27 lines
568 B
C#
27 lines
568 B
C#
using Godot;
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using System.Reflection;
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using System.Collections.Generic;
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using System.Text;
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namespace Rokojori
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{
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public class AudioStream : AudioConnection
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{
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protected float[] _buffer = new float[ 0 ];
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public AudioStream( AudioProcessor p, bool isInput ):base( p, isInput )
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{
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_buffer = new float[ audioGraph.bufferSize ];
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}
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public override void Clear()
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{
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_buffer = audioGraph.ClearBuffer( _buffer );
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}
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public override void UpdateBuffserSize()
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{
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_buffer = new float[ audioGraph.bufferSize ];
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}
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}
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} |