rj-action-library/Runtime/Rendering/Objects/RDProgram.cs

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2025-04-26 20:04:11 +00:00
using Godot;
using Godot.Collections;
namespace Rokojori
{
public class RDProgram
{
public enum Type
{
VertexFragment,
Compute
}
protected Type _type;
public Type type => _type;
protected RDShader _shader;
public RDShader shader;
protected RDPipeline _pipeline;
public RDPipeline pipeline;
}
}