rokojori_action_library/Runtime/Shading
Rokojori f86625e1fb Height map generator: HeightMapGenerator, draw/generator layer bases, circle primitive, shape shader, TerrainOffsetShader
Also lands the TextureStack compositor and TextureSettings, which were built
but never committed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-10-28 21:47:04 +01:00
..
Generators Height map generator: HeightMapGenerator, draw/generator layer bases, circle primitive, shape shader, TerrainOffsetShader 2026-10-28 21:47:04 +01:00
Library Parsing Update 2026-03-20 14:31:31 +01:00
Materials Core Export Update 2026-05-22 14:25:02 +02:00
Meshes Core Export Update 2026-05-22 14:25:02 +02:00
Properties Reflection-driven target dropdowns (SelectNode3D, HasCondition), Brain activeNode generalization with auto-restart, TweenMaterial slot-ownership fix, Behavior/ file reorg into Core/Movements/Receptors, LockOn/CameraLocker updates 2026-10-09 10:39:14 +02:00
Shaders Fixed Export Errors 2026-05-26 13:34:14 +02:00
Tools Core Export Update 2026-05-22 14:25:02 +02:00
ShaderTransformSpace.cs Core Export Update 2026-05-22 14:25:02 +02:00
ShaderTransformSpace.cs.uid Shader Generation 2025-09-26 14:00:59 +02:00