rj-action-library/Runtime/Procedural/Mesh/Modifiers/NormalBlender/NormalBlender.cs

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C#
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2025-07-14 10:35:37 +00:00
using System.Collections;
using System.Collections.Generic;
using Godot;
using System;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class NormalBlender:X_MeshGeometryModifierResource
{
public NormalBlenderSettings settings;
public override MeshGeometry Modify( MeshGeometry mg )
{
return settings.Blend( mg );
}
}
}