rj-action-library/Runtime/Interactions/CharacterController/CharacterMovements/CharacterDirectionProcessin...

14 lines
238 B
C#

using Godot;
using System.Collections;
using System.Collections.Generic;
using Godot.Collections;
namespace Rokojori
{
public enum CharacterDirectionProcessing
{
None,
Zero_Y_And_Normalize,
Project_On_TransformPlane
}
}