rokojori_action_library/Runtime/Godot/Extensions/QuaternionExtensions.cs

15 lines
287 B
C#

using Godot;
using System.Text;
using System.Collections.Generic;
using System.Linq;
namespace Rokojori
{
public static class QuaternionExtensions
{
public static Quaternion From( Vector3 forward, Vector3 up )
{
return Math3D.LookRotation( forward, up );
}
}
}