vec2(NORMAL.x/stretch_compensatioon, UV.y), vec2(0.0, mod(-TIME*speed*UV.x+0.2, 1.0)));
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dist += 1.0 / distance(vec2(NORMAL.x/stretch_compensatioon, UV.y), vec2(0.0, mod(-TIME*speed*UV.x+0.2, 1.0)));
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dist += 1.0 / distance(vec2(NORMAL.x/stretch_compensatioon, UV.y), vec2(0.0, mod(-TIME*speed*UV.x+0.6, 1.0)));
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dist += 1.0 / distance(vec2(NORMAL.x/stretch_compensatioon, UV.y), vec2(0.0, mod(-TIME*speed*UV.x+0.6, 1.0)));
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//dist = 0.0;
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//dist = 0.0;
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dist += 1.3 / distance(vec2(NORMAL.x/stretch_compensatioon, UV.y), vec2(0.0, fill));
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dist += 1.3 / distance(vec2(NORMAL.x*1.3/stretch_compensatioon, UV.y), vec2(0.0, fill));
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ALBEDO = texture(gradient, UV2).xyz;
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ALBEDO = texture(gradient, UV2).xyz;
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ALPHA = float(int(dist > 1.0/drop_size))+0.2;
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ALPHA = float(int(dist > 1.0/drop_size));
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}
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}
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"
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"
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@ -187,7 +187,6 @@ mesh = SubResource("QuadMesh_sj0jk")
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surface_material_override/0 = SubResource("ShaderMaterial_31q3g")
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surface_material_override/0 = SubResource("ShaderMaterial_31q3g")
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[node name="falling" type="MeshInstance3D" parent="."]
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[node name="falling" type="MeshInstance3D" parent="."]
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visible = false
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mesh = ExtResource("1_kkx3t")
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mesh = ExtResource("1_kkx3t")
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skeleton = NodePath("../Node3D/MeshInstance3D")
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skeleton = NodePath("../Node3D/MeshInstance3D")
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surface_material_override/0 = SubResource("ShaderMaterial_31q3g")
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surface_material_override/0 = SubResource("ShaderMaterial_31q3g")
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