rokojori_action_library/Runtime/Interactions/CharacterController/Jumping/HeightDurationJumpStrength.cs

20 lines
471 B
C#

using Godot;
using System.Collections;
using System.Collections.Generic;
using Godot.Collections;
namespace Rokojori
{
[Tool]
[GlobalClass, Icon("res://addons/rokojori_action_library/Icons/CCJump.svg")]
public partial class HeightDurationJumpStrength:JumpStrength
{
[Export]
public HeightDuration heightDuration;
public override float GetJumpStrength( Jump jump )
{
return heightDuration.height * 2f / heightDuration.duration;
}
}
}