rj-action-library/Runtime/Cameras/SetVirtualCameraInput.cs

27 lines
492 B
C#

using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System;
using Godot;
namespace Rokojori
{
[Tool]
[GlobalClass, Icon("res://addons/rokojori_action_library/Icons/VirtualCamera3D.svg") ]
public partial class SetVirtualCameraInput:Action
{
[Export]
public VirtualCamera camera;
[Export]
public bool inputEnabled = true;
protected override void _OnTrigger()
{
camera.inputEnabled = inputEnabled;
}
}
}