21 lines
369 B
C#
21 lines
369 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using Godot;
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using System;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class NormalBlender:X_MeshGeometryModifierResource
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{
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public NormalBlenderSettings settings;
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public override MeshGeometry Modify( MeshGeometry mg )
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{
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return settings.Blend( mg );
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}
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}
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}
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