rokojori_action_library/Runtime/Interactions/CharacterController/Jumping/JumpStrength.cs

14 lines
327 B
C#

using Godot;
using System.Collections;
using System.Collections.Generic;
using Godot.Collections;
namespace Rokojori
{
[Tool]
[GlobalClass, Icon("res://addons/rokojori_action_library/Icons/CCJump.svg")]
public abstract partial class JumpStrength:Resource
{
public abstract float GetJumpStrength( Jump jump );
}
}