rj-action-library/Runtime/Rendering/Objects/RDProgram.cs

25 lines
360 B
C#

using Godot;
using Godot.Collections;
namespace Rokojori
{
public class RDProgram
{
public enum Type
{
VertexFragment,
Compute
}
protected Type _type;
public Type type => _type;
protected RDShader _shader;
public RDShader shader;
protected RDPipeline _pipeline;
public RDPipeline pipeline;
}
}