rj-action-library/Runtime/Animation/AnimationTree/SetAnimationTreeBool.cs

28 lines
535 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.Text;
using Godot;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class SetAnimationTreeBool:Action
{
[Export]
public AnimationTree tree;
[Export]
public string name;
[Export]
public bool value;
protected override void _OnTrigger()
{
tree.Set( "parameters/conditions/" + name, value );
tree.Set( "parameters/conditions/not_" + name, ! value );
}
}
}