rokojori-godot/rokojori-action-library-def.../interactions/RJCaster.json

25 lines
598 B
JSON

{
"class":"RJCaster:Node3D",
"includes":
[
"./RJAction.h",
"./RJSelector.h",
"core/math/vector3.h",
"scene/resources/3d/shape_3d.h"
],
"public":
{
"beforeProcess":"Node<RJAction>",
"afterProcess":"Node<RJAction>",
"includeSelector":"Resource<RJSelector>",
"excludeSelector":"Resource<RJSelector>",
"numColliders():int":{},
"getCollider():Ref<Node>":{ "index":"int" },
"getCollisionPosition():Vector3":{ "index":"int" },
"getCollisionNormal():Vector3":{ "index":"int" },
"getCollisionShape():Ref<Shape3D>":{ "index":"int" }
}
}