rj-action-library/Runtime/Rendering/Objects/RDPipeline.cs

16 lines
370 B
C#

using Godot;
namespace Rokojori
{
public class RDPipeline: RenderingObject
{
public RDPipeline( RokojoriCompositorEffect effect, Rid rid ):base( effect, rid )
{}
public static RDPipeline Create( RokojoriCompositorEffect effect, RDShader shader )
{
return new RDPipeline( effect, effect.rd.ComputePipelineCreate( shader.rid ) );
}
}
}