51 lines
1.9 KiB
Plaintext
51 lines
1.9 KiB
Plaintext
[gd_resource type="ShaderMaterial" load_steps=5 format=3 uid="uid://c7og674edrsy2"]
|
|
|
|
[ext_resource type="Shader" path="res://addons/rokojori_action_library/Runtime/Shading/Shaders/Billboards/QuadBillboard/QuadBillboard.gdshader" id="1_yfe48"]
|
|
|
|
[sub_resource type="Gradient" id="Gradient_cxr4k"]
|
|
colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1)
|
|
|
|
[sub_resource type="FastNoiseLite" id="FastNoiseLite_vt5xb"]
|
|
frequency = 0.0902
|
|
|
|
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_ew55x"]
|
|
seamless = true
|
|
color_ramp = SubResource("Gradient_cxr4k")
|
|
noise = SubResource("FastNoiseLite_vt5xb")
|
|
|
|
[resource]
|
|
render_priority = 0
|
|
shader = ExtResource("1_yfe48")
|
|
shader_parameter/size = 0.3
|
|
shader_parameter/randomPosition = 0.0
|
|
shader_parameter/albedo = Color(1, 1, 1, 1)
|
|
shader_parameter/rotation = 3.22
|
|
shader_parameter/rotationNoiseAmount = 2.445
|
|
shader_parameter/rotationNoiseScale = 0.95
|
|
shader_parameter/normalBlendAmount = 0.548
|
|
shader_parameter/normalBlendDirection = Vector3(0, 1, 0)
|
|
shader_parameter/roughness = 1.0
|
|
shader_parameter/metalness = 1.0
|
|
shader_parameter/specular = 1.0
|
|
shader_parameter/alpha_scissor_threshold = 0.176
|
|
shader_parameter/alpha_antialiasing_edge = 0.09
|
|
shader_parameter/albedo_texture_size = null
|
|
shader_parameter/ao_texture_channel = null
|
|
shader_parameter/ao_light_affect = 0.62
|
|
shader_parameter/yMapStart = null
|
|
shader_parameter/yMapEnd = null
|
|
shader_parameter/yMapNoiseAmount = null
|
|
shader_parameter/yMapNoiseScale = null
|
|
shader_parameter/discardNoiseScale = 1.0
|
|
shader_parameter/discardThreshold = 1.0
|
|
shader_parameter/fresnelNormalSource = 0.5
|
|
shader_parameter/fresnelColor = null
|
|
shader_parameter/fresnelSharpness = 1.0
|
|
shader_parameter/fresnelScale = 1.0
|
|
shader_parameter/windAmount = 1.0
|
|
shader_parameter/windSpeed = Vector2(0.1, 0.1)
|
|
shader_parameter/windNoiseScale = 1.0
|
|
shader_parameter/windStart = 0.0
|
|
shader_parameter/windEnd = 1.0
|
|
shader_parameter/texture_albedo = SubResource("NoiseTexture2D_ew55x")
|