rj-action-library/Runtime/Procedural/Textures/ChannelMixer/TextureChannelMixerPreset.cs

26 lines
488 B
C#

using System.Collections;
using System.Collections.Generic;
using Godot;
using System;
using System.Threading.Tasks;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class TextureChannelMixerPreset:Resource
{
[Export]
public TextureChanneMixelChannelSetting red;
[Export]
public TextureChanneMixelChannelSetting green;
[Export]
public TextureChanneMixelChannelSetting blue;
[Export]
public TextureChanneMixelChannelSetting alpha;
}
}