chore: cleanup CHANGELOG.md
This commit is contained in:
parent
1b8d556929
commit
16b0fbb533
|
|
@ -1,13 +1,73 @@
|
|||
*md.backup
|
||||
src/.godot/
|
||||
*.blend1
|
||||
result
|
||||
src/addons/godot-jolt
|
||||
*png~
|
||||
*~lock*
|
||||
*_recovered*
|
||||
# Godot 4+ specific ignores
|
||||
.godot/
|
||||
.nomedia
|
||||
|
||||
builds/
|
||||
# Godot-specific ignores
|
||||
.import/
|
||||
export.cfg
|
||||
export_credentials.cfg
|
||||
*.tmp
|
||||
|
||||
# Imported translations (automatically generated from CSV files)
|
||||
*.translation
|
||||
|
||||
# Mono-specific ignores
|
||||
.mono/
|
||||
data_*/
|
||||
mono_crash.*.json
|
||||
|
||||
|
||||
# IDE Clutter
|
||||
|
||||
# VS Code
|
||||
# https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
|
||||
/builds
|
||||
.idea
|
||||
knowledge.md
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
!.vscode/*.code-snippets
|
||||
!*.code-workspace
|
||||
|
||||
# Built Visual Studio Code Extensions
|
||||
*.vsix
|
||||
AGENTS.md
|
||||
CHANGELOG.md
|
||||
ISSUES.md
|
||||
|
||||
**/.idea
|
||||
**/.DS_Store
|
||||
|
||||
**/.gradle
|
||||
**/*.iml
|
||||
|
||||
**/obj
|
||||
**/bin
|
||||
|
||||
# Jetbrains
|
||||
# https://github.com/JetBrains/godot-support/blob/master/.gitignore
|
||||
rider/.intellijPlatform
|
||||
rider/build
|
||||
rider/protocol/build
|
||||
rider/classes
|
||||
rider/nuget
|
||||
|
||||
gdscript/.intellijPlatform
|
||||
gdscript/build
|
||||
gdscript/protocol/build
|
||||
gdscript/classes
|
||||
|
||||
community/.intellijPlatform
|
||||
community/build
|
||||
community/protocol/build
|
||||
community/classes
|
||||
community/nuget
|
||||
|
||||
*generated*
|
||||
*Generated*
|
||||
|
||||
NuGet.Config
|
||||
|
||||
*.hprof
|
||||
|
|
|
|||
110
CHANGELOG.md
110
CHANGELOG.md
|
|
@ -1,110 +0,0 @@
|
|||
# Changelog
|
||||
|
||||
All notable changes to Frame of Mind since commit `c75348845a5136379ce9ab09d2ff64b7bec90f12`.
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
### Features
|
||||
- New interactable system with action prompts that can play scenes
|
||||
- Added new interactables to youth room with repositioned layout
|
||||
- Interactable prompts now update dynamically based on collected state (shows \"read again\" after collection)
|
||||
- Type-safe interactive handling for player
|
||||
- Room loading system implementation
|
||||
- Basic room start logic
|
||||
- Room play functionality
|
||||
|
||||
### Fixes
|
||||
|
||||
#### Interactables & Positioning
|
||||
- Small improvements to positioning
|
||||
- Sorting function was not according to spec
|
||||
|
||||
#### Save System
|
||||
- Save game parsing failure no longer crashes the game
|
||||
- Save game directory creation on first load
|
||||
- Fixed race condition with settings initialization
|
||||
- New save game only creates once (reduced from multiple duplicates)
|
||||
- Save game picker layout improvements
|
||||
|
||||
#### UI & Menus
|
||||
- Fixed markdown not loading nonexistent resources
|
||||
- Markdown now uses application theme
|
||||
- Fixed masking on loading indicator
|
||||
- Fixed loading spinner animation states
|
||||
- Fixed screenshot size (was 261, corrected to 216 height)
|
||||
- Nav UI in accessibility settings is now accessible again
|
||||
- Card picker input propagation fixed
|
||||
- Card picker now closes properly
|
||||
- Cards now derived from prefab scene
|
||||
- Text updates now forced to deferred
|
||||
- Skip buttons work via mouse
|
||||
- Cardboard can now be clicked and opened
|
||||
|
||||
#### Player & Controls
|
||||
- Player crouching on leaving bed fixed
|
||||
- Line renderer errors due to zero magnitude axis fixed
|
||||
- Climb volume now automatically crouches the player
|
||||
- Player raising and crouching stabilized
|
||||
- Removed annoying half-second wait
|
||||
- Player controller cleanup
|
||||
|
||||
#### Rooms & Scenes
|
||||
- Theme files reconstructed
|
||||
- Regenerated missing UIDs in theme files
|
||||
- Resaved various scenes to fix UIDs
|
||||
- Removed forced preload of all 3 base rooms
|
||||
- Fixed various path and hierarchy issues in youth room
|
||||
- Viewport children no longer break
|
||||
- Found and fixed many broken/orphaned viewports in youth room
|
||||
- Main scene is no longer a Control (fixed input issues)
|
||||
- Removed broken LightmapGI node that was causing scene to be dirtied on every load
|
||||
|
||||
#### Story & Playables
|
||||
- Story playables no longer destroy their own serialized text
|
||||
- Reinstated accidentally deleted paragraph length data
|
||||
- Fixed Draven/Draeven naming inconsistencies
|
||||
- Manual scroll enable on Draven and Voice fixed
|
||||
- Story playables now control their own canvas layer visibility
|
||||
- Board now correctly identifies itself
|
||||
|
||||
#### Code Quality
|
||||
- Fixed hardcoded localization load (en) removed from scene player
|
||||
- Fixed settings panel refactoring path
|
||||
- Fixed shadowing issues in card-board
|
||||
- Fixed syntax errors
|
||||
- Removed all warnings
|
||||
- Fixed untyped variables throughout codebase
|
||||
- Fixed unknown fields issues
|
||||
|
||||
### Refactored
|
||||
- New interactable system replaces old interactive_sprite.gd system
|
||||
- Interactable now has separate `_update_caption()` and `_update_prompt()` methods
|
||||
- Renamed `collectable.gd` to `interactive_sprite.gd`
|
||||
- Moved various embedded scripts to their own `.gd` files
|
||||
- Focus system refactored
|
||||
- Removed deprecated sequencing calls
|
||||
- Removed deprecated signals and `is_board`
|
||||
- Stage system refactored, dead code cleared
|
||||
- Collectable logic refactored
|
||||
- Renamed `SaveGameHandle` to `SaveGameList`
|
||||
- Renamed `scnees` folder to `scenes`
|
||||
- Menu animations moved to tweens/subscenes
|
||||
- Better inheritance and render order for mementos
|
||||
- New direct interactable system
|
||||
|
||||
### Changed
|
||||
- Replaced all bare `print()` statements with `print_debug()`
|
||||
- Game window set to 1600x900 for better testing/debugging
|
||||
- Explicit search index layout
|
||||
- Main scene changed from Control to different node type
|
||||
|
||||
### Tests
|
||||
- Added player tests for crouching and raiser functionality
|
||||
- Raiser now uses AnimatableBody3D
|
||||
|
||||
### Chores
|
||||
- Generated missing .import files
|
||||
- Added IDE configuration files
|
||||
- Fixed button/Button filename case issues
|
||||
- Cleaned up project structure
|
||||
- Updated .gitignore files
|
||||
Loading…
Reference in New Issue