rj-action-library/Runtime/Interactions/CharacterController/GroundReset.cs

22 lines
444 B
C#

using Godot;
using System.Collections;
using System.Collections.Generic;
using Godot.Collections;
namespace Rokojori
{
[Tool]
[GlobalClass, Icon("res://addons/rokojori_action_library/Icons/CCGroundReset.svg")]
public partial class GroundReset:CharacterControllerAction
{
protected override void _OnTrigger()
{
if ( ! body.IsOnFloor() )
{
return;
}
SetVelocity( Vector3.Zero );
}
}
}