40 lines
790 B
C#
40 lines
790 B
C#
using System.Collections;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using System.Text;
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using Godot;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class ShakeEffect:Resource
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{
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[Export]
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public AnimationCurve shakeCurve;
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[Export]
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public Vector3 positionShake = Vector3.Zero;
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[Export]
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public Vector3 positionShakeRandom = Vector3.Zero;
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[Export]
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public Vector3 rotationShake = Vector3.Zero;
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[Export]
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public Vector3 rotationShakeRandom = Vector3.Zero;
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[Export]
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public Vector3 scaleShake = Vector3.Zero;
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[Export]
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public Vector3 scaleShakeRandom = Vector3.Zero;
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[Export]
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public bool scaleIsPercentage = true;
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[Export]
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public RJTimeLine timeline;
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}
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} |