rokojori_action_library/Runtime/VFX/FlareVFX/FlareStencilMode/FlareStencilMode.cs

28 lines
459 B
C#

using Godot;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class FlareStencilMode:Resource
{
public enum FlareStencilFunc
{
Equals,
Not_Equals
}
[Export]
public FlareStencilFunc stencilCompareMode = FlareStencilFunc.Equals;
public enum FlareStencilReference
{
_1,
_10,
_100
}
[Export]
public FlareStencilReference stencilReference = FlareStencilReference._1;
}
}