rj-action-library/Runtime/Procedural/Mesh/Modifiers/NormalBlender/NormalBlender.cs

21 lines
369 B
C#

using System.Collections;
using System.Collections.Generic;
using Godot;
using System;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class NormalBlender:X_MeshGeometryModifierResource
{
public NormalBlenderSettings settings;
public override MeshGeometry Modify( MeshGeometry mg )
{
return settings.Blend( mg );
}
}
}