42 lines
1.4 KiB
Plaintext
42 lines
1.4 KiB
Plaintext
![]() |
[gd_resource type="StandardMaterial3D" load_steps=9 format=3 uid="uid://bscirerods8nt"]
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[sub_resource type="Gradient" id="Gradient_4s32t"]
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offsets = PackedFloat32Array(0, 0.995327)
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colors = PackedColorArray(0.39686, 0.662928, 0.416969, 1, 0.617603, 0.927686, 0.164897, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_r5d2v"]
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gradient = SubResource("Gradient_4s32t")
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fill_from = Vector2(0, 1)
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[sub_resource type="Gradient" id="Gradient_w7k8h"]
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_4m76x"]
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gradient = SubResource("Gradient_w7k8h")
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fill_from = Vector2(0, 1)
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fill_to = Vector2(0, 0)
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[sub_resource type="Gradient" id="Gradient_lngbg"]
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offsets = PackedFloat32Array(0, 0.490654, 1)
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colors = PackedColorArray(0.345098, 0.505882, 0.513726, 1, 0.541176, 0.541176, 1, 1, 0.690196, 0.482353, 1, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_ou420"]
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gradient = SubResource("Gradient_lngbg")
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fill_to = Vector2(0.1, 0)
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repeat = 1
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_w4lre"]
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frequency = 0.1151
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_l6u5d"]
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width = 1024
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height = 64
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noise = SubResource("FastNoiseLite_w4lre")
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[resource]
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albedo_texture = SubResource("GradientTexture2D_r5d2v")
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roughness_texture = SubResource("NoiseTexture2D_l6u5d")
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normal_enabled = true
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normal_texture = SubResource("GradientTexture2D_ou420")
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ao_enabled = true
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ao_texture = SubResource("GradientTexture2D_4m76x")
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