rokojori_action_library/Runtime/Interactions/CharacterController/Jumping/JumpStrength.cs

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2025-12-21 18:56:48 +00:00
using Godot;
using System.Collections;
using System.Collections.Generic;
using Godot.Collections;
namespace Rokojori
{
[Tool]
[GlobalClass, Icon("res://addons/rokojori_action_library/Icons/CCJump.svg")]
public abstract partial class JumpStrength:Resource
{
public abstract float GetJumpStrength( Jump jump );
}
}