rj-action-library/Runtime/Godot/NodePathLocator.cs

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2024-08-04 09:08:12 +00:00
using Godot;
namespace Rokojori
{
public enum NodePathLocatorType
{
DirectChildrenAndSiblings,
DirectChildren,
Siblings,
AnyChildren,
SiblingsAndAnyChildren
}
public class NodePathLocator
{
public NodePathLocatorType type = NodePathLocatorType.DirectChildrenAndSiblings;
public int parentOffset = 0;
}
}