rj-action-library/Runtime/Godot/Scenes/Objects/EditableSFO.cs

13 lines
262 B
C#

using Godot;
using System.Collections.Generic;
namespace Rokojori
{
public class EditableSFO:SceneFileObject
{
public static readonly string headerType = "editable";
public readonly SFHStringAttribute path = new SFHStringAttribute( "path" );
}
}