..
Actions
Reflection-driven target dropdowns (SelectNode3D, HasCondition), Brain activeNode generalization with auto-restart, TweenMaterial slot-ownership fix, Behavior/ file reorg into Core/Movements/Receptors, LockOn/CameraLocker updates
2026-10-09 10:39:14 +02:00
Animation
Height map generator: HeightMapGenerator, draw/generator layer bases, circle primitive, shape shader, TerrainOffsetShader
2026-10-28 21:47:04 +01:00
App
Fixed Export Errors
2026-05-26 13:34:14 +02:00
Audio
Core Export Update
2026-05-22 14:25:02 +02:00
Behavior
NPC Behaviors: movement/fight classes, Smoother Quaternion fix, ThirdPersonCamera lock blend split
2026-10-11 09:51:12 +02:00
Bits
Core Export Update
2026-05-22 14:25:02 +02:00
Cameras
NPC Behaviors: movement/fight classes, Smoother Quaternion fix, ThirdPersonCamera lock blend split
2026-10-11 09:51:12 +02:00
Colors
Camera/Adjustments Udpates
2026-07-31 18:06:46 +02:00
Conditions
NPC Behaviors: movement/fight classes, Smoother Quaternion fix, ThirdPersonCamera lock blend split
2026-10-11 09:51:12 +02:00
Events
Core Export Update
2026-05-22 14:25:02 +02:00
Extensions /System
Core Export Update
2026-05-22 14:25:02 +02:00
Files
Core Export Update
2026-05-22 14:25:02 +02:00
GDScript
Core Export Update
2026-05-22 14:25:02 +02:00
GameObjects
Reflection-driven target dropdowns (SelectNode3D, HasCondition), Brain activeNode generalization with auto-restart, TweenMaterial slot-ownership fix, Behavior/ file reorg into Core/Movements/Receptors, LockOn/CameraLocker updates
2026-10-09 10:39:14 +02:00
Godot
NPC Behaviors: movement/fight classes, Smoother Quaternion fix, ThirdPersonCamera lock blend split
2026-10-11 09:51:12 +02:00
Graphs
Core Export Update
2026-05-22 14:25:02 +02:00
Interactions
Height map generator: HeightMapGenerator, draw/generator layer bases, circle primitive, shape shader, TerrainOffsetShader
2026-10-28 21:47:04 +01:00
LOD
Core Export Update
2026-05-22 14:25:02 +02:00
Localization
Fixed Export Errors
2026-05-26 13:34:14 +02:00
Logging
Core Export Update
2026-05-22 14:25:02 +02:00
Math
NPC Behaviors: movement/fight classes, Smoother Quaternion fix, ThirdPersonCamera lock blend split
2026-10-11 09:51:12 +02:00
Navigation
Core Export Update
2026-05-22 14:25:02 +02:00
Networking
Core Export Update
2026-05-22 14:25:02 +02:00
Physics
NPC Behaviors: movement/fight classes, Smoother Quaternion fix, ThirdPersonCamera lock blend split
2026-10-11 09:51:12 +02:00
Presets
Updates
2026-07-23 16:19:24 +02:00
Procedural
Height map generator: HeightMapGenerator, draw/generator layer bases, circle primitive, shape shader, TerrainOffsetShader
2026-10-28 21:47:04 +01:00
Random
Hex Update
2026-10-04 22:39:10 +02:00
Reallusion
Core Export Update
2026-05-22 14:25:02 +02:00
Rendering
Animation Updates
2026-08-03 15:24:35 +02:00
Scenes
Core Export Update
2026-05-22 14:25:02 +02:00
Selectors
Reflection-driven target dropdowns (SelectNode3D, HasCondition), Brain activeNode generalization with auto-restart, TweenMaterial slot-ownership fix, Behavior/ file reorg into Core/Movements/Receptors, LockOn/CameraLocker updates
2026-10-09 10:39:14 +02:00
Sensors
Pointer, Particles, Numbers
2026-10-06 20:50:28 +02:00
Shading
Height map generator: HeightMapGenerator, draw/generator layer bases, circle primitive, shape shader, TerrainOffsetShader
2026-10-28 21:47:04 +01:00
Sorting
Core Export Update
2026-05-22 14:25:02 +02:00
Structures
Particles Udpate
2026-10-05 21:25:04 +02:00
Testing
Core Export Update
2026-05-22 14:25:02 +02:00
Text
Merge branch 'main' of community.rokojori.com:Rokojori/rokojori_action_library
2026-05-22 14:30:15 +02:00
Time
Height map generator: HeightMapGenerator, draw/generator layer bases, circle primitive, shape shader, TerrainOffsetShader
2026-10-28 21:47:04 +01:00
Tools
Reflection-driven target dropdowns (SelectNode3D, HasCondition), Brain activeNode generalization with auto-restart, TweenMaterial slot-ownership fix, Behavior/ file reorg into Core/Movements/Receptors, LockOn/CameraLocker updates
2026-10-09 10:39:14 +02:00
UI
Reflection-driven target dropdowns (SelectNode3D, HasCondition), Brain activeNode generalization with auto-restart, TweenMaterial slot-ownership fix, Behavior/ file reorg into Core/Movements/Receptors, LockOn/CameraLocker updates
2026-10-09 10:39:14 +02:00
VFX
Reflection-driven target dropdowns (SelectNode3D, HasCondition), Brain activeNode generalization with auto-restart, TweenMaterial slot-ownership fix, Behavior/ file reorg into Core/Movements/Receptors, LockOn/CameraLocker updates
2026-10-09 10:39:14 +02:00
Viewports
Core Export Update
2026-05-22 14:25:02 +02:00
WorldMap
Core Export Update
2026-05-22 14:25:02 +02:00
XML
Core Export Update
2026-05-22 14:25:02 +02:00
Paths.cs
Core Export Update
2026-05-22 14:25:02 +02:00
Paths.cs.uid
Godot 4.4 Update
2025-03-13 17:19:28 +01:00