using Godot; using System.Collections; using System.Collections.Generic; using Godot.Collections; namespace Rokojori { [Tool] [GlobalClass, Icon("res://addons/rokojori_action_library/Icons/CCGroundReset.svg")] public partial class GroundReset:CharacterControllerAction { protected override void _OnTrigger() { if ( ! body.IsOnFloor() ) { return; } SetVelocity( Vector3.Zero ); } } }