rj-action-library/Runtime/Audio/AudioGraph/Effect/AudioEffectStereo.cs

27 lines
632 B
C#

using Godot;
using System.Reflection;
using System.Collections.Generic;
using System.Text;
namespace Rokojori
{
public abstract class AudioEffectStereo:AudioProcessor
{
public readonly AudioStreamInput inputL;
public readonly AudioStreamInput inputR;
public readonly AudioStreamOutput outputL;
public readonly AudioStreamOutput outputR;
public AudioEffectStereo( AudioGraph ag ): base( ag )
{
inputL = new AudioStreamInput( this );
inputR = new AudioStreamInput( this );
outputL = new AudioStreamOutput( this );
outputR = new AudioStreamOutput( this );
}
}
}