rj-action-library/Runtime/Godot/NodePathLocator.cs

19 lines
352 B
C#

using Godot;
namespace Rokojori
{
public enum NodePathLocatorType
{
DirectChildrenAndSiblings,
DirectChildren,
Siblings,
AnyChildren,
SiblingsAndAnyChildren
}
public class NodePathLocator
{
public NodePathLocatorType type = NodePathLocatorType.DirectChildrenAndSiblings;
public int parentOffset = 0;
}
}