19 lines
352 B
C#
19 lines
352 B
C#
using Godot;
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namespace Rokojori
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{
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public enum NodePathLocatorType
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{
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DirectChildrenAndSiblings,
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DirectChildren,
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Siblings,
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AnyChildren,
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SiblingsAndAnyChildren
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}
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public class NodePathLocator
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{
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public NodePathLocatorType type = NodePathLocatorType.DirectChildrenAndSiblings;
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public int parentOffset = 0;
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}
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} |