- editor-shell: redirect to / if not authenticated on load - file-tree: open file in first clean matching panel, create new panel if all dirty - Editor: add openDocumentIn() with targetElement for precise panel targeting - panels: skip onDocumentOpened if targeted at a different panel - FileEditorRegistry: add Godot extensions (gd, gdshader, gdshaderinc, gdinclude, glsl, tscn, tres, cs, gdextension) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
||
|---|---|---|
| electron | ||
| scripts | ||
| source | ||
| workspace | ||
| .gitignore | ||
| .gitmodules | ||
| CLAUDE.md | ||
| package-lock.json | ||
| package.json | ||
| tsconfig.client.json | ||
| tsconfig.electron-server.json | ||
| tsconfig.electron.json | ||
| tsconfig.json | ||
| tsconfig.ts-node.json | ||